Player Matchup

Aphrodite
Aphrodite
SilkyPanda
Aphrodite
Level 129
God Stats
9W - 12L
1,358 SR
Queue Stats
185W - 285L
1,409 Elo+
Solo
Lancelot
Lancelot
Yoηimεlλvo
Lancelot
Level 153
God Stats
9W - 2L
1,500 SR
Queue Stats
42W - 30L
1,546 Elo+
Solo
Hou Yi
Hou Yi
mart001
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,493 Elo+
Solo
Team Averages
Level 129
1,453 SR
1,483 Elo+

VS

Team Averages
Level 21
1,422 SR
1,308 Elo+
Achilles
Achilles
 
Achilles
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Goondwindi
Danzaburou
Level 13
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 9L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
Orchilius
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SilkyPanda
Aphrodite
13
2 / 3 / 8
7,559
756
7,292
9,308
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Yoηimεlλvo
Lancelot
12
4 / 3 / 8
8,011
801
8,789
12,014
9,409
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Hou Yi
mart001
Hou Yi
14
6 / 1 / 6
8,444
844
14,872
7,193
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 4 / 5
7,270
727
7,449
12,647
13,126
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Goondwindi
Danzaburou
11
1 / 4 / 4
6,939
694
5,055
9,040
3,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Orchilius
Cthulhu
10
2 / 4 / 1
7,461
746
5,381
14,072
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
5
7
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
5
1.13
L
Danzaburou
Goondwindi
Danzaburou
1
4
4
0.75
L
Cthulhu
Orchilius
Cthulhu
2
4
1
0.63
W
Aphrodite
SilkyPanda
Aphrodite
2
3
8
2
W
Lancelot
Yoηimεlλvo
Lancelot
4
3
8
2.67
W
Hou Yi
mart001
Hou Yi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,953
Damage
17,885
28,515
Taken
35,759
17,862
Mitigated
29,406
12,018
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,449
2,640
0
2,737
12,647
13,126
0
3,186
9,461
0
12,077
L
Danzaburou
Goondwindi
Danzaburou
5,055
2,285
0
1,023
9,040
3,748
0
1,502
7,538
214
20,791
L
Cthulhu
Orchilius
Cthulhu
5,381
386
0
1,740
14,072
12,532
0
2,916
11,156
13,579
0
W
Aphrodite
SilkyPanda
Aphrodite
7,292
903
5,546
4,926
9,308
4,614
215
1,681
7,627
22,669
0
W
Lancelot
Yoηimεlλvo
Lancelot
8,789
1,287
0
500
12,014
9,409
420
2,575
9,439
0
23,571
W
Hou Yi
mart001
Hou Yi
14,872
8,494
0
1,046
7,193
3,839
744
1,759
5,434
0
35,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
21,670
127
Minions Killed
62
8
Camps Cleared
2
581,210
Distance Traveled
504,529
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,270
727
11
1
0
175,486
1
L
Danzaburou
6,939
694
37
4
1
159,740
3
L
Cthulhu
7,461
746
14
1
1
169,303
0
W
Aphrodite
7,559
756
38
4
1
192,170
2
W
Lancelot
8,011
801
35
4
3
218,757
3
W
Hou Yi
8,444
844
54
5
4
170,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role