Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Hedgehog10
Ra
Level 79
God Stats
3W - 1L
1,605 SR
Queue Stats
141W - 131L
1,398 Elo+
Solo
Hades
Hades
HighlanGuyder65
Hades
Level 42
God Stats
17W - 13L
1,476 SR
Queue Stats
188W - 270L
1,329 Elo+
Solo
Ares
Ares
ONE-_-GREAT
Ares
Level 48
God Stats
1W - 1L
1,405 SR
Queue Stats
41W - 63L
1,378 Elo+
Solo
Xbalanque
Xbalanque
RAgex52
Xbalanque
Level 120
God Stats
2W - 1L
1,419 SR
Queue Stats
104W - 115L
1,463 Elo+
Party 1
Team Averages
Level 72
1,481 SR
1,414 Elo+

VS

Team Averages
Level 97
1,424 SR
1,405 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Captain_Souji
Bakasura
Level 103
God Stats
3W - 3L
1,462 SR
Queue Stats
37W - 59L
1,328 Elo+
Solo
Guan Yu
Guan Yu
DearMoOzZoom
Guan Yu
Level 103
God Stats
5W - 9L
1,372 SR
Queue Stats
181W - 234L
1,386 Elo+
Party 2
Hou Yi
Hou Yi
OneAngrySmallMan
Hou Yi
Level 46
God Stats
0W - 3L
1,285 SR
Queue Stats
68W - 100L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
8 / 0 / 1
6,592
599
5,129
5,247
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,603
509
1,882
8,298
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 2
6,549
595
3,501
5,203
2,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 1 / 6
5,581
507
2,880
8,236
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
RAgex52
Xbalanque
10
2 / 0 / 3
6,211
565
9,949
4,342
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 2 / 1
5,681
516
4,412
4,991
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
 
Bacchus
10
0 / 3 / 0
5,398
491
2,455
6,300
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Captain_Souji
Bakasura
9
1 / 2 / 0
4,999
454
1,649
8,244
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
DearMoOzZoom
Guan Yu
8
1 / 3 / 0
5,004
455
1,580
7,925
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,586
417
3,329
8,137
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
1
8.5
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Bacchus
 
Bacchus
0
3
0
0
L
Bakasura
Captain_Souji
Bakasura
1
2
0
0.5
L
Guan Yu
DearMoOzZoom
Guan Yu
1
3
0
0.33
W
0
2
2
0.5
W
2
0
2
3
W
0
1
6
3
L
0
2
1
0.25
W
Xbalanque
RAgex52
Xbalanque
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
13,425
31,326
Taken
35,597
16,142
Mitigated
16,503
10,978
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,129
938
89
2,500
5,247
2,115
356
775
4,462
0
30,140
L
Kukulkan
 
Kukulkan
4,412
795
0
660
4,991
1,893
0
1,574
3,417
41,456
0
L
Bacchus
 
Bacchus
2,455
318
0
655
6,300
4,052
275
3,228
3,072
30,078
0
L
Bakasura
Captain_Souji
Bakasura
1,649
1,428
0
2,726
8,244
2,972
0
893
7,351
0
14,700
L
Guan Yu
DearMoOzZoom
Guan Yu
1,580
242
1,970
2,937
7,925
5,059
0
635
7,290
0
9,261
W
1,882
423
175
2,665
8,298
3,837
113
3,630
4,668
33,906
3,316
W
3,501
805
0
4,072
5,203
2,682
917
2,070
3,113
34,088
0
W
2,880
207
0
883
8,236
6,036
53
392
7,789
17,742
0
L
3,329
1,838
0
1,577
8,137
2,527
46
1,750
6,387
0
27,285
W
Xbalanque
RAgex52
Xbalanque
9,949
3,649
0
594
4,342
1,472
1,498
0
4,342
0
46,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
25,668
285
Minions Killed
227
0
Camps Cleared
0
974,792
Distance Traveled
1,003,215
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,592
599
58
5
0
232,648
0
L
Kukulkan
5,681
516
73
7
0
191,702
0
L
Bacchus
5,398
491
53
5
0
199,516
0
L
Bakasura
4,999
454
44
4
0
230,496
0
L
Guan Yu
5,004
455
20
2
0
210,259
1
W
Ra
5,603
509
63
6
0
173,981
0
W
Hades
6,549
595
68
6
0
164,841
1
W
Ares
5,581
507
20
2
0
202,797
4
L
Hou Yi
4,586
417
37
3
0
171,242
0
W
Xbalanque
6,211
565
76
7
0
200,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role