Player Matchup

Chaac
Chaac
Mr Danky Rolls
Chaac
Level 122
God Stats
4W - 15L
1,315 SR
Queue Stats
68W - 83L
1,452 Elo+
Party 2
Chang'e
Chang'e
Rionidas3
Chang'e
Level 121
God Stats
7W - 17L
1,318 SR
Queue Stats
70W - 86L
1,453 Elo+
Party 2
Lancelot
Lancelot
ford_fairlane0
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,395 Elo+
Solo
Team Averages
Level 116
1,378 SR
1,433 Elo+

VS

Team Averages
Level 130
1,429 SR
1,476 Elo+
Lancelot
Lancelot
Cee-Jay519
Lancelot
Level 142
God Stats
10W - 9L
1,203 SR
Queue Stats
214W - 177L
1,473 Elo+
Party 1
Merlin
Merlin
FluX_KmS
Merlin
Level 90
God Stats
10W - 3L
1,631 SR
Queue Stats
175W - 116L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
ill Anomaly
Ne Zha
Level 159
God Stats
36W - 40L
1,452 SR
Queue Stats
593W - 697L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,451
645
4,366
12,960
8,600
Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Rionidas3
Chang'e
10
1 / 5 / 1
6,874
687
2,078
10,774
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
11
1 / 4 / 1
7,013
701
3,172
10,708
5,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cee-Jay519
Lancelot
12
3 / 1 / 3
7,456
746
9,158
7,364
6,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
FluX_KmS
Merlin
15
3 / 0 / 8
8,696
870
15,494
3,409
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
11
6 / 1 / 3
8,075
808
4,781
6,606
2,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
12
12
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Cee-Jay519
Lancelot
3
1
3
4.5
W
Merlin
FluX_KmS
Merlin
3
0
8
7
L
0
3
2
0.33
L
Chang'e
Rionidas3
Chang'e
1
5
1
0.3
L
Lancelot
1
4
1
0.38
W
Ne Zha
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,616
Damage
29,433
34,442
Taken
17,379
18,109
Mitigated
10,378
12,161
Healing
2,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Cee-Jay519
Lancelot
9,158
2,422
0
490
7,364
6,220
512
2,113
5,251
0
26,954
W
Merlin
FluX_KmS
Merlin
15,494
1,553
0
713
3,409
1,418
548
74
3,335
49,502
0
L
4,366
649
0
2,986
12,960
8,600
0
6,430
6,530
0
21,850
L
Chang'e
Rionidas3
Chang'e
2,078
585
3,449
3,938
10,774
4,316
0
4,473
6,301
9,076
0
L
Lancelot
3,172
1,218
553
1,235
10,708
5,193
0
4,691
6,017
0
14,556
W
Ne Zha
4,781
225
0
1,013
6,606
2,740
435
527
6,079
0
13,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,338
Gold Earned
24,227
86
Minions Killed
139
1
Camps Cleared
8
556,735
Distance Traveled
554,315
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,456
746
42
4
5
204,570
3
W
Merlin
8,696
870
85
9
1
187,555
1
L
Chaac
6,451
645
33
3
0
192,952
3
L
Chang'e
6,874
687
21
2
0
155,839
2
L
Lancelot
7,013
701
32
3
1
207,944
2
W
Ne Zha
8,075
808
12
1
2
162,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role