Player Matchup

Ares
Ares
CrueL1
Ares
Level 123
God Stats
4W - 1L
1,654 SR
Queue Stats
27W - 20L
1,563 Elo+
Solo
Odin
Odin
DevonIsReal
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,482 Elo+
Party 3
Ah Puch
Ah Puch
InYerMumDud
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,637 Elo+
Party 3
Neith
Neith
MottaRLZ
Neith
Level 102
God Stats
21W - 18L
1,606 SR
Queue Stats
235W - 243L
1,542 Elo+
Solo
Lancelot
Lancelot
TheDonAfro
Lancelot
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 3
Team Averages
Level 58
1,552 SR
1,565 Elo+

VS

Team Averages
Level 78
1,463 SR
1,457 Elo+
Lancelot
Lancelot
ChaoticDomain
Lancelot
Level 57
God Stats
1W - 3L
1,218 SR
Queue Stats
55W - 62L
1,397 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Derysive
Kumbhakarna
Level 156
God Stats
14W - 3L
1,620 SR
Queue Stats
120W - 111L
1,537 Elo+
Party 1
Artemis
Artemis
FalseSaiyan92
Artemis
Level 18
God Stats
19W - 21L
1,500 SR
Queue Stats
29W - 36L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
Salsamoney
Gilgamesh
Level 126
God Stats
0W - 2L
1,440 SR
Queue Stats
116W - 97L
1,514 Elo+
Party 1
Hera
Hera
WhosReality
Hera
Level 34
God Stats
0W - 2L
1,538 SR
Queue Stats
5W - 15L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CrueL1
Ares
19
3 / 2 / 18
12,833
1,069
15,962
23,569
43,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 5 / 24
13,125
1,094
13,955
18,272
29,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
InYerMumDud
Ah Puch
19
5 / 1 / 16
13,109
1,092
33,928
10,037
5,981
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
MottaRLZ
Neith
20
13 / 3 / 13
15,106
1,259
39,658
13,333
8,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
TheDonAfro
Lancelot
19
8 / 4 / 14
13,493
1,124
12,937
16,274
22,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

201

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChaoticDomain
Lancelot
18
9 / 7 / 4
14,038
1,170
20,278
24,526
18,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Derysive
Kumbhakarna
18
3 / 2 / 10
13,469
1,122
6,444
22,893
34,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
17
2 / 9 / 9
12,011
1,001
21,601
21,702
10,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Salsamoney
Gilgamesh
18
0 / 7 / 10
11,244
937
13,820
36,447
21,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 8 / 10
11,681
973
13,727
18,197
7,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
58
33
Kills
15
15
Deaths
33
85
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ChaoticDomain
Lancelot
9
7
4
1.57
W
Ares
CrueL1
Ares
3
2
18
6
L
Kumbhakarna
Derysive
Kumbhakarna
3
2
10
4
W
4
5
24
3.2
L
Artemis
2
9
9
0.72
W
Ah Puch
InYerMumDud
Ah Puch
5
1
16
13
W
Neith
MottaRLZ
Neith
13
3
13
6.5
L
Gilgamesh
Salsamoney
Gilgamesh
0
7
10
0.71
W
Lancelot
TheDonAfro
Lancelot
8
4
14
3.75
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,440
Damage
75,870
81,485
Taken
123,765
110,224
Mitigated
93,430
7,001
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ChaoticDomain
Lancelot
20,278
6,486
0
1,957
24,526
18,314
0
10,375
14,069
0
35,064
W
Ares
CrueL1
Ares
15,962
780
0
0
23,569
43,904
0
7,789
15,718
28,701
0
L
Kumbhakarna
Derysive
Kumbhakarna
6,444
287
0
1,161
22,893
34,886
0
9,477
13,166
20,386
0
W
13,955
2,143
0
912
18,272
29,077
0
5,276
12,695
0
29,503
L
Artemis
21,601
10,925
0
760
21,702
10,424
0
10,005
11,579
0
48,297
W
Ah Puch
InYerMumDud
Ah Puch
33,928
883
0
1,052
10,037
5,981
0
1,227
8,613
72,253
0
W
Neith
MottaRLZ
Neith
39,658
18,601
0
2,436
13,333
8,684
0
2,366
10,833
0
73,550
L
Gilgamesh
Salsamoney
Gilgamesh
13,820
3,037
0
3,400
36,447
21,810
0
15,070
21,060
664
36,489
W
Lancelot
TheDonAfro
Lancelot
12,937
1,230
0
2,601
16,274
22,578
0
4,172
11,792
213
23,579
L
13,727
5,032
0
51
18,197
7,996
0
5,164
12,739
38,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,666
Gold Earned
62,443
249
Minions Killed
233
9
Camps Cleared
5
1,109,212
Distance Traveled
1,139,393
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,038
1,170
29
2
2
270,738
0
W
Ares
12,833
1,069
14
1
0
237,614
3
L
Kumbhakarna
13,469
1,122
23
2
0
254,686
0
W
Odin
13,125
1,094
34
3
2
227,436
0
L
Artemis
12,011
1,001
67
6
2
173,201
0
W
Ah Puch
13,109
1,092
106
9
2
217,585
2
W
Neith
15,106
1,259
72
6
4
196,297
1
L
Gilgamesh
11,244
937
44
4
0
248,182
2
W
Lancelot
13,493
1,124
23
2
1
230,280
0
L
Hera
11,681
973
70
6
1
192,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role