Player Matchup

Danzaburou
Danzaburou
A Divine Roast
Danzaburou
Level 124
God Stats
5W - 8L
1,218 SR
Queue Stats
385W - 410L
1,510 Elo+
Solo
Ullr
Ullr
MadxSiamurai
Ullr
Level 95
God Stats
2W - 3L
1,407 SR
Queue Stats
103W - 119L
1,500 Elo+
Solo
Janus
Janus
SpenceSmokin
Janus
Level 147
God Stats
3W - 4L
1,384 SR
Queue Stats
373W - 363L
1,488 Elo+
Solo
Osiris
Osiris
UnrelentingFoe
Osiris
Level 155
God Stats
6W - 1L
1,866 SR
Queue Stats
769W - 799L
1,528 Elo+
Solo
Geb
Geb
matteo867
Geb
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,637 Elo+
Solo
Team Averages
Level 135
1,475 SR
1,533 Elo+

VS

Team Averages
Level 71
1,422 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
DragonJuice_
Ah Muzen Cab
Level 57
God Stats
0W - 2L
1,332 SR
Queue Stats
51W - 52L
1,474 Elo+
Party 1
Bellona
Bellona
Light_Benji-_-99
Bellona
Level 118
God Stats
2W - 2L
1,544 SR
Queue Stats
52W - 53L
1,470 Elo+
Party 1
Hades
Hades
Nero Promise
Hades
Level 98
God Stats
2W - 3L
1,658 SR
Queue Stats
62W - 59L
1,508 Elo+
Party 1
Khepri
Khepri
Seabass400
Khepri
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,491 Elo+
Party 1
Ymir
Ymir
iam-Bago
Ymir
Level 63
God Stats
0W - 3L
1,076 SR
Queue Stats
38W - 36L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Divine Roast
Danzaburou
19
4 / 5 / 14
12,115
638
19,269
18,866
11,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 3 / 11
13,532
712
23,637
18,007
10,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 7
13,801
726
24,475
13,305
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 6 / 16
12,812
674
18,054
25,551
32,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
1 / 4 / 21
12,238
644
13,120
25,955
33,622
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DragonJuice_
Ah Muzen Cab
20
3 / 4 / 12
12,479
657
26,838
18,107
11,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 3 / 9
13,079
688
17,484
21,729
23,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 5 / 8
12,010
632
20,394
22,716
17,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
Seabass400
Khepri
15
0 / 6 / 9
9,681
510
2,774
19,777
28,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
19
6 / 6 / 10
12,873
678
9,234
33,388
44,191
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
69
24
Kills
21
22
Deaths
24
69
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Divine Roast
Danzaburou
4
5
14
2.2
L
Ah Muzen Cab
DragonJuice_
Ah Muzen Cab
3
4
12
2.25
L
9
3
9
4.5
W
8
3
11
4.5
L
3
5
8
1.4
L
Khepri
Seabass400
Khepri
0
6
9
0.75
W
8
4
7
2.88
W
3
6
16
1.83
L
Ymir
6
6
10
1.83
W
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,555
Damage
76,724
101,684
Taken
115,717
95,303
Mitigated
124,569
26,685
Healing
44,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Divine Roast
Danzaburou
19,269
8,552
1,275
4,602
18,866
11,214
2,836
6,285
12,581
0
38,394
L
Ah Muzen Cab
DragonJuice_
Ah Muzen Cab
26,838
10,271
420
4,131
18,107
11,126
1,398
7,096
10,742
0
65,644
L
17,484
5,209
2,303
4,823
21,729
23,695
1,048
7,778
13,543
0
26,831
W
23,637
9,674
888
1,927
18,007
10,651
3,305
6,459
11,548
0
50,012
L
20,394
305
6,066
9,104
22,716
17,004
1,474
6,428
16,038
43,007
0
L
Khepri
Seabass400
Khepri
2,774
111
860
918
19,777
28,553
139
6,052
13,437
5,106
0
W
24,475
390
3,280
1,082
13,305
7,114
1,972
5,153
8,152
56,105
0
W
18,054
4,899
4,009
4,874
25,551
32,702
583
6,833
18,718
0
26,740
L
Ymir
9,234
1,435
7,308
8,385
33,388
44,191
51
10,241
22,782
27,075
0
W
13,120
778
1,455
3,293
25,955
33,622
364
7,672
18,283
27,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,498
Gold Earned
60,122
252
Minions Killed
183
0
Camps Cleared
0
1,640,901
Distance Traveled
1,532,272
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,115
638
52
3
0
282,690
3
L
Ah Muzen Cab
12,479
657
72
4
0
333,006
1
L
Bellona
13,079
688
23
1
0
346,268
0
W
Ullr
13,532
712
59
3
0
326,738
0
L
Hades
12,010
632
56
3
0
309,259
0
L
Khepri
9,681
510
2
0
0
257,243
0
W
Janus
13,801
726
79
4
0
325,292
4
W
Osiris
12,812
674
45
2
0
347,528
1
L
Ymir
12,873
678
30
2
0
286,496
2
W
Geb
12,238
644
17
1
0
358,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role