Player Matchup

Tyr
Tyr
Hazybabba
Tyr
Level 125
God Stats
36W - 62L
1,456 SR
Queue Stats
783W - 1,164L
1,431 Elo+
Party 1
Medusa
Medusa
MarwiinChelios
Medusa
Level 115
God Stats
24W - 27L
1,508 SR
Queue Stats
619W - 1,041L
1,384 Elo+
Party 1
Chang'e
Chang'e
Pyotar
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,277 Elo+
Solo
Team Averages
Level 115
1,488 SR
1,364 Elo+

VS

Team Averages
Level 72
1,610 SR
1,577 Elo+
Scylla
Scylla
MajorPandabear
Scylla
Level 124
God Stats
6W - 2L
1,747 SR
Queue Stats
360W - 209L
1,665 Elo+
Party 2
Horus
Horus
Ormendaaahl
Horus
Level 56
God Stats
53W - 20L
1,746 SR
Queue Stats
197W - 105L
1,728 Elo+
Party 2
Mercury
Mercury
St0nehand
Mercury
Level 36
God Stats
16W - 31L
1,337 SR
Queue Stats
58W - 69L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,787
586
13,329
17,973
17,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 2 / 1
9,149
610
10,015
12,454
4,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Pyotar
Chang'e
12
0 / 3 / 2
8,322
555
4,464
11,960
3,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 1
10,883
726
24,596
8,423
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 4
9,410
627
4,777
13,334
13,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
St0nehand
Mercury
15
0 / 1 / 6
9,196
613
7,232
11,698
16,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
6
0
1
6.5
L
1
2
1
0.75
W
1
2
4
1.5
L
Chang'e
Pyotar
Chang'e
0
3
2
0.33
W
Mercury
St0nehand
Mercury
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
36,605
42,387
Taken
33,455
25,718
Mitigated
33,300
13,803
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,329
1,266
0
2,294
17,973
17,404
0
8,930
8,589
0
21,483
W
24,596
4,404
0
299
8,423
3,653
612
1,187
7,118
74,290
0
L
10,015
3,623
0
3,268
12,454
4,384
0
6,931
5,081
0
43,710
W
4,777
2,299
2,919
3,705
13,334
13,280
21
2,279
10,689
0
14,016
L
Chang'e
Pyotar
Chang'e
4,464
259
3,457
4,784
11,960
3,930
0
7,842
3,660
22,582
0
W
Mercury
St0nehand
Mercury
7,232
4,552
0
480
11,698
16,367
434
1,064
10,336
74
18,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
29,489
143
Minions Killed
156
5
Camps Cleared
7
839,598
Distance Traveled
925,535
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,787
586
26
2
1
300,794
4
W
Scylla
10,883
726
114
8
5
275,456
4
L
Medusa
9,149
610
77
5
0
284,470
0
W
Horus
9,410
627
16
1
2
311,414
4
L
Chang'e
8,322
555
40
3
4
254,334
0
W
Mercury
9,196
613
26
2
0
338,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role