Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
arturo_gamer706
Rama
Level 128
God Stats
3W - 4L
1,466 SR
Queue Stats
277W - 258L
1,546 Elo+
Party 2
King Arthur
King Arthur
carlos_chelseafc
King Arthur
Level 94
God Stats
32W - 42L
1,449 SR
Queue Stats
222W - 231L
1,443 Elo+
Party 2
Terra
Terra
quakedSWITCH
Terra
Level 142
God Stats
7W - 2L
1,739 SR
Queue Stats
86W - 84L
1,472 Elo+
Party 3
Team Averages
Level 119
1,531 SR
1,492 Elo+

VS

Team Averages
Level 52
1,486 SR
1,409 Elo+
Amaterasu
Amaterasu
NiceWaffles
Amaterasu
Level 5
God Stats
16W - 11L
1,167 SR
Queue Stats
45W - 33L
1,375 Elo+
Party 1
Rama
Rama
Thankumrtoasty
Rama
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 99L
1,336 Elo+
Party 1
Thanatos
Thanatos
Vangarth
Thanatos
Level 38
God Stats
40W - 19L
1,550 SR
Queue Stats
84W - 53L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
ramsaytom
Zhong Kui
Level 155
God Stats
4W - 5L
1,715 SR
Queue Stats
509W - 522L
1,552 Elo+
Solo
Cthulhu
Cthulhu
yahmoo
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 25L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
5 / 1 / 2
5,987
599
7,077
6,401
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
 
Baron Samedi
9
0 / 0 / 2
5,126
513
3,270
3,914
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 0
5,890
589
3,170
5,842
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
carlos_chelseafc
King Arthur
11
2 / 2 / 2
6,418
642
3,097
7,350
3,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 8
5,294
529
4,205
7,854
4,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NiceWaffles
Amaterasu
9
1 / 3 / 1
5,369
537
3,613
8,737
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 1
4,767
477
2,432
5,443
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Vangarth
Thanatos
8
4 / 3 / 0
5,401
540
4,024
6,910
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ramsaytom
Zhong Kui
8
0 / 2 / 0
5,035
504
3,348
7,659
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
yahmoo
Cthulhu
6
0 / 2 / 1
4,554
455
2,104
6,314
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
1
2
6
W
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Amaterasu
NiceWaffles
Amaterasu
1
3
1
0.5
L
0
2
1
0.25
L
Thanatos
Vangarth
Thanatos
4
3
0
1.33
W
4
1
0
4
W
King Arthur
carlos_chelseafc
King Arthur
2
2
2
1.5
W
1
1
8
5
L
Zhong Kui
ramsaytom
Zhong Kui
0
2
0
0
L
Cthulhu
yahmoo
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,819
Damage
15,521
31,361
Taken
35,063
13,610
Mitigated
17,342
10,331
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,077
4,216
0
2,294
6,401
2,486
0
1,125
5,276
0
38,193
W
Baron Samedi
 
Baron Samedi
3,270
698
50
1,327
3,914
1,828
0
1,196
2,718
33,163
0
L
Amaterasu
NiceWaffles
Amaterasu
3,613
1,278
0
2,005
8,737
4,728
0
410
8,327
0
30,761
L
2,432
1,972
0
1,028
5,443
1,637
0
945
4,498
0
26,463
L
Thanatos
Vangarth
Thanatos
4,024
1,530
0
4,994
6,910
2,908
0
823
6,087
0
25,975
W
3,170
2,517
0
0
5,842
1,930
0
896
4,946
0
36,238
W
King Arthur
carlos_chelseafc
King Arthur
3,097
477
0
2,639
7,350
3,077
0
0
7,350
0
38,006
W
4,205
1,278
674
3,347
7,854
4,289
0
2,235
5,619
16,840
0
L
Zhong Kui
ramsaytom
Zhong Kui
3,348
341
0
1,870
7,659
4,792
0
3,904
3,755
30,206
0
L
Cthulhu
yahmoo
Cthulhu
2,104
220
0
792
6,314
3,277
0
1,393
4,921
10,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
25,126
280
Minions Killed
227
0
Camps Cleared
0
1,000,321
Distance Traveled
975,335
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,987
599
61
6
0
183,658
4
W
Baron Samedi
5,126
513
54
5
0
184,784
3
L
Amaterasu
5,369
537
55
6
0
183,169
0
L
Rama
4,767
477
51
5
0
217,656
0
L
Thanatos
5,401
540
44
4
0
173,794
1
W
Rama
5,890
589
74
7
0
213,950
4
W
King Arthur
6,418
642
70
7
0
212,756
1
W
Terra
5,294
529
21
2
0
205,173
2
L
Zhong Kui
5,035
504
65
7
0
183,300
3
L
Cthulhu
4,554
455
12
1
0
217,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role