Player Matchup

Thanatos
Thanatos
DragonJuice_
Thanatos
Level 57
God Stats
2W - 3L
1,507 SR
Queue Stats
51W - 52L
1,452 Elo+
Party 1
Thoth
Thoth
Light_Benji-_-99
Thoth
Level 118
God Stats
1W - 1L
1,251 SR
Queue Stats
52W - 53L
1,448 Elo+
Party 1
Nox
Nox
Nero Promise
Nox
Level 98
God Stats
2W - 2L
1,494 SR
Queue Stats
62W - 59L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Seabass400
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,434 Elo+
Party 1
Hercules
Hercules
iam-Bago
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,523 Elo+
Party 1
Team Averages
Level 71
1,451 SR
1,469 Elo+

VS

Team Averages
Level 78
1,373 SR
1,433 Elo+
Pele
Pele
Ded Itsuki1
Pele
Level 107
God Stats
1W - 5L
1,514 SR
Queue Stats
189W - 203L
1,333 Elo+
Solo
Skadi
Skadi
EliteZachary21
Skadi
Level 111
God Stats
4W - 4L
1,491 SR
Queue Stats
126W - 138L
1,434 Elo+
Solo
Ra
Ra
ExoKid
Ra
Level 41
God Stats
1W - 1L
1,274 SR
Queue Stats
33W - 25L
1,517 Elo+
Solo
Hercules
Hercules
MANI_40
Hercules
Level 62
God Stats
1W - 3L
1,211 SR
Queue Stats
214W - 208L
1,422 Elo+
Solo
Janus
Janus
poison-preium052
Janus
Level 69
God Stats
1W - 2L
1,377 SR
Queue Stats
20W - 18L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DragonJuice_
Thanatos
13
6 / 0 / 7
7,228
1,033
9,528
8,808
3,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 2 / 8
7,210
1,030
5,087
5,390
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 11
7,018
1,003
5,733
3,600
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Seabass400
Sylvanus
10
1 / 1 / 11
6,363
909
1,092
4,134
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
iam-Bago
Hercules
11
1 / 2 / 10
6,151
879
5,228
10,728
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
6,172
882
4,212
8,403
2,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
2 / 3 / 2
6,278
897
5,556
6,576
2,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ra
10
2 / 4 / 3
6,245
892
6,104
4,701
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MANI_40
Hercules
7
0 / 1 / 1
5,072
725
1,376
3,017
1,894
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 3 / 2
5,968
853
4,974
5,456
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
15
Kills
5
5
Deaths
15
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Thanatos
DragonJuice_
Thanatos
6
0
7
9.5
L
2
3
2
1
L
Ra
2
4
3
0.88
W
4
2
8
4
L
Hercules
MANI_40
Hercules
0
1
1
0.5
W
3
0
11
8.5
W
Sylvanus
Seabass400
Sylvanus
1
1
11
6.5
W
Hercules
iam-Bago
Hercules
1
2
10
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,668
Damage
22,222
32,660
Taken
28,153
18,790
Mitigated
10,230
20,545
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,212
422
555
2,249
8,403
2,662
0
3,135
5,002
0
12,301
W
Thanatos
DragonJuice_
Thanatos
9,528
1,569
1,124
8,053
8,808
3,948
609
3,086
5,722
0
15,507
L
5,556
2,725
183
1,066
6,576
2,030
0
2,926
3,432
0
7,283
L
Ra
6,104
423
1,139
211
4,701
1,743
0
1,618
3,008
14,095
0
W
5,087
203
567
1,067
5,390
2,038
669
2,165
3,225
10,994
0
L
Hercules
MANI_40
Hercules
1,376
398
166
297
3,017
1,894
0
1,356
1,555
0
1,738
W
5,733
246
2,205
1,269
3,600
1,761
499
878
2,722
18,634
0
W
Sylvanus
Seabass400
Sylvanus
1,092
351
1,278
1,031
4,134
3,672
0
1,813
2,321
1,178
0
W
Hercules
iam-Bago
Hercules
5,228
669
660
3,291
10,728
7,371
20
3,136
7,592
0
7,464
L
4,974
289
549
359
5,456
1,901
0
2,323
2,959
13,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
29,735
68
Minions Killed
74
0
Camps Cleared
0
670,368
Distance Traveled
576,760
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,172
882
10
1
0
140,929
0
W
Thanatos
7,228
1,033
11
2
0
168,317
3
L
Skadi
6,278
897
6
1
0
137,950
1
L
Ra
6,245
892
18
3
0
128,110
1
W
Thoth
7,210
1,030
26
4
0
133,599
0
L
Hercules
5,072
725
5
1
0
45,590
0
W
Nox
7,018
1,003
22
3
0
123,722
0
W
Sylvanus
6,363
909
0
0
0
120,093
0
W
Hercules
6,151
879
9
1
0
124,637
1
L
Janus
5,968
853
35
5
0
124,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role