Player Matchup

Danzaburou
Danzaburou
Blue V 710ml
Danzaburou
Level 15
God Stats
2W - 6L
1,303 SR
Queue Stats
9W - 18L
1,251 Elo+
Party 1
Ymir
Ymir
GooseyGas69
Ymir
Level 18
God Stats
3W - 7L
1,131 SR
Queue Stats
4W - 15L
1,226 Elo+
Party 1
Hercules
Hercules
Lv88Warlock
Hercules
Level 63
God Stats
1W - 0L
1,266 SR
Queue Stats
9W - 20L
1,226 Elo+
Party 1
Team Averages
Level 32
1,234 SR
1,234 Elo+

VS

Team Averages
Level 73
1,456 SR
1,280 Elo+
Chaac
Chaac
CrazedMonkey611
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 34L
1,233 Elo+
Party 2
Anhur
Anhur
SENNAMU
Anhur
Level 62
God Stats
3W - 4L
1,547 SR
Queue Stats
108W - 158L
1,374 Elo+
Solo
Nox
Nox
THErealCHEESE8
Nox
Level 128
God Stats
0W - 1L
1,322 SR
Queue Stats
15W - 33L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blue V 710ml
Danzaburou
20
10 / 3 / 7
18,539
687
33,515
24,763
12,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 1 / 11
17,270
640
8,129
28,645
43,448
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Lv88Warlock
Hercules
20
3 / 2 / 12
16,771
621
27,013
35,793
34,003
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 3
14,759
547
15,655
31,290
39,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
SENNAMU
Anhur
19
2 / 7 / 2
15,323
568
16,816
29,429
12,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 3
16,717
619
35,903
17,231
8,551
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
6
6
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blue V 710ml
Danzaburou
10
3
7
4.5
L
1
8
3
0.31
W
4
1
11
9.5
W
Hercules
Lv88Warlock
Hercules
3
2
12
4.5
L
Anhur
SENNAMU
Anhur
2
7
2
0.43
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,657
Damage
68,374
89,201
Taken
77,950
90,148
Mitigated
60,763
29,254
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blue V 710ml
Danzaburou
33,515
13,994
0
6,998
24,763
12,697
2,476
11,076
13,687
150
105,789
L
15,655
3,333
0
7,785
31,290
39,376
0
4,628
26,137
0
37,694
W
8,129
1,798
0
6,284
28,645
43,448
251
12,624
16,021
47,269
0
W
Hercules
Lv88Warlock
Hercules
27,013
9,495
0
15,972
35,793
34,003
444
13,455
20,348
0
78,222
L
Anhur
SENNAMU
Anhur
16,816
9,766
0
0
29,429
12,836
438
3,486
25,343
0
68,782
L
35,903
1,582
0
1,163
17,231
8,551
0
1,120
15,756
102,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,580
Gold Earned
46,799
252
Minions Killed
247
12
Camps Cleared
6
1,427,518
Distance Traveled
1,285,989
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,539
687
106
4
0
462,317
2
L
Chaac
14,759
547
33
1
0
417,649
0
W
Ymir
17,270
640
57
2
2
475,797
0
W
Hercules
16,771
621
89
3
10
489,404
2
L
Anhur
15,323
568
76
3
5
425,171
4
L
Nox
16,717
619
138
5
1
443,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role