Player Matchup

Hercules
Hercules
Notsospeshal
Hercules
Level 126
God Stats
0W - 1L
1,274 SR
Queue Stats
8W - 5L
1,629 Elo+
Party 1
Cerberus
Cerberus
ProfCerberus
Cerberus
Level 154
God Stats
26W - 9L
1,633 SR
Queue Stats
47W - 17L
1,774 Elo+
Party 1
Lancelot
Lancelot
Reapers Angel 7
Lancelot
Level 160
God Stats
0W - 1L
1,561 SR
Queue Stats
6W - 7L
1,706 Elo+
Solo
Team Averages
Level 147
1,489 SR
1,703 Elo+

VS

Team Averages
Level 141
1,635 SR
1,612 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ALLHAILR1NG
Aphrodite
Level 107
God Stats
311W - 234L
1,622 SR
Queue Stats
418W - 408L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
kevykev96
Kuzenbo
Level 160
God Stats
1W - 1L
1,783 SR
Queue Stats
169W - 84L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Notsospeshal
Hercules
11
0 / 3 / 0
7,297
561
9,202
20,882
16,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ProfCerberus
Cerberus
12
0 / 4 / 0
7,530
579
9,923
20,484
9,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
12
0 / 3 / 0
7,638
588
13,335
16,882
14,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
6 / 0 / 4
10,254
789
21,461
17,954
18,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
ALLHAILR1NG
Aphrodite
14
4 / 0 / 6
9,416
724
19,157
10,777
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
kevykev96
Kuzenbo
13
0 / 0 / 10
8,262
636
9,407
16,239
20,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
4
8
W
Aphrodite
ALLHAILR1NG
Aphrodite
4
0
6
7
L
Hercules
Notsospeshal
Hercules
0
3
0
0
L
Cerberus
ProfCerberus
Cerberus
0
4
0
0
L
Lancelot
0
3
0
0
W
Kuzenbo
kevykev96
Kuzenbo
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
50,025
58,248
Taken
44,970
41,011
Mitigated
44,374
20,007
Healing
24,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
21,461
2,955
2,046
4,833
17,954
18,164
15
3,415
14,143
0
40,874
W
Aphrodite
ALLHAILR1NG
Aphrodite
19,157
1,503
8,960
7,645
10,777
5,646
390
1,905
8,819
51,724
0
L
Hercules
Notsospeshal
Hercules
9,202
3,143
0
7,266
20,882
16,257
0
9,952
10,930
0
22,849
L
Cerberus
ProfCerberus
Cerberus
9,923
794
0
7,691
20,484
9,814
0
11,226
9,165
34,756
0
L
Lancelot
13,335
1,753
0
5,050
16,882
14,940
0
7,783
9,099
0
36,901
W
Kuzenbo
kevykev96
Kuzenbo
9,407
3,693
0
1,322
16,239
20,564
484
5,062
10,896
18,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,465
Gold Earned
27,932
174
Minions Killed
152
6
Camps Cleared
5
737,017
Distance Traveled
839,434
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,254
789
29
2
2
318,230
5
W
Aphrodite
9,416
724
98
8
3
264,176
1
L
Hercules
7,297
561
33
3
1
245,018
2
L
Cerberus
7,530
579
78
6
1
237,574
1
L
Lancelot
7,638
588
63
5
4
254,425
2
W
Kuzenbo
8,262
636
25
2
0
257,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role