Player Matchup

Lancelot
Lancelot
BBQedHeart
Lancelot
Level 105
God Stats
2W - 2L
1,715 SR
Queue Stats
116W - 136L
1,456 Elo+
Party 1
Shiva
Shiva
BlueAbyssHH
Shiva
Level 59
God Stats
3W - 2L
1,552 SR
Queue Stats
192W - 174L
1,565 Elo+
Solo
Heimdallr
Heimdallr
Grimlock knight
Heimdallr
Level 106
God Stats
4W - 0L
1,866 SR
Queue Stats
87W - 77L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RTG z Warrier z
Morgan Le Fay
Level 95
God Stats
13W - 20L
1,729 SR
Queue Stats
88W - 84L
1,627 Elo+
Party 1
Ymir
Ymir
Valo Barron
Ymir
Level 28
God Stats
18W - 12L
1,614 SR
Queue Stats
64W - 72L
1,485 Elo+
Party 1
Team Averages
Level 79
1,695 SR
1,525 Elo+

VS

Team Averages
Level 82
1,444 SR
1,366 Elo+
Morgan Le Fay
Morgan Le Fay
Darth1Revan
Morgan Le Fay
Level 87
God Stats
65W - 99L
1,366 SR
Queue Stats
376W - 538L
1,289 Elo+
Party 3
Jormungandr
Jormungandr
HighlanGuyder65
Jormungandr
Level 42
God Stats
35W - 37L
1,419 SR
Queue Stats
188W - 270L
1,344 Elo+
Solo
Lancelot
Lancelot
Ovelt112
Lancelot
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 71L
1,485 Elo+
Party 2
Hercules
Hercules
PraiseArmata
Hercules
Level 85
God Stats
2W - 10L
1,255 SR
Queue Stats
234W - 350L
1,275 Elo+
Party 3
Baron Samedi
Baron Samedi
SL REV4N
Baron Samedi
Level 101
God Stats
6W - 3L
1,679 SR
Queue Stats
107W - 105L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BBQedHeart
Lancelot
18
10 / 3 / 7
11,689
615
11,467
12,021
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 2 / 2
11,628
612
7,179
14,369
12,700
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Grimlock knight
Heimdallr
14
3 / 2 / 5
9,132
481
10,870
10,852
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
RTG z Warrier z
Morgan Le Fay
17
7 / 0 / 7
10,717
564
14,373
12,705
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 13
9,399
495
10,816
15,944
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darth1Revan
Morgan Le Fay
12
1 / 6 / 0
7,602
400
9,921
13,469
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HighlanGuyder65
Jormungandr
16
3 / 3 / 1
10,545
555
9,437
12,626
11,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Ovelt112
Lancelot
13
2 / 8 / 3
8,455
445
5,470
16,593
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PraiseArmata
Hercules
12
0 / 3 / 2
7,108
374
5,377
21,008
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
SL REV4N
Baron Samedi
14
1 / 4 / 3
9,023
475
7,519
16,258
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
23
Kills
7
7
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BBQedHeart
Lancelot
10
3
7
4.5
W
3
2
2
2
L
Morgan Le Fay
Darth1Revan
Morgan Le Fay
1
6
0
0.17
W
Heimdallr
Grimlock knight
Heimdallr
3
2
5
2.75
L
Jormungandr
HighlanGuyder65
Jormungandr
3
3
1
1.17
L
Lancelot
Ovelt112
Lancelot
2
8
3
0.44
L
Hercules
PraiseArmata
Hercules
0
3
2
0.33
W
Morgan Le Fay
RTG z Warrier z
Morgan Le Fay
7
0
7
10.5
L
Baron Samedi
SL REV4N
Baron Samedi
1
4
3
0.63
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,705
Damage
37,724
65,891
Taken
79,954
44,955
Mitigated
44,241
16,974
Healing
23,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BBQedHeart
Lancelot
11,467
2,911
0
0
12,021
6,177
3,066
2,906
8,976
0
99,851
W
7,179
1,555
306
3,257
14,369
12,700
1,852
6,357
7,475
0
84,749
L
Morgan Le Fay
Darth1Revan
Morgan Le Fay
9,921
1,405
132
2,511
13,469
5,612
0
5,314
7,818
60,176
0
W
Heimdallr
Grimlock knight
Heimdallr
10,870
4,035
0
2,180
10,852
6,100
356
4,690
6,012
0
71,826
L
Jormungandr
HighlanGuyder65
Jormungandr
9,437
3,323
0
3,314
12,626
11,615
898
1,025
11,557
70,628
0
L
Lancelot
Ovelt112
Lancelot
5,470
1,073
0
4,058
16,593
6,698
20
2,724
13,702
0
55,585
L
Hercules
PraiseArmata
Hercules
5,377
1,899
379
8,377
21,008
12,311
116
7,213
13,106
0
30,085
W
Morgan Le Fay
RTG z Warrier z
Morgan Le Fay
14,373
1,247
194
5,770
12,705
5,890
539
6,691
5,971
68,415
0
L
Baron Samedi
SL REV4N
Baron Samedi
7,519
837
489
4,443
16,258
8,005
58
7,989
7,652
67,402
0
W
10,816
2,089
0
5,267
15,944
14,088
504
6,459
9,124
56,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,565
Gold Earned
42,733
571
Minions Killed
442
0
Camps Cleared
0
1,875,023
Distance Traveled
1,638,677
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,689
615
143
8
0
427,660
4
W
Shiva
11,628
612
170
9
0
357,420
4
L
Morgan Le Fay
7,602
400
79
4
0
316,819
0
W
Heimdallr
9,132
481
91
5
0
377,688
0
L
Jormungandr
10,545
555
134
7
0
275,011
2
L
Lancelot
8,455
445
83
4
0
399,946
1
L
Hercules
7,108
374
44
2
0
332,238
0
W
Morgan Le Fay
10,717
564
89
5
0
372,277
3
L
Baron Samedi
9,023
475
102
5
0
314,663
6
W
Ymir
9,399
495
78
4
0
339,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role