Player Matchup

Thor
Thor
KingShadyy
Thor
Level 160
God Stats
3W - 1L
1,233 SR
Queue Stats
100W - 88L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
Mattapood
Nu Wa
Level 84
God Stats
4W - 3L
1,637 SR
Queue Stats
37W - 32L
1,484 Elo+
Solo
Odin
Odin
Relsean
Odin
Level 37
God Stats
3W - 2L
1,314 SR
Queue Stats
42W - 50L
1,598 Elo+
Party 1
Team Averages
Level 94
1,395 SR
1,545 Elo+

VS

Team Averages
Level 98
1,582 SR
1,452 Elo+
Cernunnos
Cernunnos
CatFaceMeow
Cernunnos
Level 64
God Stats
3W - 1L
1,663 SR
Queue Stats
4W - 17L
1,272 Elo+
Solo
Cerberus
Cerberus
Nephilim2575
Cerberus
Level 103
God Stats
0W - 1L
1,707 SR
Queue Stats
99W - 129L
1,536 Elo+
Party 2
Lancelot
Lancelot
Tws7 Yachty
Lancelot
Level 126
God Stats
0W - 2L
1,377 SR
Queue Stats
88W - 111L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 12
17,253
719
35,841
30,814
19,451
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Mattapood
Nu Wa
20
4 / 4 / 12
16,107
671
25,406
16,213
6,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Relsean
Odin
20
10 / 2 / 14
17,929
747
20,914
28,833
34,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CatFaceMeow
Cernunnos
18
1 / 10 / 5
14,315
596
14,735
26,025
8,649
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Nephilim2575
Cerberus
19
3 / 7 / 3
15,683
653
22,038
37,468
55,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Tws7 Yachty
Lancelot
20
4 / 10 / 2
15,245
635
24,460
30,200
11,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
27
Kills
8
9
Deaths
27
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CatFaceMeow
Cernunnos
1
10
5
0.35
W
13
3
12
6.33
W
Nu Wa
Mattapood
Nu Wa
4
4
12
2.5
L
Cerberus
Nephilim2575
Cerberus
3
7
3
0.64
W
Odin
Relsean
Odin
10
2
14
8.5
L
Lancelot
Tws7 Yachty
Lancelot
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,161
Damage
61,233
75,860
Taken
93,693
60,420
Mitigated
75,294
8,383
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CatFaceMeow
Cernunnos
14,735
7,108
0
4,191
26,025
8,649
1,312
7,110
18,567
0
71,156
W
35,841
10,160
0
478
30,814
19,451
1,125
8,950
21,864
0
86,347
W
Nu Wa
Mattapood
Nu Wa
25,406
7,638
494
2,560
16,213
6,465
903
8,515
7,698
79,026
0
L
Cerberus
Nephilim2575
Cerberus
22,038
1,148
0
4,671
37,468
55,425
761
10,309
26,497
53,019
0
W
Odin
Relsean
Odin
20,914
8,890
607
4,244
28,833
34,504
241
5,303
23,530
0
45,801
L
Lancelot
Tws7 Yachty
Lancelot
24,460
2,252
0
7,695
30,200
11,220
1,246
7,922
21,954
0
94,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
45,243
243
Minions Killed
266
10
Camps Cleared
10
1,196,745
Distance Traveled
1,132,516
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,315
596
105
4
3
313,480
2
W
Thor
17,253
719
84
4
4
375,627
3
W
Nu Wa
16,107
671
114
5
5
375,719
3
L
Cerberus
15,683
653
68
3
0
387,526
2
W
Odin
17,929
747
45
2
1
445,399
0
L
Lancelot
15,245
635
93
4
7
431,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role