Player Matchup

Chaac
Chaac
Diggler666
Chaac
Level 16
God Stats
5W - 0L
1,671 SR
Queue Stats
8W - 2L
1,943 Elo+
Party 1
Rama
Rama
PentUpPower
Rama
Level 31
God Stats
7W - 3L
1,644 SR
Queue Stats
14W - 12L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
T1ckT0ck22
Nu Wa
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
8W - 10L
1,422 Elo+
Party 1
Team Averages
Level 25
1,673 SR
1,619 Elo+

VS

Team Averages
Level 59
1,476 SR
1,484 Elo+
Lancelot
Lancelot
 
Lancelot
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
PARAD0XYEET
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,668 Elo+
Party 2
Zeus
Zeus
shard279758
Zeus
Level 57
God Stats
6W - 4L
1,427 SR
Queue Stats
20W - 49L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 1 / 4
10,972
731
18,167
16,974
12,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 6
10,754
717
8,832
12,272
5,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
15
2 / 1 / 8
10,530
702
10,777
7,507
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 4 / 2
9,347
623
10,700
12,159
5,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
PARAD0XYEET
Bellona
11
0 / 3 / 3
8,538
569
4,654
18,454
21,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 5 / 3
10,487
699
12,846
12,784
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
2
1
W
Chaac
6
1
4
8
L
Bellona
PARAD0XYEET
Bellona
0
3
3
0.5
W
4
3
6
2.33
W
Nu Wa
2
1
8
6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,776
Damage
28,200
36,753
Taken
43,397
20,706
Mitigated
31,909
11,051
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,700
1,157
368
929
12,159
5,219
0
2,372
9,587
0
26,347
W
Chaac
18,167
4,880
0
7,066
16,974
12,504
491
5,132
11,842
0
45,471
L
Bellona
PARAD0XYEET
Bellona
4,654
1,046
269
682
18,454
21,317
0
4,887
13,135
0
21,304
W
8,832
7,448
0
2,314
12,272
5,519
2,020
6,982
5,290
0
44,466
W
Nu Wa
10,777
5,478
67
1,604
7,507
2,683
590
1,863
5,644
29,327
0
L
12,846
745
410
4,437
12,784
5,373
0
2,932
9,550
53,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
28,372
172
Minions Killed
154
8
Camps Cleared
3
774,039
Distance Traveled
747,223
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,347
623
23
2
3
244,195
0
W
Chaac
10,972
731
61
4
5
288,179
5
L
Bellona
8,538
569
30
2
0
244,227
0
W
Rama
10,754
717
64
4
2
254,197
2
W
Nu Wa
10,530
702
47
3
1
231,663
2
L
Zeus
10,487
699
101
7
0
258,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role