Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ACEOFSPADES16
Baron Samedi
Level 57
God Stats
1W - 0L
1,767 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 1
Mulan
Mulan
OVERONX1
Mulan
Level 160
God Stats
4W - 2L
1,550 SR
Queue Stats
172W - 174L
1,510 Elo+
Solo
Team Averages
Level 115
1,563 SR
1,500 Elo+

VS

Team Averages
Level 93
1,470 SR
1,506 Elo+
Lancelot
Lancelot
ISweatMilk
Lancelot
Level 139
God Stats
26W - 19L
1,588 SR
Queue Stats
217W - 213L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
KarlFranz016
Sun Wukong
Level 54
God Stats
2W - 4L
1,300 SR
Queue Stats
103W - 88L
1,291 Elo+
Solo
Hou Yi
Hou Yi
SillyLittleGuy
Hou Yi
Level 78
God Stats
5W - 9L
1,391 SR
Queue Stats
283W - 258L
1,569 Elo+
Party 2
Atlas
Atlas
SussyBacchus
Atlas
Level 68
God Stats
3W - 2L
1,779 SR
Queue Stats
162W - 126L
1,565 Elo+
Party 2
Chang'e
Chang'e
YuHuangForThat
Chang'e
Level 124
God Stats
0W - 2L
1,293 SR
Queue Stats
262W - 230L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
6 / 0 / 4
6,606
661
6,921
9,241
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
 
Anubis
10
2 / 3 / 3
5,762
576
4,879
8,435
4,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
 
Achilles
10
5 / 1 / 0
5,357
536
6,279
6,384
4,276
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ACEOFSPADES16
Baron Samedi
10
0 / 1 / 5
5,506
551
4,529
3,709
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
OVERONX1
Mulan
10
1 / 0 / 1
5,420
542
8,379
8,887
4,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ISweatMilk
Lancelot
8
3 / 4 / 1
5,433
543
5,862
8,522
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
KarlFranz016
Sun Wukong
9
0 / 1 / 0
5,524
552
5,404
10,716
5,890
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,147
515
2,214
6,318
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 3 / 0
4,704
470
2,950
10,080
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 2
5,004
500
2,740
6,352
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
4
5
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
4
8
W
Anubis
 
Anubis
2
3
3
1.17
W
Achilles
 
Achilles
5
1
0
5
W
Baron Samedi
ACEOFSPADES16
Baron Samedi
0
1
5
2.5
L
Lancelot
ISweatMilk
Lancelot
3
4
1
0.88
L
Sun Wukong
KarlFranz016
Sun Wukong
0
1
0
0
W
Mulan
OVERONX1
Mulan
1
0
1
1.5
L
0
2
2
0.5
L
1
3
0
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
19,170
36,656
Taken
41,988
19,359
Mitigated
17,835
16,496
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,921
3,513
0
4,651
9,241
4,091
0
668
8,573
0
43,775
W
Anubis
 
Anubis
4,879
489
0
4,830
8,435
4,228
545
3,190
5,245
38,397
0
W
Achilles
 
Achilles
6,279
1,167
0
212
6,384
4,276
884
690
5,694
0
23,499
W
Baron Samedi
ACEOFSPADES16
Baron Samedi
4,529
458
434
1,878
3,709
2,566
439
1,142
2,567
33,608
0
L
Lancelot
ISweatMilk
Lancelot
5,862
1,250
0
2,998
8,522
3,035
0
1,655
6,867
0
27,383
L
Sun Wukong
KarlFranz016
Sun Wukong
5,404
1,498
0
3,560
10,716
5,890
0
0
10,716
0
38,532
W
Mulan
OVERONX1
Mulan
8,379
2,122
0
4,491
8,887
4,198
0
147
8,740
0
37,713
L
2,214
831
0
1,068
6,318
2,009
0
1,372
4,946
0
33,319
L
2,950
1,137
0
1,337
10,080
5,207
0
3,926
6,154
11,574
0
L
2,740
535
177
1,360
6,352
1,694
0
2,455
3,897
27,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
25,812
292
Minions Killed
243
0
Camps Cleared
0
949,687
Distance Traveled
986,860
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,606
661
72
7
0
217,943
5
W
Anubis
5,762
576
70
7
0
167,108
3
W
Achilles
5,357
536
35
4
0
197,823
2
W
Baron Samedi
5,506
551
55
6
0
174,253
2
L
Lancelot
5,433
543
55
6
0
220,824
1
L
Sun Wukong
5,524
552
75
8
0
193,139
4
W
Mulan
5,420
542
60
6
0
192,560
4
L
Hou Yi
5,147
515
59
6
0
184,978
1
L
Atlas
4,704
470
14
1
0
183,152
0
L
Chang'e
5,004
500
40
4
0
204,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role