Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Gornfal
Medusa
Level 113
God Stats
5W - 8L
1,551 SR
Queue Stats
180W - 139L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
ImHairyPooter
Kukulkan
Level 126
God Stats
1W - 2L
1,496 SR
Queue Stats
35W - 33L
1,569 Elo+
Solo
Atlas
Atlas
OAKW
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 77L
1,631 Elo+
Party 1
Nemesis
Nemesis
veszz
Nemesis
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 72L
1,723 Elo+
Party 1
Team Averages
Level 105
1,509 SR
1,604 Elo+

VS

Team Averages
Level 87
1,566 SR
1,629 Elo+
Ymir
Ymir
Grievousz
Ymir
Level 149
God Stats
5W - 1L
1,851 SR
Queue Stats
420W - 355L
1,654 Elo+
Party 2
King Arthur
King Arthur
MannBarr
King Arthur
Level 108
God Stats
30W - 19L
1,656 SR
Queue Stats
261W - 212L
1,624 Elo+
Party 2
Persephone
Persephone
MorningKayne
Persephone
Level 71
God Stats
1W - 0L
1,290 SR
Queue Stats
43W - 30L
1,633 Elo+
Party 2
Da Ji
Da Ji
uCharco
Da Ji
Level 22
God Stats
4W - 2L
1,535 SR
Queue Stats
38W - 21L
1,623 Elo+
Party 2
Ullr
Ullr
unobtainablelD
Ullr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 92L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 3 / 0
4,771
477
982
7,369
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Gornfal
Medusa
9
0 / 1 / 0
5,104
510
2,446
6,397
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
ImHairyPooter
Kukulkan
9
0 / 0 / 0
4,956
496
1,733
2,155
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
OAKW
Atlas
7
0 / 2 / 0
4,698
470
3,423
5,216
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
veszz
Nemesis
9
0 / 0 / 0
4,666
467
1,972
7,651
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 0 / 3
5,898
590
2,791
7,154
4,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MannBarr
King Arthur
10
0 / 0 / 0
5,780
578
4,560
5,491
4,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
MorningKayne
Persephone
10
0 / 0 / 2
5,588
559
1,262
3,224
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
uCharco
Da Ji
9
2 / 0 / 0
5,123
512
2,873
5,819
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 0
5,848
585
4,221
4,060
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Medusa
Gornfal
Medusa
0
1
0
0
W
Ymir
2
0
3
3.5
L
Kukulkan
ImHairyPooter
Kukulkan
0
0
0
0
W
King Arthur
MannBarr
King Arthur
0
0
0
0
W
Persephone
MorningKayne
Persephone
0
0
2
1
L
Atlas
OAKW
Atlas
0
2
0
0
W
Da Ji
uCharco
Da Ji
2
0
0
2
W
2
0
0
2
L
Nemesis
veszz
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,556
Damage
15,707
28,788
Taken
25,748
10,698
Mitigated
12,742
7,404
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
982
52
0
299
7,369
2,905
0
1,373
5,996
0
30,300
L
Medusa
Gornfal
Medusa
2,446
1,041
0
2,537
6,397
2,079
0
524
5,873
0
36,340
W
Ymir
2,791
1,047
1,532
2,656
7,154
4,032
0
2,015
5,139
25,161
0
L
Kukulkan
ImHairyPooter
Kukulkan
1,733
182
0
500
2,155
781
0
1,011
1,144
31,810
0
W
King Arthur
MannBarr
King Arthur
4,560
1,114
0
970
5,491
4,206
0
267
5,224
0
43,568
W
Persephone
MorningKayne
Persephone
1,262
208
0
759
3,224
1,026
0
1,061
2,163
46,526
0
L
Atlas
OAKW
Atlas
3,423
1,642
0
1,056
5,216
2,574
0
1,145
4,071
19,340
0
W
Da Ji
uCharco
Da Ji
2,873
802
0
2,886
5,819
2,052
0
909
4,910
0
26,696
W
4,221
1,016
0
400
4,060
1,426
0
904
3,156
0
36,337
L
Nemesis
veszz
Nemesis
1,972
750
0
3,012
7,651
2,359
0
0
7,651
0
23,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,195
Gold Earned
28,237
259
Minions Killed
332
0
Camps Cleared
0
988,743
Distance Traveled
971,549
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,771
477
55
6
0
206,797
3
L
Medusa
5,104
510
63
6
0
181,110
2
W
Ymir
5,898
590
27
3
0
182,766
4
L
Kukulkan
4,956
496
68
7
0
188,246
3
W
King Arthur
5,780
578
84
8
0
218,027
4
W
Persephone
5,588
559
94
9
0
174,850
2
L
Atlas
4,698
470
30
3
0
202,368
4
W
Da Ji
5,123
512
50
5
0
213,984
0
W
Ullr
5,848
585
77
8
0
181,922
2
L
Nemesis
4,666
467
43
4
0
210,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role