Player Matchup

Ra
Ra
Platinum IV
BrklynsFinest
Ra
Platinum IV
Level 125
God Stats
25W - 33L
1,561 SR
Queue Stats
347W - 336L
1,829 MMR
Solo
Nemesis
Nemesis
Platinum III
EvanTheAce
Nemesis
Platinum III
Level 153
God Stats
2W - 2L
1,695 SR
Queue Stats
71W - 67L
1,740 MMR
Party 2
Bacchus
Bacchus
Gold I
Jak0f4llTradess
Bacchus
Gold I
Level 123
God Stats
4W - 3L
1,665 SR
Queue Stats
226W - 231L
1,714 MMR
Solo
Osiris
Osiris
Platinum II
bestinthegame
Osiris
Platinum II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 99L
2,008 MMR
Party 2
Medusa
Medusa
Gold I
canofcorn3196
Medusa
Gold I
Level 63
God Stats
82W - 87L
1,631 SR
Queue Stats
516W - 516L
1,647 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,610 SR
1,788 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,516 SR
1,689 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
AyoCross
Sylvanus
Platinum I
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 137L
1,813 MMR
Party 1
Thanatos
Thanatos
Gold II
Drago320
Thanatos
Gold II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,723 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
StorrenTTV
Cu Chulainn
Platinum II
Level 157
God Stats
12W - 10L
1,581 SR
Queue Stats
148W - 144L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,544
554
1,945
6,353
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
EvanTheAce
Nemesis
8
0 / 2 / 1
4,992
499
4,094
9,509
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 0
5,162
516
3,531
8,109
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
1 / 2 / 0
6,460
646
5,092
9,338
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
0 / 3 / 0
4,997
500
2,642
8,235
2,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabMercuryYu HuangKali

VS

Bans
Jing WeiCliodhnaKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 0 / 3
6,743
674
6,137
3,959
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ullr
 
Ullr
11
3 / 0 / 4
6,110
611
5,322
5,413
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
AyoCross
Sylvanus
9
0 / 1 / 5
5,310
531
3,883
6,781
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Drago320
Thanatos
10
4 / 0 / 1
5,938
594
6,210
8,850
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
StorrenTTV
Cu Chulainn
12
3 / 1 / 0
6,918
692
6,460
9,535
7,248
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
3
4.5
W
Ullr
 
Ullr
3
0
4
5
W
Sylvanus
AyoCross
Sylvanus
0
1
5
2.5
L
0
4
0
0
W
Thanatos
Drago320
Thanatos
4
0
1
4.5
L
Nemesis
EvanTheAce
Nemesis
0
2
1
0.25
L
1
2
0
0.5
W
Cu Chulainn
StorrenTTV
Cu Chulainn
3
1
0
3
L
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,304
Damage
28,012
41,544
Taken
34,538
19,235
Mitigated
18,378
11,709
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,137
387
0
500
3,959
1,447
0
771
3,130
50,638
0
W
Ullr
 
Ullr
5,322
1,872
0
798
5,413
2,200
0
1,160
4,253
0
36,978
W
Sylvanus
AyoCross
Sylvanus
3,883
1,508
898
2,602
6,781
4,284
0
1,323
5,418
13,355
0
L
1,945
115
420
1,138
6,353
2,415
0
2,879
3,232
37,508
0
W
Thanatos
Drago320
Thanatos
6,210
2,700
0
6,540
8,850
3,199
0
2,030
6,726
0
36,989
L
Nemesis
EvanTheAce
Nemesis
4,094
1,956
0
1,835
9,509
3,044
0
1,740
7,659
0
29,001
L
3,531
965
0
1,600
8,109
5,584
0
2,480
5,534
13,646
0
W
Cu Chulainn
StorrenTTV
Cu Chulainn
6,460
1,335
0
2,794
9,535
7,248
0
0
9,535
0
52,209
L
5,092
2,898
0
5,363
9,338
5,537
0
58
9,280
0
51,379
L
2,642
655
0
1,353
8,235
2,655
0
2,380
5,819
0
33,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
31,019
310
Minions Killed
363
0
Camps Cleared
0
1,079,494
Distance Traveled
1,069,634
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,743
674
109
11
0
217,631
3
W
Ullr
6,110
611
70
7
0
194,389
3
W
Sylvanus
5,310
531
21
2
0
197,098
7
L
Ra
5,544
554
79
8
0
222,352
2
W
Thanatos
5,938
594
59
6
0
251,182
1
L
Nemesis
4,992
499
55
6
0
238,917
3
L
Bacchus
5,162
516
20
2
0
207,572
4
W
Cu Chulainn
6,918
692
104
10
0
209,334
4
L
Osiris
6,460
646
101
10
0
214,612
2
L
Medusa
4,997
500
55
6
0
196,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role