Player Matchup

Sol
Sol
AC Rain Man
Sol
Level 65
God Stats
10W - 7L
1,538 SR
Queue Stats
89W - 92L
1,322 Elo+
Party 1
Chaac
Chaac
AmGriff1
Chaac
Level 67
God Stats
17W - 21L
1,248 SR
Queue Stats
150W - 185L
1,255 Elo+
Party 1
Arachne
Arachne
Dark-N-Edgy
Arachne
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 271L
1,257 Elo+
Party 1
Team Averages
Level 53
1,429 SR
1,278 Elo+

VS

Team Averages
Level 64
1,472 SR
1,217 Elo+
Geb
Geb
GuyDonkey
Geb
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 174L
1,316 Elo+
Solo
Lancelot
Lancelot
Mukami Shinzo
Lancelot
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 31L
1,148 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnholySoul187
Ah Muzen Cab
Level 67
God Stats
10W - 15L
1,417 SR
Queue Stats
421W - 882L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,080
735
8,639
4,989
1,677
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
AmGriff1
Chaac
13
4 / 0 / 4
8,474
770
6,059
10,399
5,733
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Dark-N-Edgy
Arachne
13
3 / 2 / 5
8,336
758
5,111
9,239
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,735
612
5,821
13,553
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Mukami Shinzo
Lancelot
11
1 / 4 / 0
6,525
593
6,041
10,953
5,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
UnholySoul187
Ah Muzen Cab
3
0 / 0 / 0
4,262
387
0
577
117

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
8
Kills
1
2
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Chaac
AmGriff1
Chaac
4
0
4
6
W
Arachne
Dark-N-Edgy
Arachne
3
2
5
2.75
L
0
4
0
0
L
Lancelot
Mukami Shinzo
Lancelot
1
4
0
0.25
L
Ah Muzen Cab
UnholySoul187
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
11,862
24,627
Taken
25,083
12,329
Mitigated
14,333
9,062
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,639
2,242
0
2,319
4,989
1,677
1,953
1,583
3,406
31,453
0
W
Chaac
AmGriff1
Chaac
6,059
586
321
4,332
10,399
5,733
197
2,171
7,799
0
26,002
W
Arachne
Dark-N-Edgy
Arachne
5,111
3,380
0
2,090
9,239
4,919
442
3,297
5,942
0
21,085
L
5,821
286
255
2,652
13,553
8,952
0
4,545
9,008
20,699
0
L
Lancelot
Mukami Shinzo
Lancelot
6,041
1,128
0
244
10,953
5,264
0
4,209
6,744
0
26,034
L
Ah Muzen Cab
UnholySoul187
Ah Muzen Cab
0
0
0
0
577
117
0
0
577
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
17,522
122
Minions Killed
58
7
Camps Cleared
1
666,739
Distance Traveled
395,098
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,080
735
49
4
3
206,019
3
W
Chaac
8,474
770
32
3
1
244,458
1
W
Arachne
8,336
758
41
4
3
216,262
2
L
Geb
6,735
612
14
1
1
203,234
1
L
Lancelot
6,525
593
44
4
0
191,864
1
L
Ah Muzen Cab
4,262
387
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role