Player Matchup

Chiron
Chiron
AquamanWithAPug
Chiron
Level 124
God Stats
4W - 5L
1,700 SR
Queue Stats
239W - 198L
1,542 Elo+
Party 1
King Arthur
King Arthur
joshreed2013
King Arthur
Level 140
God Stats
7W - 7L
1,417 SR
Queue Stats
223W - 212L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
warjedi2014
Zhong Kui
Level 50
God Stats
3W - 6L
1,158 SR
Queue Stats
94W - 147L
1,301 Elo+
Party 1
Team Averages
Level 105
1,425 SR
1,434 Elo+

VS

Team Averages
Level 73
1,476 SR
1,450 Elo+
Erlang Shen
Erlang Shen
GhostMM3
Erlang Shen
Level 100
God Stats
4W - 10L
1,534 SR
Queue Stats
12W - 24L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
Shadow_ManiMM3
Cthulhu
Level 64
God Stats
19W - 23L
1,483 SR
Queue Stats
55W - 70L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
XMily-MilyX
Nu Wa
Level 55
God Stats
4W - 6L
1,412 SR
Queue Stats
31W - 66L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 5
10,739
767
17,399
7,049
3,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
joshreed2013
King Arthur
15
3 / 0 / 10
9,999
714
12,348
21,203
21,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
warjedi2014
Zhong Kui
15
2 / 1 / 8
9,480
677
12,844
14,915
16,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GhostMM3
Erlang Shen
12
1 / 5 / 0
8,051
575
10,424
22,274
11,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 6 / 0
8,097
578
10,737
17,017
14,783
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 1
8,279
591
11,918
7,903
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Erlang Shen
GhostMM3
Erlang Shen
1
5
0
0.2
L
0
6
0
0
L
0
2
1
0.25
W
King Arthur
joshreed2013
King Arthur
3
0
10
8
W
Zhong Kui
warjedi2014
Zhong Kui
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,591
Damage
33,079
43,167
Taken
47,194
41,345
Mitigated
29,132
19,721
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,399
5,719
2,708
1,605
7,049
3,306
2,302
4,684
2,365
0
57,266
L
Erlang Shen
GhostMM3
Erlang Shen
10,424
6,350
0
4,436
22,274
11,402
0
6,555
15,719
0
25,088
L
10,737
472
833
2,015
17,017
14,783
0
5,153
11,864
31,951
0
L
11,918
2,690
0
1,449
7,903
2,947
0
2,053
5,850
34,487
0
W
King Arthur
joshreed2013
King Arthur
12,348
1,416
563
9,070
21,203
21,464
189
10,626
10,577
123
29,067
W
Zhong Kui
warjedi2014
Zhong Kui
12,844
1,932
551
5,224
14,915
16,575
334
7,617
7,298
40,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
24,427
191
Minions Killed
139
8
Camps Cleared
5
728,778
Distance Traveled
754,846
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,739
767
104
7
2
222,286
1
L
Erlang Shen
8,051
575
26
2
4
260,576
4
L
Cthulhu
8,097
578
55
4
1
249,244
2
L
Nu Wa
8,279
591
58
4
0
245,026
3
W
King Arthur
9,999
714
28
2
1
257,677
0
W
Zhong Kui
9,480
677
59
4
5
248,815
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role