Player Matchup

Kali
Kali
Crmsonlegacy
Kali
Level 57
God Stats
11W - 15L
1,321 SR
Queue Stats
133W - 156L
1,303 Elo+
Solo
Ymir
Ymir
Foxyko
Ymir
Level 102
God Stats
24W - 18L
1,455 SR
Queue Stats
468W - 506L
1,346 Elo+
Solo
Jing Wei
Jing Wei
Paiong_men_v3
Jing Wei
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 224L
1,263 Elo+
Party 1
Heimdallr
Heimdallr
Segu08
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,417 Elo+
Solo
Raijin
Raijin
kubamlody07
Raijin
Level 39
God Stats
2W - 5L
1,110 SR
Queue Stats
141W - 166L
1,278 Elo+
Party 1
Team Averages
Level 65
1,377 SR
1,321 Elo+

VS

Team Averages
Level 56
1,525 SR
1,354 Elo+
Cthulhu
Cthulhu
Maj_Chippy
Cthulhu
Level 42
God Stats
2W - 3L
1,359 SR
Queue Stats
95W - 109L
1,332 Elo+
Solo
Charybdis
Charybdis
ZeZo97
Charybdis
Level 42
God Stats
5W - 12L
1,449 SR
Queue Stats
78W - 112L
1,378 Elo+
Solo
Chang'e
Chang'e
abcdefghe12
Chang'e
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,441 Elo+
Solo
King Arthur
King Arthur
amorek88
King Arthur
Level 52
God Stats
5W - 9L
1,725 SR
Queue Stats
338W - 397L
1,285 Elo+
Solo
Fenrir
Fenrir
maroma-ventoso
Fenrir
Level 64
God Stats
4W - 4L
1,589 SR
Queue Stats
9W - 10L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,965
419
5,881
17,363
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Foxyko
Ymir
14
2 / 3 / 1
9,019
475
12,187
12,132
13,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Paiong_men_v3
Jing Wei
13
4 / 2 / 1
8,755
461
9,645
14,216
6,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Segu08
Heimdallr
12
2 / 3 / 0
7,885
415
7,669
11,805
5,097
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
10
3 / 3 / 1
8,000
421
6,386
7,722
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Maj_Chippy
Cthulhu
13
1 / 0 / 6
7,950
418
5,431
10,884
11,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
ZeZo97
Charybdis
13
1 / 5 / 2
8,005
421
6,398
13,799
4,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
abcdefghe12
Chang'e
15
4 / 6 / 5
9,031
475
8,433
15,153
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
amorek88
King Arthur
12
0 / 1 / 6
7,456
392
5,961
13,507
10,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
11 / 0 / 4
10,429
549
14,860
14,351
7,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
12
Kills
17
17
Deaths
12
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Ymir
Foxyko
Ymir
2
3
1
0.83
W
Cthulhu
Maj_Chippy
Cthulhu
1
0
6
4
L
Jing Wei
Paiong_men_v3
Jing Wei
4
2
1
2.25
L
Heimdallr
Segu08
Heimdallr
2
3
0
0.67
W
Charybdis
ZeZo97
Charybdis
1
5
2
0.4
W
Chang'e
abcdefghe12
Chang'e
4
6
5
1.08
W
King Arthur
amorek88
King Arthur
0
1
6
3
L
Raijin
3
3
1
1.17
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
41,083
63,238
Taken
67,694
36,628
Mitigated
39,582
13,432
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,881
2,536
0
4,567
17,363
7,786
563
2,787
14,576
0
49,370
L
Ymir
Foxyko
Ymir
12,187
1,469
0
1,946
12,132
13,903
24
1,215
10,917
57,356
0
W
Cthulhu
Maj_Chippy
Cthulhu
5,431
394
795
2,292
10,884
11,106
687
1,456
9,330
35,071
0
L
Jing Wei
Paiong_men_v3
Jing Wei
9,645
8,001
206
3,462
14,216
6,963
918
5,000
9,216
0
50,337
L
Heimdallr
Segu08
Heimdallr
7,669
2,796
0
2,462
11,805
5,097
320
2,048
9,757
0
51,248
W
Charybdis
ZeZo97
Charybdis
6,398
3,600
0
3,343
13,799
4,956
0
2,300
11,417
0
61,843
W
Chang'e
abcdefghe12
Chang'e
8,433
775
655
2,940
15,153
6,241
1,485
6,032
9,051
52,054
0
W
King Arthur
amorek88
King Arthur
5,961
723
0
250
13,507
10,061
0
5,384
7,626
0
33,006
L
Raijin
6,386
1,127
0
789
7,722
2,879
524
2,814
4,908
40,413
0
W
14,860
3,480
0
6,119
14,351
7,218
0
2,469
11,697
0
75,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
42,871
403
Minions Killed
377
0
Camps Cleared
0
1,444,509
Distance Traveled
1,808,539
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,965
419
84
4
0
315,604
1
L
Ymir
9,019
475
101
5
0
294,820
2
W
Cthulhu
7,950
418
41
2
0
383,356
0
L
Jing Wei
8,755
461
77
4
0
325,128
4
L
Heimdallr
7,885
415
70
4
0
309,080
1
W
Charybdis
8,005
421
104
5
0
313,670
3
W
Chang'e
9,031
475
88
5
0
315,717
0
W
King Arthur
7,456
392
44
2
0
359,823
1
L
Raijin
8,000
421
71
4
0
199,877
1
W
Fenrir
10,429
549
100
5
0
435,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role