Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Berus1777
Chaac
Level 16
God Stats
2W - 1L
1,287 SR
Queue Stats
11W - 15L
1,204 Elo+
Party 3
Kukulkan
Kukulkan
BloodyItzAthic
Kukulkan
Level 7
God Stats
3W - 3L
1,501 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 3
Yemoja
Yemoja
Mardeway
Yemoja
Level 40
God Stats
7W - 1L
1,704 SR
Queue Stats
38W - 40L
1,397 Elo+
Party 3
Charybdis
Charybdis
swidix
Charybdis
Level 35
God Stats
4W - 3L
1,700 SR
Queue Stats
26W - 31L
1,606 Elo+
Solo
Team Averages
Level 52
1,539 SR
1,430 Elo+

VS

Team Averages
Level 88
1,532 SR
1,502 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
StRiCtLy32
Anhur
Level 34
God Stats
0W - 1L
1,542 SR
Queue Stats
97W - 102L
1,556 Elo+
Party 1
Bellona
Bellona
mattywhit1
Bellona
Level 82
God Stats
21W - 12L
1,595 SR
Queue Stats
171W - 164L
1,460 Elo+
Solo
Geb
Geb
theormstonat8r
Geb
Level 46
God Stats
1W - 2L
1,526 SR
Queue Stats
109W - 115L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 0 / 3
6,625
552
2,456
6,426
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
Berus1777
Chaac
11
2 / 1 / 0
6,789
566
6,809
12,530
8,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
10
2 / 3 / 2
6,120
510
3,321
7,958
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Mardeway
Yemoja
11
4 / 1 / 1
7,178
598
3,676
8,503
4,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
swidix
Charybdis
10
2 / 1 / 2
5,953
496
7,559
8,255
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 2 / 2
6,591
549
4,372
9,138
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
 
Janus
11
2 / 2 / 0
6,588
549
4,203
6,077
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
9
1 / 2 / 1
5,772
481
4,986
6,893
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
mattywhit1
Bellona
12
0 / 1 / 1
7,011
584
7,268
10,488
8,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 2
5,499
458
5,294
11,535
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
6
6
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
3
1.5
L
Thor
 
Thor
2
2
2
1.5
L
Janus
 
Janus
2
2
0
1
W
Chaac
Berus1777
Chaac
2
1
0
2
W
Kukulkan
2
3
2
1
W
Yemoja
Mardeway
Yemoja
4
1
1
4.5
L
Anhur
1
2
1
0.75
L
Bellona
mattywhit1
Bellona
0
1
1
0.5
W
Charybdis
swidix
Charybdis
2
1
2
3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,821
Damage
26,123
43,672
Taken
44,131
21,644
Mitigated
23,134
15,463
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,456
1,936
0
3,745
6,426
3,347
0
354
6,020
0
42,514
L
Thor
 
Thor
4,372
873
0
500
9,138
3,409
0
309
8,829
0
48,714
L
Janus
 
Janus
4,203
694
0
1,310
6,077
2,262
234
2,374
3,703
42,384
0
W
Chaac
Berus1777
Chaac
6,809
2,027
0
4,062
12,530
8,142
0
0
12,530
0
42,001
W
Kukulkan
3,321
405
0
110
7,958
2,902
0
4,438
3,270
29,120
0
W
Yemoja
Mardeway
Yemoja
3,676
734
2,091
2,569
8,503
4,776
154
2,217
6,260
25,740
0
L
Anhur
4,986
2,785
0
1,625
6,893
1,956
0
1,433
5,460
0
37,625
L
Bellona
mattywhit1
Bellona
7,268
3,666
0
5,605
10,488
8,703
0
544
9,944
0
56,292
W
Charybdis
swidix
Charybdis
7,559
4,702
0
2,886
8,255
2,477
500
2,140
6,095
0
38,669
L
5,294
1,133
0
1,988
11,535
6,804
0
2,337
9,198
11,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
31,461
328
Minions Killed
380
0
Camps Cleared
0
1,115,048
Distance Traveled
1,149,136
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,625
552
85
7
0
256,364
7
L
Thor
6,591
549
90
8
0
223,463
2
L
Janus
6,588
549
94
8
0
224,994
4
W
Chaac
6,789
566
85
7
0
212,125
1
W
Kukulkan
6,120
510
54
5
0
219,183
1
W
Yemoja
7,178
598
43
4
0
223,175
3
L
Anhur
5,772
481
68
6
0
213,968
3
L
Bellona
7,011
584
117
10
0
244,176
1
W
Charybdis
5,953
496
61
5
0
204,201
1
L
Geb
5,499
458
11
1
0
242,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role