Player Matchup

Kuzenbo
Kuzenbo
ALI MOTTU24
Kuzenbo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 15L
1,369 Elo+
Party 2
Skadi
Skadi
BlowinByTheO97
Skadi
Level 128
God Stats
21W - 16L
1,555 SR
Queue Stats
132W - 176L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
CAPTAIN KEV1810
Ne Zha
Level 78
God Stats
10W - 26L
1,557 SR
Queue Stats
137W - 218L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
JSmoove8815
Baron Samedi
Level 91
God Stats
6W - 7L
1,795 SR
Queue Stats
114W - 159L
1,452 Elo+
Party 2
Shiva
Shiva
TriggaLuffy
Shiva
Level 116
God Stats
12W - 13L
1,496 SR
Queue Stats
114W - 162L
1,440 Elo+
Party 2
Team Averages
Level 86
1,581 SR
1,423 Elo+

VS

Team Averages
Level 87
1,473 SR
1,461 Elo+
Vamana
Vamana
A174luichi
Vamana
Level 50
God Stats
0W - 7L
1,503 SR
Queue Stats
10W - 23L
1,391 Elo+
Party 1
Artemis
Artemis
Grandkeyy
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Freya
Freya
HaiHai22_SHARP
Freya
Level 97
God Stats
1W - 1L
1,417 SR
Queue Stats
31W - 37L
1,487 Elo+
Solo
Athena
Athena
JKyox
Athena
Level 139
God Stats
0W - 1L
1,493 SR
Queue Stats
32W - 43L
1,399 Elo+
Party 1
Cupid
Cupid
LordWilcero
Cupid
Level 145
God Stats
3W - 2L
1,453 SR
Queue Stats
65W - 68L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALI MOTTU24
Kuzenbo
16
2 / 2 / 8
9,791
699
5,553
14,621
15,812
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 2 / 11
11,387
813
15,580
14,302
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 3 / 14
11,616
830
13,774
14,535
7,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
JSmoove8815
Baron Samedi
19
5 / 2 / 13
11,564
826
21,458
16,941
9,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 18
11,285
806
23,403
18,980
18,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
A174luichi
Vamana
17
3 / 6 / 2
10,556
754
12,898
25,218
21,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Grandkeyy
Artemis
11
0 / 1 / 0
7,681
549
0
2,172
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 5 / 3
9,958
711
10,858
15,846
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
JKyox
Athena
16
1 / 7 / 5
9,700
693
8,175
26,013
29,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 5 / 3
11,355
811
13,597
20,718
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
24
Kills
11
12
Deaths
24
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
A174luichi
Vamana
3
6
2
0.67
W
Kuzenbo
ALI MOTTU24
Kuzenbo
2
2
8
3
W
8
2
11
6.75
W
6
3
14
4.33
L
Artemis
Grandkeyy
Artemis
0
1
0
0
L
2
5
3
0.7
L
Athena
JKyox
Athena
1
7
5
0.5
W
Baron Samedi
JSmoove8815
Baron Samedi
5
2
13
5.75
L
5
5
3
1.3
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,768
Damage
45,528
79,379
Taken
89,967
58,623
Mitigated
67,954
26,301
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
A174luichi
Vamana
12,898
6,601
2,143
5,482
25,218
21,024
0
8,625
15,983
0
28,556
W
Kuzenbo
ALI MOTTU24
Kuzenbo
5,553
2,236
0
1,950
14,621
15,812
0
3,833
10,562
13,931
0
W
15,580
7,197
556
3,039
14,302
6,903
2,040
2,303
11,953
0
47,739
W
13,774
3,980
232
3,207
14,535
7,456
1,212
2,527
11,948
0
37,728
L
Artemis
Grandkeyy
Artemis
0
0
0
0
2,172
790
0
850
1,298
0
0
L
10,858
3,479
0
3,520
15,846
7,395
0
4,615
10,811
39,418
0
L
Athena
JKyox
Athena
8,175
1,379
342
855
26,013
29,086
0
7,220
18,185
22,276
0
W
Baron Samedi
JSmoove8815
Baron Samedi
21,458
2,248
4,107
7,699
16,941
9,553
1,622
4,300
12,406
58,852
0
L
13,597
9,549
206
4,815
20,718
9,659
0
5,142
14,732
0
49,703
W
23,403
4,232
578
4,933
18,980
18,899
830
5,167
13,477
0
42,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,643
Gold Earned
49,250
231
Minions Killed
221
0
Camps Cleared
0
1,450,015
Distance Traveled
1,009,399
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,556
754
32
2
0
276,663
1
W
Kuzenbo
9,791
699
11
1
0
268,874
6
W
Skadi
11,387
813
34
2
0
266,881
1
W
Ne Zha
11,616
830
36
3
0
315,452
1
L
Artemis
7,681
549
0
0
0
452
0
L
Freya
9,958
711
63
5
0
248,548
3
L
Athena
9,700
693
39
3
0
250,076
1
W
Baron Samedi
11,564
826
96
7
0
303,462
2
L
Cupid
11,355
811
87
6
0
233,660
0
W
Shiva
11,285
806
54
4
0
295,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role