Player Matchup

Janus
Janus
EatThatPork
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 103L
1,422 Elo+
Party 2
Achilles
Achilles
PercNowitzki500
Achilles
Level 80
God Stats
5W - 16L
1,457 SR
Queue Stats
192W - 238L
1,448 Elo+
Party 2
Bacchus
Bacchus
RlCKBONE
Bacchus
Level 48
God Stats
7W - 9L
1,500 SR
Queue Stats
125W - 157L
1,403 Elo+
Party 2
Chernobog
Chernobog
kingzmanx3
Chernobog
Level 82
God Stats
8W - 5L
1,315 SR
Queue Stats
155W - 147L
1,495 Elo+
Solo
Anhur
Anhur
meanryd
Anhur
Level 42
God Stats
0W - 1L
1,555 SR
Queue Stats
143W - 91L
1,663 Elo+
Solo
Team Averages
Level 71
1,465 SR
1,486 Elo+

VS

Team Averages
Level 65
1,518 SR
1,512 Elo+
Athena
Athena
BlasianBoi
Athena
Level 65
God Stats
3W - 2L
1,416 SR
Queue Stats
83W - 75L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
FruityPatooti
Nu Wa
Level 100
God Stats
14W - 17L
1,428 SR
Queue Stats
398W - 376L
1,434 Elo+
Party 1
Lancelot
Lancelot
MoNoLoCo904
Lancelot
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 109L
1,634 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NIJAYO
Ah Muzen Cab
Level 13
God Stats
2W - 3L
1,475 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 3
Kali
Kali
Verdyas130
Kali
Level 29
God Stats
7W - 2L
1,772 SR
Queue Stats
38W - 48L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
9,321
466
11,514
16,389
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
14
2 / 5 / 3
8,720
436
11,456
25,517
27,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
RlCKBONE
Bacchus
13
0 / 1 / 4
8,472
424
5,219
20,465
22,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
kingzmanx3
Chernobog
15
2 / 5 / 1
9,688
484
12,684
19,002
9,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
meanryd
Anhur
13
1 / 6 / 1
8,321
416
8,739
18,845
9,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BlasianBoi
Athena
14
2 / 2 / 11
9,705
485
9,591
20,868
22,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 2 / 9
11,066
553
18,722
10,832
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MoNoLoCo904
Lancelot
17
6 / 3 / 6
10,719
536
20,160
18,809
10,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
NIJAYO
Ah Muzen Cab
16
4 / 1 / 2
10,330
517
18,129
16,024
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 7
9,887
494
10,296
16,151
8,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
22
22
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
BlasianBoi
Athena
2
2
11
3.75
L
3
5
2
0.8
W
6
2
9
5.25
W
Lancelot
MoNoLoCo904
Lancelot
6
3
6
3
W
Ah Muzen Cab
NIJAYO
Ah Muzen Cab
4
1
2
5
L
Achilles
2
5
3
0.7
L
Bacchus
RlCKBONE
Bacchus
0
1
4
2
W
4
1
7
7.5
L
Chernobog
kingzmanx3
Chernobog
2
5
1
0.5
L
Anhur
meanryd
Anhur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,612
Damage
76,898
100,218
Taken
82,684
77,218
Mitigated
55,416
23,477
Healing
27,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BlasianBoi
Athena
9,591
3,353
918
3,082
20,868
22,534
211
7,153
13,543
27,249
0
L
11,514
1,140
346
3,324
16,389
7,492
0
5,426
10,963
72,875
0
W
18,722
3,053
0
2,551
10,832
5,800
543
3,042
7,712
110,832
0
W
Lancelot
MoNoLoCo904
Lancelot
20,160
4,562
0
6,676
18,809
10,720
144
1,023
17,084
0
69,709
W
Ah Muzen Cab
NIJAYO
Ah Muzen Cab
18,129
9,411
0
9,639
16,024
7,778
1,695
3,445
12,543
0
85,347
L
Achilles
11,456
2,075
120
5,837
25,517
27,727
480
3,232
22,285
0
52,463
L
Bacchus
RlCKBONE
Bacchus
5,219
847
0
5,403
20,465
22,699
0
7,089
13,376
19,965
0
W
10,296
5,491
0
4,166
16,151
8,584
219
2,070
13,863
0
77,563
L
Chernobog
kingzmanx3
Chernobog
12,684
9,186
0
5,587
19,002
9,596
0
7,094
11,908
0
75,152
L
Anhur
meanryd
Anhur
8,739
2,961
0
2,860
18,845
9,704
0
5,472
13,373
0
64,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
51,707
457
Minions Killed
542
0
Camps Cleared
0
1,831,698
Distance Traveled
2,055,682
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,705
485
29
1
0
434,723
3
L
Janus
9,321
466
120
6
0
366,956
6
W
Nu Wa
11,066
553
165
8
0
373,999
4
W
Lancelot
10,719
536
111
6
0
435,213
2
W
Ah Muzen Cab
10,330
517
132
7
0
399,560
3
L
Achilles
8,720
436
71
4
0
359,377
4
L
Bacchus
8,472
424
29
1
0
409,912
5
W
Kali
9,887
494
105
5
0
412,187
0
L
Chernobog
9,688
484
134
7
0
353,459
2
L
Anhur
8,321
416
103
5
0
341,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role