Player Matchup

Danzaburou
Danzaburou
OGxGrinch
Danzaburou
Level 29
God Stats
46W - 53L
1,507 SR
Queue Stats
69W - 103L
1,425 Elo+
Party 1
Scylla
Scylla
Thomperzz
Scylla
Level 26
God Stats
28W - 37L
1,462 SR
Queue Stats
28W - 44L
1,378 Elo+
Party 1
Yemoja
Yemoja
cheesevase
Yemoja
Level 108
God Stats
0W - 2L
1,098 SR
Queue Stats
173W - 151L
1,447 Elo+
Party 2
Bellona
Bellona
ry_rymarshall2
Bellona
Level 41
God Stats
7W - 11L
1,445 SR
Queue Stats
78W - 102L
1,367 Elo+
Party 2
Discordia
Discordia
shabobala
Discordia
Level 49
God Stats
3W - 5L
1,397 SR
Queue Stats
21W - 35L
1,360 Elo+
Party 2
Team Averages
Level 51
1,382 SR
1,395 Elo+

VS

Team Averages
Level 89
1,574 SR
1,547 Elo+
Skadi
Skadi
Hentaiking6969
Skadi
Level 24
God Stats
2W - 0L
1,667 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 3
Mulan
Mulan
Mannon90
Mulan
Level 98
God Stats
2W - 5L
1,651 SR
Queue Stats
194W - 156L
1,615 Elo+
Party 3
Baba Yaga
Baba Yaga
Spankalicious17
Baba Yaga
Level 67
God Stats
6W - 4L
1,456 SR
Queue Stats
267W - 302L
1,424 Elo+
Solo
Ymir
Ymir
TheFishiestFlop
Ymir
Level 129
God Stats
8W - 2L
1,597 SR
Queue Stats
234W - 186L
1,620 Elo+
Party 3
Lancelot
Lancelot
Tussalrock
Lancelot
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 132L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OGxGrinch
Danzaburou
17
3 / 8 / 2
10,215
730
8,881
21,474
10,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Thomperzz
Scylla
16
2 / 6 / 3
9,565
683
7,518
10,023
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
cheesevase
Yemoja
16
3 / 1 / 4
9,778
698
9,254
19,804
25,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 1 / 4
8,851
632
6,499
14,570
14,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
shabobala
Discordia
16
0 / 4 / 6
9,020
644
8,805
11,086
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,335
595
5,180
10,461
4,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Mannon90
Mulan
19
7 / 1 / 9
10,968
783
16,864
16,542
20,376
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Spankalicious17
Baba Yaga
16
0 / 2 / 7
9,529
681
8,625
7,890
3,665
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 8
10,037
717
13,133
17,404
22,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Tussalrock
Lancelot
19
11 / 2 / 5
11,854
847
21,679
14,929
8,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
10
Kills
20
20
Deaths
10
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
Mulan
Mannon90
Mulan
7
1
9
11.5
L
Danzaburou
OGxGrinch
Danzaburou
3
8
2
0.5
W
Baba Yaga
Spankalicious17
Baba Yaga
0
2
7
1.75
W
2
1
8
6
L
Scylla
Thomperzz
Scylla
2
6
3
0.58
W
Lancelot
Tussalrock
Lancelot
11
2
5
6.75
L
Yemoja
cheesevase
Yemoja
3
1
4
5
L
2
1
4
4
L
Discordia
shabobala
Discordia
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
65,481
76,957
Taken
67,226
59,315
Mitigated
59,942
19,649
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,180
2,559
0
0
10,461
4,992
456
4,993
5,132
0
13,965
W
Mulan
Mannon90
Mulan
16,864
2,513
0
3,589
16,542
20,376
247
4,831
11,285
0
41,329
L
Danzaburou
OGxGrinch
Danzaburou
8,881
4,016
0
3,754
21,474
10,494
495
3,485
16,789
0
45,531
W
Baba Yaga
Spankalicious17
Baba Yaga
8,625
723
0
1,597
7,890
3,665
1,287
3,196
4,428
45,114
0
W
13,133
2,910
540
1,540
17,404
22,460
165
7,542
9,287
31,485
0
L
Scylla
Thomperzz
Scylla
7,518
422
0
0
10,023
4,223
1,686
3,663
6,360
28,382
0
W
Lancelot
Tussalrock
Lancelot
21,679
3,627
0
125
14,929
8,449
447
3,340
11,517
0
48,326
L
Yemoja
cheesevase
Yemoja
9,254
2,914
6,452
5,139
19,804
25,339
0
6,434
13,370
21,728
0
L
6,499
1,566
775
2,150
14,570
14,226
310
5,131
9,439
0
14,434
L
Discordia
shabobala
Discordia
8,805
721
640
739
11,086
5,033
315
3,045
8,041
27,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,429
Gold Earned
50,723
220
Minions Killed
249
0
Camps Cleared
0
1,271,532
Distance Traveled
1,369,423
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,335
595
22
2
0
232,993
0
W
Mulan
10,968
783
59
4
0
299,783
0
L
Danzaburou
10,215
730
60
4
0
240,180
1
W
Baba Yaga
9,529
681
66
5
0
222,215
0
W
Ymir
10,037
717
35
3
0
286,384
0
L
Scylla
9,565
683
56
4
0
242,355
3
W
Lancelot
11,854
847
67
5
0
328,048
2
L
Yemoja
9,778
698
20
1
0
266,206
2
L
Bellona
8,851
632
27
2
0
261,719
1
L
Discordia
9,020
644
57
4
0
261,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role