Player Matchup

Skadi
Skadi
CrybxbyxLucifer
Skadi
Level 43
God Stats
0W - 1L
1,364 SR
Queue Stats
15W - 27L
1,410 Elo+
Party 1
Thanatos
Thanatos
Nuffaded
Thanatos
Level 6
God Stats
1W - 5L
1,362 SR
Queue Stats
3W - 10L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
RIPxZeno
Kukulkan
Level 26
God Stats
49W - 51L
1,415 SR
Queue Stats
322W - 353L
1,402 Elo+
Party 3
Bacchus
Bacchus
cicero61200
Bacchus
Level 62
God Stats
13W - 23L
1,444 SR
Queue Stats
373W - 405L
1,450 Elo+
Party 3
Chang'e
Chang'e
girlygamerrrr
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,384 Elo+
Party 1
Team Averages
Level 30
1,417 SR
1,397 Elo+

VS

Team Averages
Level 61
1,531 SR
1,398 Elo+
Lancelot
Lancelot
DemonSlayer OG
Lancelot
Level 60
God Stats
17W - 24L
1,336 SR
Queue Stats
70W - 85L
1,375 Elo+
Party 2
Ra
Ra
Eyespy
Ra
Level 108
God Stats
8W - 5L
1,869 SR
Queue Stats
343W - 363L
1,489 Elo+
Solo
Xing Tian
Xing Tian
IGhost Train
Xing Tian
Level 45
God Stats
9W - 11L
1,425 SR
Queue Stats
49W - 72L
1,351 Elo+
Party 2
Izanami
Izanami
LostChunin
Izanami
Level 62
God Stats
25W - 21L
1,520 SR
Queue Stats
99W - 116L
1,397 Elo+
Party 2
King Arthur
King Arthur
mynamesjeff2161
King Arthur
Level 29
God Stats
14W - 12L
1,504 SR
Queue Stats
28W - 36L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
13,199
1,015
23,386
17,028
8,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Nuffaded
Thanatos
17
1 / 15 / 2
11,581
891
8,661
28,067
17,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RIPxZeno
Kukulkan
17
3 / 3 / 1
12,185
937
20,796
11,856
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
cicero61200
Bacchus
18
0 / 0 / 7
12,692
976
13,288
23,898
42,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
17
0 / 4 / 4
10,931
841
5,351
8,380
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

45

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
15 / 3 / 9
15,064
1,159
24,972
15,058
8,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
19
2 / 1 / 15
12,706
977
14,947
12,010
9,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
IGhost Train
Xing Tian
19
0 / 1 / 15
11,950
919
6,912
19,535
33,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
LostChunin
Izanami
20
5 / 0 / 16
13,519
1,040
22,470
9,376
5,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
mynamesjeff2161
King Arthur
19
5 / 2 / 12
13,034
1,003
16,629
20,129
21,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
7
Kills
27
27
Deaths
7
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Lancelot
15
3
9
6.5
W
Ra
2
1
15
9.5
W
Xing Tian
IGhost Train
Xing Tian
0
1
15
7.5
W
Izanami
LostChunin
Izanami
5
0
16
13
L
Thanatos
Nuffaded
Thanatos
1
15
2
0.13
L
Kukulkan
RIPxZeno
Kukulkan
3
3
1
1.17
L
Bacchus
cicero61200
Bacchus
0
0
7
3.5
L
Chang'e
0
4
4
0.5
W
King Arthur
mynamesjeff2161
King Arthur
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,482
Damage
85,930
89,229
Taken
76,108
78,770
Mitigated
77,239
12,733
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,386
9,569
0
561
17,028
8,462
0
4,024
13,004
0
65,778
W
Lancelot
24,972
3,340
0
1,298
15,058
8,018
0
5,602
9,380
0
49,007
W
Ra
14,947
1,650
5,938
1,866
12,010
9,053
0
6,027
5,647
38,500
0
W
Xing Tian
IGhost Train
Xing Tian
6,912
978
0
0
19,535
33,743
0
10,217
8,784
15,449
0
W
Izanami
LostChunin
Izanami
22,470
16,819
0
1,954
9,376
5,182
0
4,697
4,521
0
51,190
L
Thanatos
Nuffaded
Thanatos
8,661
1,662
0
4,113
28,067
17,681
0
6,996
21,071
0
24,419
L
Kukulkan
RIPxZeno
Kukulkan
20,796
1,706
0
0
11,856
6,298
0
3,636
8,220
40,489
0
L
Bacchus
cicero61200
Bacchus
13,288
1,540
3,070
3,215
23,898
42,677
0
7,965
15,933
20,163
0
L
Chang'e
5,351
1,054
1,306
468
8,380
3,652
0
2,227
6,153
9,826
0
W
King Arthur
mynamesjeff2161
King Arthur
16,629
958
0
0
20,129
21,243
0
11,354
8,341
6,464
23,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
66,273
213
Minions Killed
250
8
Camps Cleared
10
1,079,908
Distance Traveled
1,271,915
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,199
1,015
105
8
5
219,254
1
W
Lancelot
15,064
1,159
40
3
5
303,563
1
W
Ra
12,706
977
61
5
1
252,560
0
W
Xing Tian
11,950
919
22
2
0
226,702
0
W
Izanami
13,519
1,040
85
7
3
243,183
2
L
Thanatos
11,581
891
28
2
2
234,664
0
L
Kukulkan
12,185
937
55
4
0
243,082
0
L
Bacchus
12,692
976
17
1
1
258,336
2
L
Chang'e
10,931
841
8
1
0
124,572
0
W
King Arthur
13,034
1,003
42
3
1
245,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role