Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MelinteBogdan
Ah Muzen Cab
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 63L
1,500 Elo+
Party 2
Poseidon
Poseidon
RAAVVV
Poseidon
Level 121
God Stats
8W - 6L
1,667 SR
Queue Stats
160W - 177L
1,487 Elo+
Solo
Cthulhu
Cthulhu
applotnik
Cthulhu
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 71L
1,500 Elo+
Party 2
Team Averages
Level 63
1,556 SR
1,496 Elo+

VS

Team Averages
Level 94
1,559 SR
1,427 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Quilleve
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
qAngel
Gilgamesh
Level 100
God Stats
2W - 1L
1,676 SR
Queue Stats
19W - 24L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MelinteBogdan
Ah Muzen Cab
17
4 / 8 / 6
12,816
754
11,462
14,771
5,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
RAAVVV
Poseidon
19
6 / 4 / 5
12,813
754
17,698
16,910
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
applotnik
Cthulhu
16
2 / 5 / 7
12,365
727
6,540
14,559
14,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
11 / 4 / 4
13,369
786
20,388
15,747
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Quilleve
Bakasura
15
2 / 7 / 11
11,096
653
8,198
17,112
7,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
qAngel
Gilgamesh
14
4 / 2 / 8
11,325
666
11,320
12,051
8,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
17
17
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
11
4
4
3.25
W
Ah Muzen Cab
MelinteBogdan
Ah Muzen Cab
4
8
6
0.88
L
Bakasura
Quilleve
Bakasura
2
7
11
1.07
W
Poseidon
RAAVVV
Poseidon
6
4
5
2.13
W
Cthulhu
applotnik
Cthulhu
2
5
7
1.1
L
Gilgamesh
qAngel
Gilgamesh
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
39,906
46,240
Taken
44,910
26,058
Mitigated
23,841
9,404
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
20,388
8,188
0
1,498
15,747
7,372
739
8,913
6,834
0
67,508
W
Ah Muzen Cab
MelinteBogdan
Ah Muzen Cab
11,462
7,077
0
2,315
14,771
5,439
1,268
0
14,771
0
44,305
L
Bakasura
Quilleve
Bakasura
8,198
4,243
0
2,330
17,112
7,981
168
10,181
6,931
0
28,473
W
Poseidon
RAAVVV
Poseidon
17,698
2,485
0
4,793
16,910
5,856
745
590
16,320
76,072
0
W
Cthulhu
applotnik
Cthulhu
6,540
788
950
1,346
14,559
14,763
114
258
13,656
16,389
0
L
Gilgamesh
qAngel
Gilgamesh
11,320
3,547
247
1,565
12,051
8,488
0
5,749
6,302
0
24,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
35,790
184
Minions Killed
203
8
Camps Cleared
7
848,905
Distance Traveled
793,229
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,369
786
121
7
4
274,489
6
W
Ah Muzen Cab
12,816
754
71
4
1
271,252
0
L
Bakasura
11,096
653
52
3
2
291,451
2
W
Poseidon
12,813
754
96
6
6
328,575
6
W
Cthulhu
12,365
727
17
1
1
249,078
6
L
Gilgamesh
11,325
666
30
2
1
227,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role