Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BadgerKun
Ymir
Level 57
God Stats
2W - 1L
1,702 SR
Queue Stats
103W - 94L
1,592 Elo+
Party 1
Thoth
Thoth
FoxyMongrel
Thoth
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 235L
1,648 Elo+
Solo
The Morrigan
The Morrigan
LoadedRain
The Morrigan
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,499 Elo+
Solo
Hun Batz
Hun Batz
Rozamie
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 127L
1,563 Elo+
Party 1
Team Averages
Level 107
1,540 SR
1,561 Elo+

VS

Team Averages
Level 105
1,539 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Billmcbride
Susano
Level 86
God Stats
2W - 2L
1,697 SR
Queue Stats
101W - 106L
1,408 Elo+
Solo
Tiamat
Tiamat
Kristyzilla
Tiamat
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,475 Elo+
Solo
Atlas
Atlas
RedFireHourse
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 6 / 5
7,144
714
4,648
13,629
14,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
14
3 / 6 / 1
7,569
757
5,907
17,331
18,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 5 / 2
7,232
723
8,332
8,555
4,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
LoadedRain
The Morrigan
14
1 / 5 / 5
7,466
747
7,277
7,479
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Rozamie
Hun Batz
12
1 / 5 / 3
7,005
701
7,540
10,655
4,855
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
5 / 1 / 17
9,390
939
5,717
12,674
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
 
Nu Wa
16
3 / 1 / 21
8,723
872
14,027
8,662
4,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
15
9 / 4 / 10
8,858
886
14,797
9,043
4,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
16
8 / 0 / 15
9,464
946
9,738
7,001
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 18
7,877
788
7,482
14,711
13,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
7
Kills
27
27
Deaths
8
16
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
5
0.58
W
Kumbhakarna
 
Kumbhakarna
5
1
17
13.5
W
Nu Wa
 
Nu Wa
3
1
21
13.5
L
Ymir
3
6
1
0.58
W
Susano
9
4
10
3.5
L
1
5
2
0.4
W
Tiamat
8
0
15
15.5
L
The Morrigan
LoadedRain
The Morrigan
1
5
5
0.7
W
2
2
18
5.5
L
Hun Batz
Rozamie
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,704
Damage
51,761
57,649
Taken
52,091
45,239
Mitigated
42,025
9,785
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,648
1,082
807
1,660
13,629
14,236
0
8,593
5,036
0
8,721
W
Kumbhakarna
 
Kumbhakarna
5,717
513
1,074
2,132
12,674
13,482
0
3,964
8,710
9,864
0
W
Nu Wa
 
Nu Wa
14,027
4,988
0
1,266
8,662
4,660
1,456
3,880
4,782
30,533
0
L
Ymir
5,907
1,459
0
1,407
17,331
18,398
0
11,617
5,714
14,539
0
W
Susano
14,797
3,473
601
584
9,043
4,810
88
2,031
7,012
0
23,894
L
8,332
332
1,120
591
8,555
4,352
0
6,008
2,547
22,466
0
W
Tiamat
9,738
576
2,140
2,629
7,001
5,294
923
2,780
4,221
27,678
0
L
The Morrigan
LoadedRain
The Morrigan
7,277
1,028
1,237
813
7,479
3,398
0
4,855
2,624
15,800
4,386
W
7,482
2,197
1,981
2,626
14,711
13,779
0
6,665
8,046
18,984
0
L
Hun Batz
Rozamie
Hun Batz
7,540
1,461
500
1,650
10,655
4,855
0
5,891
4,764
0
14,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
44,312
89
Minions Killed
117
0
Camps Cleared
0
898,844
Distance Traveled
989,739
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,144
714
11
1
0
185,504
0
W
Kumbhakarna
9,390
939
8
1
0
196,135
1
W
Nu Wa
8,723
872
43
4
0
179,192
0
L
Ymir
7,569
757
15
2
0
146,655
0
W
Susano
8,858
886
22
2
0
205,332
0
L
Thoth
7,232
723
24
2
0
193,501
0
W
Tiamat
9,464
946
30
3
0
217,009
0
L
The Morrigan
7,466
747
24
2
0
184,854
2
W
Atlas
7,877
788
14
1
0
192,071
2
L
Hun Batz
7,005
701
15
2
0
188,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role