Player Matchup

Lancelot
Lancelot
DevilishAssys
Lancelot
Level 160
God Stats
18W - 6L
1,847 SR
Queue Stats
125W - 29L
1,855 Elo+
Party 2
Kali
Kali
DyNaMIж
Kali
Level 107
God Stats
10W - 3L
1,615 SR
Queue Stats
158W - 46L
1,787 Elo+
Party 2
Sol
Sol
McLxNoisy
Sol
Level 108
God Stats
4W - 0L
1,895 SR
Queue Stats
53W - 9L
1,834 Elo+
Party 2
Team Averages
Level 125
1,786 SR
1,825 Elo+

VS

Team Averages
Level 108
1,526 SR
1,566 Elo+
Ymir
Ymir
Alienare
Ymir
Level 123
God Stats
1W - 3L
1,504 SR
Queue Stats
89W - 64L
1,661 Elo+
Party 1
Janus
Janus
Hardwave
Janus
Level 151
God Stats
2W - 6L
1,253 SR
Queue Stats
169W - 115L
1,646 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sn0wEnergie
Tsukuyomi
Level 49
God Stats
1W - 1L
1,820 SR
Queue Stats
25W - 33L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DevilishAssys
Lancelot
18
11 / 3 / 10
12,305
820
19,837
15,228
6,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
16
8 / 4 / 10
12,142
809
19,360
19,860
8,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 7
10,649
710
14,731
8,433
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 5 / 4
10,570
705
5,906
22,176
27,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Hardwave
Janus
14
5 / 6 / 2
10,253
684
9,467
12,509
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Sn0wEnergie
Tsukuyomi
11
0 / 12 / 6
8,649
577
13,005
23,290
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
23
Kills
8
8
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
5
4
1
W
Lancelot
DevilishAssys
Lancelot
11
3
10
5.33
W
Kali
8
4
10
3.25
L
Janus
Hardwave
Janus
5
6
2
1
W
4
1
7
7.5
L
Tsukuyomi
Sn0wEnergie
Tsukuyomi
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,928
Damage
28,378
43,521
Taken
57,975
18,647
Mitigated
38,080
9,815
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,906
603
0
3,717
22,176
27,686
0
9,330
12,846
14,974
0
W
Lancelot
DevilishAssys
Lancelot
19,837
2,519
0
246
15,228
6,743
37
4,905
9,294
0
43,837
W
Kali
19,360
9,063
0
7,017
19,860
8,711
0
6,287
13,174
0
44,518
L
Janus
Hardwave
Janus
9,467
1,080
0
250
12,509
3,675
0
2,884
9,625
35,193
0
W
14,731
6,545
0
2,552
8,433
3,193
1,647
4,917
3,516
57,624
0
L
Tsukuyomi
Sn0wEnergie
Tsukuyomi
13,005
3,470
0
998
23,290
6,719
0
2,670
20,620
0
27,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
29,472
200
Minions Killed
119
11
Camps Cleared
2
832,254
Distance Traveled
691,909
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,570
705
25
2
0
246,055
5
W
Lancelot
12,305
820
56
4
5
313,906
2
W
Kali
12,142
809
56
4
1
249,384
3
L
Janus
10,253
684
70
5
1
224,544
1
W
Sol
10,649
710
88
6
5
268,964
4
L
Tsukuyomi
8,649
577
24
2
1
221,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role