Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
FatalNinjaCo
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,413 Elo+
Party 2
Apollo
Apollo
Hellsin1545
Apollo
Level 112
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 70L
1,494 Elo+
Solo
He Bo
He Bo
Mysticward
He Bo
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 125L
1,421 Elo+
Party 2
Hades
Hades
drugman9
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,543 Elo+
Party 1
Team Averages
Level 103
1,543 SR
1,474 Elo+

VS

Team Averages
Level 115
1,530 SR
1,457 Elo+
Khepri
Khepri
BoodeWarrior
Khepri
Level 120
God Stats
2W - 1L
1,701 SR
Queue Stats
264W - 268L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
GUERILLATAR
Danzaburou
Level 105
God Stats
3W - 3L
1,269 SR
Queue Stats
221W - 235L
1,471 Elo+
Party 3
Fenrir
Fenrir
TheAldo64
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 276L
1,441 Elo+
Party 3
Zeus
Zeus
TrashBoat42O362
Zeus
Level 104
God Stats
2W - 0L
1,707 SR
Queue Stats
70W - 64L
1,455 Elo+
Party 3
Izanami
Izanami
TwinPanda13
Izanami
Level 123
God Stats
20W - 17L
1,472 SR
Queue Stats
314W - 326L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
13 / 4 / 6
12,793
853
21,091
15,960
8,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
0 / 8 / 7
8,907
594
8,262
13,747
5,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
18
3 / 6 / 10
10,497
700
12,376
13,556
6,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
17
4 / 6 / 5
10,069
671
12,628
12,241
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
drugman9
Hades
16
1 / 10 / 10
9,595
640
12,090
20,901
16,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
4 / 3 / 22
11,561
771
6,980
26,395
26,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GUERILLATAR
Danzaburou
19
7 / 4 / 18
12,109
807
14,691
13,252
7,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
TheAldo64
Fenrir
18
6 / 5 / 19
11,771
785
9,591
22,368
14,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
9 / 5 / 12
12,017
801
18,746
11,613
5,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TwinPanda13
Izanami
20
8 / 4 / 18
13,170
878
16,989
13,094
6,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
123
21
Kills
34
34
Deaths
21
38
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
13
4
6
4
W
Khepri
4
3
22
5
L
Merlin
0
8
7
0.44
W
Danzaburou
GUERILLATAR
Danzaburou
7
4
18
4
L
Apollo
3
6
10
1.33
L
He Bo
4
6
5
1.08
W
Fenrir
TheAldo64
Fenrir
6
5
19
3.1
W
9
5
12
3
W
Izanami
TwinPanda13
Izanami
8
4
18
4.25
L
Hades
drugman9
Hades
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,447
Damage
66,997
76,405
Taken
86,722
42,149
Mitigated
60,445
15,602
Healing
33,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
21,091
15,096
358
6,255
15,960
8,418
534
5,350
10,610
0
21,883
W
Khepri
6,980
515
4,653
9,526
26,395
26,973
297
7,283
17,815
11,553
0
L
Merlin
8,262
507
278
1,224
13,747
5,805
315
4,034
9,713
22,154
0
W
Danzaburou
GUERILLATAR
Danzaburou
14,691
4,565
2,119
3,040
13,252
7,236
4,097
7,021
5,691
0
34,298
L
Apollo
12,376
4,017
799
1,120
13,556
6,343
232
5,358
8,198
0
25,937
L
He Bo
12,628
734
399
1,114
12,241
5,243
387
2,836
9,405
24,449
0
W
Fenrir
TheAldo64
Fenrir
9,591
2,578
3,327
6,841
22,368
14,187
1,064
8,677
13,226
0
12,721
W
18,746
1,088
336
530
11,613
5,580
1,022
3,261
7,152
42,322
0
W
Izanami
TwinPanda13
Izanami
16,989
12,285
841
2,174
13,094
6,469
2,146
6,738
5,643
0
47,379
L
Hades
drugman9
Hades
12,090
636
683
3,372
20,901
16,340
257
8,148
12,753
25,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,861
Gold Earned
60,628
144
Minions Killed
174
0
Camps Cleared
0
1,258,402
Distance Traveled
1,300,074
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,793
853
24
2
0
312,113
3
W
Khepri
11,561
771
14
1
0
263,150
0
L
Merlin
8,907
594
33
2
0
226,049
0
W
Danzaburou
12,109
807
42
3
0
271,876
2
L
Apollo
10,497
700
37
2
0
249,491
3
L
He Bo
10,069
671
19
1
0
264,611
0
W
Fenrir
11,771
785
4
0
0
279,435
0
W
Zeus
12,017
801
56
4
0
231,583
0
W
Izanami
13,170
878
58
4
0
254,030
0
L
Hades
9,595
640
31
2
0
206,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role