Player Matchup

Medusa
Medusa
BlackmambaAttk
Medusa
Level 87
God Stats
8W - 6L
1,541 SR
Queue Stats
213W - 291L
1,374 Elo+
Party 1
Lancelot
Lancelot
BusyManning04
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
CodeLeoignus
Gilgamesh
Level 67
God Stats
42W - 27L
1,670 SR
Queue Stats
200W - 189L
1,513 Elo+
Party 2
Khepri
Khepri
DrxKILLxJOY
Khepri
Level 123
God Stats
11W - 13L
1,631 SR
Queue Stats
269W - 290L
1,495 Elo+
Party 1
Scylla
Scylla
N7 Janely
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 159L
1,470 Elo+
Party 2
Team Averages
Level 66
1,568 SR
1,460 Elo+

VS

Team Averages
Level 90
1,654 SR
1,559 Elo+
Loki
Loki
Cisxp
Loki
Level 68
God Stats
13W - 5L
1,733 SR
Queue Stats
364W - 325L
1,645 Elo+
Party 3
Jormungandr
Jormungandr
Decidious467
Jormungandr
Level 78
God Stats
14W - 5L
1,568 SR
Queue Stats
103W - 97L
1,372 Elo+
Solo
Neith
Neith
Firemaidn
Neith
Level 47
God Stats
13W - 7L
1,607 SR
Queue Stats
322W - 221L
1,546 Elo+
Party 3
Eset
Eset
Jewellykins
Eset
Level 148
God Stats
5W - 0L
1,805 SR
Queue Stats
99W - 59L
1,640 Elo+
Party 3
Tyr
Tyr
Mental-Catalyst
Tyr
Level 108
God Stats
10W - 7L
1,558 SR
Queue Stats
249W - 137L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,051
405
2,966
6,396
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
BusyManning04
Lancelot
6
0 / 5 / 0
4,182
418
2,136
8,868
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
CodeLeoignus
Gilgamesh
8
0 / 1 / 0
4,546
455
1,168
7,057
4,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
6
0 / 3 / 0
4,268
427
1,592
8,169
3,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
N7 Janely
Scylla
8
0 / 0 / 0
4,218
422
173
4,115
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cisxp
Loki
10
3 / 0 / 8
6,145
615
4,441
4,449
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Decidious467
Jormungandr
8
1 / 0 / 5
5,433
543
2,761
7,025
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Firemaidn
Neith
10
3 / 0 / 4
5,760
576
6,582
3,646
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 4
6,228
623
5,284
2,138
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

11
2 / 0 / 0
6,551
655
4,319
5,242
3,534
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Lancelot
BusyManning04
Lancelot
0
5
0
0
W
Loki
Cisxp
Loki
3
0
8
7
L
Gilgamesh
CodeLeoignus
Gilgamesh
0
1
0
0
W
Jormungandr
Decidious467
Jormungandr
1
0
5
3.5
L
Khepri
0
3
0
0
W
Neith
Firemaidn
Neith
3
0
4
5
W
4
0
4
6
W
2
0
0
2
L
Scylla
N7 Janely
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,035
Damage
23,387
34,605
Taken
22,500
14,297
Mitigated
11,534
7,698
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,966
1,418
0
515
6,396
1,842
0
1,081
5,315
0
20,333
L
Lancelot
BusyManning04
Lancelot
2,136
733
0
1,897
8,868
2,981
0
2,254
6,614
0
17,505
W
Loki
Cisxp
Loki
4,441
1,683
0
3,468
4,449
1,401
0
185
4,264
0
36,599
L
Gilgamesh
CodeLeoignus
Gilgamesh
1,168
178
125
1,162
7,057
4,446
0
0
7,057
0
20,846
W
Jormungandr
Decidious467
Jormungandr
2,761
721
0
2,186
7,025
4,337
147
839
6,186
23,442
0
L
Khepri
1,592
258
1,241
1,750
8,169
3,910
0
3,464
4,705
9,555
0
W
Neith
Firemaidn
Neith
6,582
2,887
0
1,726
3,646
1,551
378
615
3,031
0
38,450
W
5,284
749
506
343
2,138
711
930
126
2,012
39,215
0
W
4,319
600
0
2,613
5,242
3,534
0
0
5,242
0
46,063
L
Scylla
N7 Janely
Scylla
173
173
0
1,008
4,115
1,118
0
1,246
2,869
14,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,265
Gold Earned
30,117
140
Minions Killed
348
0
Camps Cleared
0
865,239
Distance Traveled
957,036
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,051
405
32
3
0
164,097
1
L
Lancelot
4,182
418
39
4
0
200,844
1
W
Loki
6,145
615
81
8
0
230,492
1
L
Gilgamesh
4,546
455
31
3
0
159,553
2
W
Jormungandr
5,433
543
36
4
0
176,287
6
L
Khepri
4,268
427
16
2
0
180,647
4
W
Neith
5,760
576
67
7
0
170,432
0
W
Eset
6,228
623
62
6
0
191,767
0
W
Tyr
6,551
655
102
10
0
188,058
3
L
Scylla
4,218
422
22
2
0
160,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role