Player Matchup

Lancelot
Lancelot
FallenIIZRA
Lancelot
Level 62
God Stats
1W - 2L
1,664 SR
Queue Stats
17W - 34L
1,215 Elo+
Party 1
Anhur
Anhur
FreakiW00
Anhur
Level 62
God Stats
12W - 13L
1,792 SR
Queue Stats
211W - 273L
1,314 Elo+
Party 1
Achilles
Achilles
Jakeymoe
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,684 Elo+
Party 2
Ares
Ares
OnlySeph
Ares
Level 12
God Stats
1W - 2L
1,830 SR
Queue Stats
2W - 5L
1,684 Elo+
Party 2
Scylla
Scylla
bunbunboba
Scylla
Level 59
God Stats
0W - 2L
1,768 SR
Queue Stats
3W - 6L
1,684 Elo+
Party 2
Team Averages
Level 48
1,711 SR
1,516 Elo+

VS

Team Averages
Level 104
1,601 SR
1,474 Elo+
Nemesis
Nemesis
Blitz11378
Nemesis
Level 67
God Stats
9W - 3L
1,568 SR
Queue Stats
13W - 5L
1,432 Elo+
Solo
Bellona
Bellona
GEHDYC
Bellona
Level 157
God Stats
2W - 1L
1,695 SR
Queue Stats
68W - 99L
1,329 Elo+
Solo
Ra
Ra
ItsSauceboii
Ra
Level 47
God Stats
1W - 0L
1,701 SR
Queue Stats
56W - 43L
1,620 Elo+
Party 3
Izanami
Izanami
XxOnMyLvLxX
Izanami
Level 129
God Stats
3W - 2L
1,540 SR
Queue Stats
64W - 44L
1,627 Elo+
Party 3
Kuzenbo
Kuzenbo
shock_wave-307
Kuzenbo
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
667W - 719L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FallenIIZRA
Lancelot
9
0 / 4 / 1
5,902
422
5,805
11,999
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
FreakiW00
Anhur
10
1 / 8 / 0
6,123
437
4,265
10,806
3,915
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Jakeymoe
Achilles
11
4 / 5 / 1
7,184
513
9,751
13,776
13,455
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
0 / 2 / 2
5,807
415
2,647
8,388
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
bunbunboba
Scylla
12
3 / 4 / 0
7,121
509
4,822
6,197
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blitz11378
Nemesis
14
7 / 2 / 2
8,382
599
7,845
9,703
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
GEHDYC
Bellona
11
2 / 3 / 3
7,000
500
4,792
14,934
9,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 1
8,094
578
4,005
7,727
3,177
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XxOnMyLvLxX
Izanami
16
9 / 0 / 3
9,710
694
15,096
12,329
4,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 4
6,962
497
2,763
9,227
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
23
23
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blitz11378
Nemesis
7
2
2
4
L
Lancelot
FallenIIZRA
Lancelot
0
4
1
0.13
L
Anhur
FreakiW00
Anhur
1
8
0
0.13
W
Bellona
GEHDYC
Bellona
2
3
3
1.17
W
4
1
1
4.5
L
Achilles
Jakeymoe
Achilles
4
5
1
0.9
L
Ares
0
2
2
0.5
W
Izanami
XxOnMyLvLxX
Izanami
9
0
3
10.5
L
Scylla
bunbunboba
Scylla
3
4
0
0.75
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
34,501
51,166
Taken
53,920
31,264
Mitigated
27,925
5,580
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blitz11378
Nemesis
7,845
4,177
0
1,100
9,703
3,998
334
823
8,880
0
61,445
L
Lancelot
FallenIIZRA
Lancelot
5,805
1,080
0
3,614
11,999
5,144
0
1,348
10,651
0
37,635
L
Anhur
FreakiW00
Anhur
4,265
1,850
0
213
10,806
3,915
0
428
10,378
0
28,121
W
Bellona
GEHDYC
Bellona
4,792
1,911
0
4,009
14,934
9,173
476
1,770
13,164
0
35,371
W
4,005
418
126
2,861
7,727
3,177
769
3,483
4,244
61,062
0
L
Achilles
Jakeymoe
Achilles
9,751
2,802
0
951
13,776
13,455
232
646
13,130
0
39,340
L
Ares
2,647
472
0
802
8,388
6,292
0
989
7,399
8,793
0
W
Izanami
XxOnMyLvLxX
Izanami
15,096
12,016
0
7,562
12,329
4,857
0
882
11,447
0
103,057
L
Scylla
bunbunboba
Scylla
4,822
1,073
0
0
6,197
2,458
550
3,357
2,840
43,265
0
W
2,763
1,343
0
1,683
9,227
6,720
222
965
8,262
19,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
40,148
248
Minions Killed
463
0
Camps Cleared
0
1,289,370
Distance Traveled
1,377,143
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,382
599
94
7
0
304,783
3
L
Lancelot
5,902
422
54
4
0
283,308
1
L
Anhur
6,123
437
49
4
0
204,027
1
W
Bellona
7,000
500
58
4
0
264,392
2
W
Ra
8,094
578
115
8
0
269,034
4
L
Achilles
7,184
513
55
4
0
277,245
5
L
Ares
5,807
415
16
1
0
275,077
0
W
Izanami
9,710
694
155
11
0
251,080
2
L
Scylla
7,121
509
74
5
0
249,713
0
W
Kuzenbo
6,962
497
41
3
0
287,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role