Player Matchup

Tiamat
Tiamat
Salt-MK1
Tiamat
Level 160
God Stats
2W - 3L
1,305 SR
Queue Stats
224W - 201L
1,614 Elo+
Party 1
Xbalanque
Xbalanque
Walykoh
Xbalanque
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,590 Elo+
Party 1
Xing Tian
Xing Tian
c010n31
Xing Tian
Level 144
God Stats
2W - 0L
1,764 SR
Queue Stats
81W - 53L
1,673 Elo+
Party 1
Thanatos
Thanatos
deathb4retreat
Thanatos
Level 154
God Stats
3W - 0L
1,898 SR
Queue Stats
155W - 92L
1,704 Elo+
Party 1
Sobek
Sobek
ÐCavenger
Sobek
Level 127
God Stats
5W - 1L
1,653 SR
Queue Stats
255W - 140L
1,770 Elo+
Party 1
Team Averages
Level 121
1,624 SR
1,670 Elo+

VS

Team Averages
Level 46
1,464 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Evelux
Gilgamesh
Level 122
God Stats
0W - 1L
1,634 SR
Queue Stats
19W - 25L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Splitsplatter
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,433 Elo+
Solo
Ne Zha
Ne Zha
Stonedwolf74038
Ne Zha
Level 26
God Stats
0W - 3L
1,185 SR
Queue Stats
100W - 111L
1,453 Elo+
Party 2
Hachiman
Hachiman
Xerephes32
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,216 Elo+
Solo
Hou Yi
Hou Yi
whatisthatnose
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Salt-MK1
Tiamat
15
4 / 1 / 13
9,070
825
13,194
8,418
7,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Walykoh
Xbalanque
15
2 / 1 / 15
9,009
819
13,375
9,200
4,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
c010n31
Xing Tian
15
2 / 0 / 16
9,338
849
7,239
15,283
17,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
15
9 / 2 / 10
9,571
870
14,186
13,605
13,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
16
6 / 3 / 14
9,308
846
13,685
17,162
27,479
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Evelux
Gilgamesh
14
3 / 2 / 3
8,851
805
7,169
14,362
14,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Splitsplatter
Danzaburou
13
0 / 5 / 5
7,476
680
8,154
12,505
5,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 4
8,037
731
10,176
16,251
8,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Xerephes32
Hachiman
13
0 / 4 / 5
7,007
637
7,313
11,281
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 4
8,105
737
13,981
14,574
7,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
23
Kills
7
7
Deaths
23
68
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Evelux
Gilgamesh
3
2
3
2.25
W
Tiamat
Salt-MK1
Tiamat
4
1
13
10.5
L
Danzaburou
Splitsplatter
Danzaburou
0
5
5
0.5
L
2
8
4
0.5
W
Xbalanque
Walykoh
Xbalanque
2
1
15
9.5
L
Hachiman
Xerephes32
Hachiman
0
4
5
0.63
W
Xing Tian
c010n31
Xing Tian
2
0
16
10
W
Thanatos
9
2
10
7
L
2
4
4
1
W
Sobek
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,679
Damage
46,793
63,668
Taken
68,973
69,812
Mitigated
41,982
26,627
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Evelux
Gilgamesh
7,169
1,254
1,993
2,027
14,362
14,984
0
5,936
8,426
0
13,810
W
Tiamat
Salt-MK1
Tiamat
13,194
1,027
177
2,150
8,418
7,432
2,272
0
8,418
28,030
0
L
Danzaburou
Splitsplatter
Danzaburou
8,154
2,973
0
2,140
12,505
5,979
0
6,624
5,881
0
18,509
L
10,176
896
813
2,823
16,251
8,051
0
7,817
8,434
0
18,743
W
Xbalanque
Walykoh
Xbalanque
13,375
4,979
1,568
2,157
9,200
4,647
3,022
0
9,200
0
26,221
L
Hachiman
Xerephes32
Hachiman
7,313
4,828
0
1,202
11,281
5,356
0
5,821
5,460
0
13,772
W
Xing Tian
c010n31
Xing Tian
7,239
762
3,540
3,633
15,283
17,110
299
0
15,283
13,943
0
W
Thanatos
14,186
3,881
1,021
7,305
13,605
13,144
1,010
0
13,605
0
18,831
L
13,981
8,066
715
3,229
14,574
7,612
0
7,920
6,654
0
25,173
W
Sobek
13,685
1,304
541
4,535
17,162
27,479
885
0
17,162
21,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
39,476
111
Minions Killed
98
0
Camps Cleared
0
1,096,152
Distance Traveled
990,484
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,851
805
16
1
0
233,703
2
W
Tiamat
9,070
825
42
4
0
184,397
5
L
Danzaburou
7,476
680
20
2
0
180,923
0
L
Ne Zha
8,037
731
12
1
0
213,753
6
W
Xbalanque
9,009
819
37
3
0
206,785
1
L
Hachiman
7,007
637
19
2
0
180,333
0
W
Xing Tian
9,338
849
7
1
0
249,668
5
W
Thanatos
9,571
870
13
1
0
235,707
1
L
Hou Yi
8,105
737
31
3
0
181,772
1
W
Sobek
9,308
846
12
1
0
219,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role