Player Matchup

Chang'e
Chang'e
Glacirii
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,349 Elo+
Party 1
Chaac
Chaac
Maks-play
Chaac
Level 64
God Stats
1W - 7L
1,188 SR
Queue Stats
8W - 30L
1,251 Elo+
Party 1
Medusa
Medusa
Mambongoá
Medusa
Level 36
God Stats
2W - 6L
1,280 SR
Queue Stats
54W - 107L
1,364 Elo+
Solo
Team Averages
Level 36
1,323 SR
1,321 Elo+

VS

Team Averages
Level 112
1,633 SR
1,454 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Sergioall389
Izanami
Level 123
God Stats
5W - 1L
1,983 SR
Queue Stats
104W - 119L
1,499 Elo+
Solo
Hachiman
Hachiman
Smazi
Hachiman
Level 104
God Stats
209W - 222L
1,415 SR
Queue Stats
256W - 284L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Glacirii
Chang'e
11
1 / 4 / 2
7,094
645
6,086
15,426
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
Maks-play
Chaac
12
3 / 2 / 2
7,866
715
6,022
15,090
11,193
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Mambongoá
Medusa
12
1 / 0 / 1
7,244
659
1,786
5,214
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 4
8,525
775
10,022
6,812
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Sergioall389
Izanami
13
4 / 2 / 2
8,824
802
13,314
8,569
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Smazi
Hachiman
11
1 / 1 / 3
7,555
687
6,066
5,461
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
6
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
4
1.5
L
Chang'e
Glacirii
Chang'e
1
4
2
0.5
L
Chaac
Maks-play
Chaac
3
2
2
2
L
Medusa
Mambongoá
Medusa
1
0
1
1.5
W
Izanami
Sergioall389
Izanami
4
2
2
2.5
W
Hachiman
Smazi
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,894
Damage
29,402
35,730
Taken
20,842
19,130
Mitigated
8,035
7,424
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,022
550
0
1,246
6,812
2,588
268
2,947
3,865
38,134
0
L
Chang'e
Glacirii
Chang'e
6,086
212
839
4,835
15,426
5,982
0
6,182
9,244
17,531
0
L
Chaac
Maks-play
Chaac
6,022
463
0
1,475
15,090
11,193
0
3,099
11,991
0
23,364
L
Medusa
Mambongoá
Medusa
1,786
163
0
275
5,214
1,955
0
1,364
3,850
0
22,514
W
Izanami
Sergioall389
Izanami
13,314
9,131
0
2,194
8,569
3,611
2,669
1,832
6,737
0
45,051
W
Hachiman
Smazi
Hachiman
6,066
3,769
0
890
5,461
1,836
248
1,688
3,773
0
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,204
Gold Earned
24,904
104
Minions Killed
144
3
Camps Cleared
8
604,688
Distance Traveled
608,865
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,525
775
58
5
2
223,599
1
L
Chang'e
7,094
645
25
2
0
190,520
2
L
Chaac
7,866
715
46
4
1
226,961
1
L
Medusa
7,244
659
33
3
2
187,207
1
W
Izanami
8,824
802
74
7
6
189,412
4
W
Hachiman
7,555
687
12
1
0
195,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role