Player Matchup

Fenrir
Fenrir
GennerLee
Fenrir
Level 30
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Freya
Freya
XLazerReaper
Freya
Level 109
God Stats
2W - 4L
1,551 SR
Queue Stats
51W - 81L
1,371 Elo+
Party 2
Horus
Horus
deleted4
Horus
Level 98
God Stats
0W - 1L
1,659 SR
Queue Stats
21W - 35L
1,341 Elo+
Party 2
Team Averages
Level 79
1,498 SR
1,404 Elo+

VS

Team Averages
Level 103
1,553 SR
1,276 Elo+
Atlas
Atlas
Aidpool
Atlas
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 207L
1,224 Elo+
Solo
Nu Wa
Nu Wa
Ceptionis
Nu Wa
Level 11
God Stats
4W - 2L
1,469 SR
Queue Stats
33W - 91L
1,288 Elo+
Party 1
Artemis
Artemis
ЯΔШR
Artemis
Level 155
God Stats
2W - 0L
1,691 SR
Queue Stats
84W - 92L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GennerLee
Fenrir
13
1 / 4 / 2
9,980
587
11,687
21,411
21,708
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 4 / 1
10,355
609
18,635
25,749
11,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
deleted4
Horus
15
1 / 3 / 0
10,019
589
7,107
20,689
19,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aidpool
Atlas
17
4 / 0 / 7
12,798
753
15,306
20,593
22,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Ceptionis
Nu Wa
16
1 / 3 / 9
10,877
640
10,923
8,524
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ЯΔШR
Artemis
18
6 / 0 / 5
12,351
727
30,543
15,906
7,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
11
11
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aidpool
Atlas
4
0
7
7.5
W
Nu Wa
Ceptionis
Nu Wa
1
3
9
1.83
L
Fenrir
GennerLee
Fenrir
1
4
2
0.5
L
1
4
1
0.38
L
Horus
deleted4
Horus
1
3
0
0.33
W
Artemis
ЯΔШR
Artemis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,429
Damage
56,772
67,849
Taken
45,023
52,964
Mitigated
34,485
21,532
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aidpool
Atlas
15,306
3,918
581
3,833
20,593
22,944
0
9,337
10,537
37,855
0
W
Nu Wa
Ceptionis
Nu Wa
10,923
4,071
0
0
8,524
3,709
552
3,298
5,198
24,366
0
L
Fenrir
GennerLee
Fenrir
11,687
2,088
0
1,002
21,411
21,708
0
5,773
15,404
0
29,151
L
18,635
5,100
0
14,406
25,749
11,548
0
11,265
14,100
66,492
0
L
Horus
deleted4
Horus
7,107
2,575
1,127
4,997
20,689
19,708
0
8,824
11,603
0
26,587
W
Artemis
ЯΔШR
Artemis
30,543
21,749
0
10,261
15,906
7,832
2,249
6,327
9,412
0
77,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
36,026
165
Minions Killed
187
7
Camps Cleared
7
900,749
Distance Traveled
938,402
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,798
753
45
3
0
354,036
7
W
Nu Wa
10,877
640
31
2
0
290,721
2
L
Fenrir
9,980
587
24
1
3
299,232
7
L
Freya
10,355
609
107
6
2
291,499
1
L
Horus
10,019
589
34
2
2
310,018
3
W
Artemis
12,351
727
111
7
7
293,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role