Player Matchup

Zhong Kui
Zhong Kui
MajorCascade432
Zhong Kui
Level 133
God Stats
10W - 9L
1,569 SR
Queue Stats
205W - 187L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SilentSoap209
Kumbhakarna
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 231L
1,611 Elo+
Party 1
Lancelot
Lancelot
sassybaldsalmon
Lancelot
Level 153
God Stats
4W - 2L
1,767 SR
Queue Stats
125W - 102L
1,505 Elo+
Party 1
Team Averages
Level 121
1,612 SR
1,555 Elo+

VS

Team Averages
Level 80
1,589 SR
1,565 Elo+
Zeus
Zeus
Hapy puma
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
One best LX
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
QcNami
Lancelot
Level 125
God Stats
12W - 2L
1,767 SR
Queue Stats
78W - 58L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MajorCascade432
Zhong Kui
13
3 / 9 / 5
9,533
733
11,558
16,372
8,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
SilentSoap209
Kumbhakarna
12
1 / 6 / 4
8,540
657
3,649
21,596
22,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
14
5 / 9 / 2
10,154
781
11,450
15,758
6,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 4 / 15
10,592
815
21,766
10,728
3,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
One best LX
Gilgamesh
14
8 / 2 / 12
11,258
866
6,520
11,621
9,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
QcNami
Lancelot
14
8 / 4 / 7
10,875
837
16,425
15,557
8,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
23
24
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
4
15
3.63
L
Zhong Kui
MajorCascade432
Zhong Kui
3
9
5
0.61
W
Gilgamesh
One best LX
Gilgamesh
8
2
12
7
W
Lancelot
QcNami
Lancelot
8
4
7
2.88
L
Kumbhakarna
SilentSoap209
Kumbhakarna
1
6
4
0.5
L
Lancelot
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
44,711
53,726
Taken
37,906
37,089
Mitigated
20,908
3,495
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
21,766
4,301
983
854
10,728
3,762
437
4,292
6,436
41,624
0
L
Zhong Kui
MajorCascade432
Zhong Kui
11,558
512
0
2,307
16,372
8,207
0
5,561
10,811
33,718
0
W
Gilgamesh
One best LX
Gilgamesh
6,520
1,551
490
1,150
11,621
9,146
650
5,439
6,182
0
15,946
W
Lancelot
QcNami
Lancelot
16,425
5,055
421
2,230
15,557
8,000
1,221
5,708
9,849
0
47,082
L
Kumbhakarna
SilentSoap209
Kumbhakarna
3,649
762
0
745
21,596
22,104
0
9,753
11,843
6,725
0
L
Lancelot
11,450
2,823
44
399
15,758
6,778
0
6,988
8,770
0
34,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
32,725
90
Minions Killed
114
6
Camps Cleared
6
606,609
Distance Traveled
651,531
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,592
815
40
3
1
178,660
2
L
Zhong Kui
9,533
733
44
3
2
190,108
2
W
Gilgamesh
11,258
866
17
1
0
232,139
1
W
Lancelot
10,875
837
57
4
5
240,732
0
L
Kumbhakarna
8,540
657
7
1
2
198,374
1
L
Lancelot
10,154
781
39
3
2
218,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role