Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Diehardamerican
Sylvanus
Level 106
God Stats
2W - 3L
1,569 SR
Queue Stats
159W - 177L
1,501 Elo+
Solo
Ra
Ra
Grumpe3
Ra
Level 145
God Stats
1W - 4L
1,385 SR
Queue Stats
415W - 376L
1,518 Elo+
Solo
Bellona
Bellona
Penguin1225
Bellona
Level 45
God Stats
3W - 12L
1,251 SR
Queue Stats
62W - 93L
1,370 Elo+
Party 1
Jing Wei
Jing Wei
winterM107
Jing Wei
Level 87
God Stats
13W - 14L
1,197 SR
Queue Stats
361W - 347L
1,428 Elo+
Solo
Team Averages
Level 94
1,380 SR
1,463 Elo+

VS

Team Averages
Level 87
1,335 SR
1,396 Elo+
Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Eyecrossover
Lancelot
Level 65
God Stats
1W - 0L
1,178 SR
Queue Stats
77W - 79L
1,534 Elo+
Solo
Jing Wei
Jing Wei
Moixxito
Jing Wei
Level 80
God Stats
13W - 22L
1,323 SR
Queue Stats
119W - 156L
1,239 Elo+
Party 2
Ganesha
Ganesha
N4N170
Ganesha
Level 27
God Stats
10W - 12L
1,174 SR
Queue Stats
124W - 167L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 5 / 1
6,222
415
5,425
12,368
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
9
0 / 1 / 3
6,722
448
3,967
9,039
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 4 / 1
7,209
481
5,756
8,350
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Penguin1225
Bellona
14
1 / 2 / 0
8,180
545
7,279
11,332
10,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
winterM107
Jing Wei
11
2 / 2 / 1
6,488
433
4,717
8,511
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 3 / 0
8,888
593
2,885
11,559
5,014
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
 
Cliodhna
15
3 / 0 / 5
8,793
586
10,583
13,089
7,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
Eyecrossover
Lancelot
14
7 / 2 / 3
8,658
577
11,585
11,674
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Moixxito
Jing Wei
10
0 / 0 / 1
6,380
425
6,206
4,727
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
N4N170
Ganesha
10
0 / 1 / 4
6,261
417
3,811
11,681
8,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
14
14
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
1
0.3
W
Thanatos
 
Thanatos
4
3
0
1.33
W
Cliodhna
 
Cliodhna
3
0
5
5.5
L
Sylvanus
0
1
3
1.5
W
Lancelot
Eyecrossover
Lancelot
7
2
3
4.25
L
1
4
1
0.38
W
Jing Wei
Moixxito
Jing Wei
0
0
1
0.5
W
Ganesha
N4N170
Ganesha
0
1
4
2
L
Bellona
Penguin1225
Bellona
1
2
0
0.5
L
Jing Wei
winterM107
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
35,070
49,600
Taken
52,730
31,630
Mitigated
27,214
13,064
Healing
27,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,425
1,053
0
524
12,368
5,055
0
254
12,114
0
32,016
W
Thanatos
 
Thanatos
2,885
965
0
10,700
11,559
5,014
2,922
1,766
9,793
0
67,549
W
Cliodhna
 
Cliodhna
10,583
795
0
6,808
13,089
7,329
1,308
987
12,102
0
67,453
L
Sylvanus
3,967
1,115
748
2,807
9,039
9,319
0
1,709
7,330
24,194
0
W
Lancelot
Eyecrossover
Lancelot
11,585
3,270
0
4,673
11,674
5,092
48
1,844
9,830
0
63,626
L
5,756
684
464
997
8,350
3,601
0
261
8,089
60,255
0
W
Jing Wei
Moixxito
Jing Wei
6,206
4,353
0
2,252
4,727
1,744
0
1,839
2,888
0
37,975
W
Ganesha
N4N170
Ganesha
3,811
150
99
3,405
11,681
8,035
0
3,287
8,394
17,617
0
L
Bellona
Penguin1225
Bellona
7,279
2,675
0
4,141
11,332
10,427
0
0
11,332
0
72,144
L
Jing Wei
winterM107
Jing Wei
4,717
2,849
0
3,383
8,511
3,228
0
1,587
6,924
0
42,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
38,980
412
Minions Killed
415
0
Camps Cleared
0
1,419,660
Distance Traveled
1,521,473
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,222
415
46
3
0
307,328
2
W
Thanatos
8,888
593
127
8
0
304,625
5
W
Cliodhna
8,793
586
110
7
0
312,008
1
L
Sylvanus
6,722
448
22
1
0
264,856
4
W
Lancelot
8,658
577
106
7
0
359,780
7
L
Ra
7,209
481
111
7
0
289,223
2
W
Jing Wei
6,380
425
69
5
0
273,932
2
W
Ganesha
6,261
417
3
0
0
271,128
2
L
Bellona
8,180
545
141
9
0
296,829
0
L
Jing Wei
6,488
433
92
6
0
261,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role