Player Matchup

Medusa
Medusa
HoNRCrusader
Medusa
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 35L
1,404 Elo+
Party 2
Bacchus
Bacchus
JohnnyxKarate
Bacchus
Level 45
God Stats
11W - 12L
1,559 SR
Queue Stats
102W - 135L
1,333 Elo+
Party 2
Poseidon
Poseidon
PhantomDogma
Poseidon
Level 88
God Stats
5W - 6L
1,451 SR
Queue Stats
155W - 186L
1,361 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StockAndPull
Tsukuyomi
Level 45
God Stats
1W - 4L
1,244 SR
Queue Stats
48W - 59L
1,383 Elo+
Party 2
Odin
Odin
thebeast1007
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 72L
1,312 Elo+
Party 2
Team Averages
Level 58
1,451 SR
1,358 Elo+

VS

Team Averages
Level 104
1,471 SR
1,547 Elo+
Khepri
Khepri
Dahyton
Khepri
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,721 Elo+
Party 1
Neith
Neith
DylanProNoob
Neith
Level 56
God Stats
12W - 11L
1,419 SR
Queue Stats
70W - 75L
1,448 Elo+
Solo
Hera
Hera
OffDivineLevi
Hera
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 54L
1,486 Elo+
Solo
Cliodhna
Cliodhna
sinfulshyguy
Cliodhna
Level 69
God Stats
2W - 2L
1,247 SR
Queue Stats
17W - 9L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
xPokGaix
Danzaburou
Level 157
God Stats
3W - 1L
1,692 SR
Queue Stats
104W - 101L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 3 / 0
4,663
424
3,132
6,026
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
8
0 / 3 / 0
5,209
474
3,979
9,961
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
PhantomDogma
Poseidon
10
2 / 5 / 1
5,959
542
5,464
8,581
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
StockAndPull
Tsukuyomi
9
2 / 1 / 1
5,625
511
4,465
8,777
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
4,834
439
2,161
8,171
6,394
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dahyton
Khepri
9
1 / 0 / 7
5,856
532
3,003
4,355
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 6
5,875
534
6,052
6,900
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
7,110
646
5,096
4,393
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
sinfulshyguy
Cliodhna
10
2 / 1 / 6
5,955
541
4,415
8,107
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xPokGaix
Danzaburou
12
7 / 1 / 0
7,654
696
8,412
9,279
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
Dahyton
Khepri
1
0
7
4.5
W
2
2
6
2.5
L
Medusa
0
3
0
0
L
Bacchus
0
3
0
0
W
3
0
2
4
L
Poseidon
PhantomDogma
Poseidon
2
5
1
0.5
L
Tsukuyomi
StockAndPull
Tsukuyomi
2
1
1
2.5
W
Cliodhna
sinfulshyguy
Cliodhna
2
1
6
5
L
0
3
1
0.17
W
Danzaburou
xPokGaix
Danzaburou
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,201
Damage
26,978
41,516
Taken
33,034
23,365
Mitigated
14,695
9,176
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Dahyton
Khepri
3,003
427
780
1,357
4,355
3,179
80
1,694
2,661
18,014
0
W
6,052
2,654
0
1,635
6,900
3,248
427
3,474
3,426
0
33,921
L
Medusa
3,132
467
211
1,504
6,026
2,528
0
1,396
4,630
0
33,497
L
Bacchus
3,979
170
92
2,294
9,961
8,228
0
1,669
8,292
16,105
0
W
5,096
1,190
0
918
4,393
1,690
919
1,174
3,219
51,799
0
L
Poseidon
PhantomDogma
Poseidon
5,464
602
0
10
8,581
3,256
0
4,556
4,025
42,598
0
L
Tsukuyomi
StockAndPull
Tsukuyomi
4,465
1,128
0
3,342
8,777
2,959
0
478
8,299
0
24,589
W
Cliodhna
sinfulshyguy
Cliodhna
4,415
826
277
3,663
8,107
2,826
243
2,064
6,043
0
33,720
L
2,161
387
0
1,723
8,171
6,394
0
0
8,171
0
17,756
W
Danzaburou
xPokGaix
Danzaburou
8,412
3,535
0
4,654
9,279
3,752
2,727
1,037
8,242
0
45,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
32,450
214
Minions Killed
319
0
Camps Cleared
0
996,603
Distance Traveled
1,038,506
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,856
532
36
3
0
214,348
0
W
Neith
5,875
534
59
5
0
195,415
2
L
Medusa
4,663
424
52
5
0
180,458
0
L
Bacchus
5,209
474
20
2
0
197,617
1
W
Hera
7,110
646
98
9
0
202,212
0
L
Poseidon
5,959
542
67
6
0
198,412
0
L
Tsukuyomi
5,625
511
45
4
0
233,389
0
W
Cliodhna
5,955
541
58
5
0
247,440
0
L
Odin
4,834
439
30
3
0
186,727
4
W
Danzaburou
7,654
696
68
6
0
179,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role