Player Matchup

Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
I-JustWar-I
Morgan Le Fay
Level 120
God Stats
4W - 6L
1,554 SR
Queue Stats
72W - 86L
1,548 Elo+
Party 2
Cerberus
Cerberus
Wittergreen
Cerberus
Level 59
God Stats
17W - 16L
1,582 SR
Queue Stats
92W - 131L
1,340 Elo+
Party 3
Chernobog
Chernobog
Zairiff
Chernobog
Level 16
God Stats
0W - 2L
1,173 SR
Queue Stats
1W - 9L
1,135 Elo+
Party 3
Lancelot
Lancelot
stephthegreatest
Lancelot
Level 139
God Stats
13W - 18L
1,501 SR
Queue Stats
75W - 85L
1,529 Elo+
Party 2
Team Averages
Level 89
1,462 SR
1,410 Elo+

VS

Team Averages
Level 144
1,584 SR
1,590 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Grimaptor
King Arthur
Level 132
God Stats
6W - 1L
1,708 SR
Queue Stats
165W - 111L
1,631 Elo+
Party 1
Scylla
Scylla
Sour420
Scylla
Level 126
God Stats
2W - 1L
1,714 SR
Queue Stats
43W - 41L
1,576 Elo+
Party 1
Khepri
Khepri
Zaex
Khepri
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 7L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 6 / 1
6,604
660
3,929
16,441
10,198
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
I-JustWar-I
Morgan Le Fay
14
0 / 3 / 3
7,049
705
13,804
10,163
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Wittergreen
Cerberus
11
1 / 4 / 1
6,827
683
5,680
13,540
16,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Zairiff
Chernobog
12
0 / 5 / 2
6,745
675
2,162
8,792
4,050
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 1
7,634
763
11,096
12,678
6,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
5 / 1 / 16
8,795
880
14,315
11,962
6,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
 
Hachiman
15
8 / 1 / 13
8,726
873
14,613
11,661
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Grimaptor
King Arthur
14
2 / 1 / 21
8,089
809
10,106
14,123
11,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Sour420
Scylla
16
8 / 0 / 9
9,095
910
9,135
4,860
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Zaex
Khepri
14
1 / 0 / 19
8,300
830
5,304
11,616
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
102
3
Kills
24
24
Deaths
3
8
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
1
0.08
W
Lancelot
 
Lancelot
5
1
16
13
W
Hachiman
 
Hachiman
8
1
13
14.5
W
King Arthur
Grimaptor
King Arthur
2
1
21
12.5
L
Morgan Le Fay
I-JustWar-I
Morgan Le Fay
0
3
3
0.5
W
Scylla
Sour420
Scylla
8
0
9
12.5
L
Cerberus
Wittergreen
Cerberus
1
4
1
0.38
W
Khepri
Zaex
Khepri
1
0
19
10.5
L
Chernobog
Zairiff
Chernobog
0
5
2
0.2
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
53,473
61,614
Taken
54,222
41,848
Mitigated
41,816
7,809
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,929
600
0
2,568
16,441
10,198
313
2,796
13,499
0
16,922
W
Lancelot
 
Lancelot
14,315
2,516
0
2,403
11,962
6,976
84
4,863
7,099
0
28,505
W
Hachiman
 
Hachiman
14,613
9,011
0
3,306
11,661
5,862
3,073
3,978
7,683
0
32,364
W
King Arthur
Grimaptor
King Arthur
10,106
1,406
620
1,265
14,123
11,943
227
6,067
8,056
0
21,631
L
Morgan Le Fay
I-JustWar-I
Morgan Le Fay
13,804
740
0
1,742
10,163
4,805
0
1,936
8,203
37,326
0
W
Scylla
Sour420
Scylla
9,135
866
303
726
4,860
2,323
864
1,635
3,225
34,107
0
L
Cerberus
Wittergreen
Cerberus
5,680
180
0
2,096
13,540
16,276
0
3,926
9,478
9,315
0
W
Khepri
Zaex
Khepri
5,304
136
247
1,523
11,616
14,712
0
2,941
8,675
12,982
0
L
Chernobog
Zairiff
Chernobog
2,162
1,342
0
664
8,792
4,050
0
2,825
5,918
0
13,377
L
11,096
1,313
0
739
12,678
6,519
0
2,535
10,077
0
25,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
43,005
148
Minions Killed
188
0
Camps Cleared
0
950,124
Distance Traveled
1,172,753
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,604
660
33
3
0
197,211
0
W
Lancelot
8,795
880
40
4
0
265,943
0
W
Hachiman
8,726
873
43
4
0
205,178
0
W
King Arthur
8,089
809
23
2
0
242,634
0
L
Morgan Le Fay
7,049
705
46
5
0
201,234
3
W
Scylla
9,095
910
70
7
0
230,459
1
L
Cerberus
6,827
683
10
1
0
207,150
0
W
Khepri
8,300
830
12
1
0
228,539
0
L
Chernobog
6,745
675
22
2
0
142,518
0
L
Lancelot
7,634
763
37
4
0
202,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role