Player Matchup

Cu Chulainn
Cu Chulainn
AMG Zer0
Cu Chulainn
Level 64
God Stats
8W - 2L
1,483 SR
Queue Stats
391W - 563L
1,297 Elo+
Party 1
Chang'e
Chang'e
Knight4Night
Chang'e
Level 82
God Stats
42W - 44L
1,537 SR
Queue Stats
274W - 287L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Tannnyy
Baron Samedi
Level 67
God Stats
14W - 15L
1,367 SR
Queue Stats
510W - 690L
1,265 Elo+
Party 1
Merlin
Merlin
aSourSnatch
Merlin
Level 82
God Stats
13W - 11L
1,685 SR
Queue Stats
558W - 723L
1,386 Elo+
Party 1
Cernunnos
Cernunnos
xX Juke3 Xx
Cernunnos
Level 159
God Stats
8W - 18L
1,151 SR
Queue Stats
670W - 809L
1,400 Elo+
Party 1
Team Averages
Level 91
1,444 SR
1,359 Elo+

VS

Team Averages
Level 39
1,506 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Ambussing
Izanami
Level 13
God Stats
12W - 6L
1,596 SR
Queue Stats
51W - 55L
1,421 Elo+
Party 2
Aphrodite
Aphrodite
Prototype2014
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
WolfRyne
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
xRipx Calamity
Thanatos
Level 44
God Stats
0W - 3L
1,432 SR
Queue Stats
4W - 6L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AMG Zer0
Cu Chulainn
18
7 / 1 / 8
11,423
635
9,086
17,586
8,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Knight4Night
Chang'e
16
6 / 0 / 5
10,506
584
10,599
9,063
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Tannnyy
Baron Samedi
15
2 / 0 / 4
9,690
538
6,816
8,296
6,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
4 / 0 / 6
10,390
577
7,981
5,684
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
xX Juke3 Xx
Cernunnos
15
4 / 0 / 2
9,382
521
6,208
11,256
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 0
6,568
365
2,537
12,691
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Ambussing
Izanami
8
0 / 4 / 0
6,074
337
3,733
7,546
2,569
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Prototype2014
Aphrodite
11
0 / 6 / 1
6,546
364
2,665
13,539
6,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
WolfRyne
Skadi
9
1 / 8 / 0
6,275
349
1,642
10,701
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
9
0 / 3 / 0
6,025
335
3,366
9,555
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
23
Kills
1
1
Deaths
23
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
Cu Chulainn
AMG Zer0
Cu Chulainn
7
1
8
11
L
Izanami
Ambussing
Izanami
0
4
0
0
W
Chang'e
Knight4Night
Chang'e
6
0
5
8.5
L
Aphrodite
Prototype2014
Aphrodite
0
6
1
0.08
W
Baron Samedi
Tannnyy
Baron Samedi
2
0
4
4
L
Skadi
WolfRyne
Skadi
1
8
0
0.13
W
Merlin
4
0
6
7
L
Thanatos
0
3
0
0
W
Cernunnos
xX Juke3 Xx
Cernunnos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,690
Damage
13,943
51,885
Taken
54,032
26,984
Mitigated
28,510
21,968
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,537
568
193
1,511
12,691
10,049
21
6,488
6,070
16,313
0
W
Cu Chulainn
AMG Zer0
Cu Chulainn
9,086
3,073
0
3,149
17,586
8,894
1,395
1,231
16,355
0
106,074
L
Izanami
Ambussing
Izanami
3,733
2,630
0
500
7,546
2,569
70
2,865
4,641
0
37,245
W
Chang'e
Knight4Night
Chang'e
10,599
1,077
1,251
4,344
9,063
3,550
3,036
1,679
7,384
68,651
0
L
Aphrodite
Prototype2014
Aphrodite
2,665
634
347
3,961
13,539
6,424
0
5,726
7,757
41,172
0
W
Baron Samedi
Tannnyy
Baron Samedi
6,816
663
2,324
3,408
8,296
6,632
1,010
1,941
6,355
40,724
0
L
Skadi
WolfRyne
Skadi
1,642
1,642
0
115
10,701
5,747
0
5,698
4,793
0
9,590
W
Merlin
7,981
361
0
2,397
5,684
2,404
1,176
345
5,339
75,293
0
L
Thanatos
3,366
581
0
5,441
9,555
3,721
0
3,942
5,375
0
26,302
W
Cernunnos
xX Juke3 Xx
Cernunnos
6,208
2,322
0
5,095
11,256
5,504
3,530
798
10,458
0
73,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,391
Gold Earned
31,488
582
Minions Killed
187
0
Camps Cleared
0
1,665,311
Distance Traveled
1,296,334
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,568
365
19
1
0
340,293
1
W
Cu Chulainn
11,423
635
153
9
0
353,050
4
L
Izanami
6,074
337
58
3
0
213,175
0
W
Chang'e
10,506
584
112
6
0
320,093
0
L
Aphrodite
6,546
364
50
3
0
253,857
5
W
Baron Samedi
9,690
538
58
3
0
321,199
1
L
Skadi
6,275
349
16
1
0
240,627
0
W
Merlin
10,390
577
144
8
0
353,135
2
L
Thanatos
6,025
335
44
2
0
248,382
0
W
Cernunnos
9,382
521
115
6
0
317,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role