Player Matchup

Lancelot
Lancelot
LuckyLoric92
Lancelot
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 172L
1,355 Elo+
Party 3
Ganesha
Ganesha
Nightnubs
Ganesha
Level 83
God Stats
16W - 18L
1,602 SR
Queue Stats
163W - 209L
1,349 Elo+
Party 3
Nemesis
Nemesis
Scyfurt
Nemesis
Level 107
God Stats
10W - 13L
1,579 SR
Queue Stats
261W - 330L
1,360 Elo+
Party 3
Freya
Freya
SonicMondragon
Freya
Level 120
God Stats
3W - 7L
1,339 SR
Queue Stats
273W - 342L
1,348 Elo+
Party 3
Chiron
Chiron
TehDragunSlayer
Chiron
Level 76
God Stats
4W - 13L
1,213 SR
Queue Stats
44W - 64L
1,360 Elo+
Party 3
Team Averages
Level 95
1,447 SR
1,354 Elo+

VS

Team Averages
Level 127
1,454 SR
1,462 Elo+
King Arthur
King Arthur
Civ90-VCG
King Arthur
Level 123
God Stats
3W - 7L
1,179 SR
Queue Stats
189W - 191L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
SciFiPolarBear
Baron Samedi
Level 140
God Stats
4W - 2L
1,320 SR
Queue Stats
29W - 23L
1,353 Elo+
Party 1
Lancelot
Lancelot
SciFiToxiccrow
Lancelot
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 48L
1,509 Elo+
Party 1
Persephone
Persephone
Stallionzsparta
Persephone
Level 158
God Stats
9W - 9L
1,521 SR
Queue Stats
119W - 94L
1,541 Elo+
Solo
Chernobog
Chernobog
ZoomieSaiko
Chernobog
Level 67
God Stats
1W - 2L
1,752 SR
Queue Stats
41W - 45L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LuckyLoric92
Lancelot
15
3 / 11 / 2
9,927
451
11,758
24,653
14,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Nightnubs
Ganesha
14
0 / 4 / 6
9,358
425
9,157
22,069
28,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Scyfurt
Nemesis
17
4 / 6 / 3
11,019
501
11,727
22,036
10,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 4
10,655
484
15,115
19,163
9,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 2
11,275
513
13,592
17,661
8,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Civ90-VCG
King Arthur
19
9 / 2 / 9
12,957
589
18,235
23,040
28,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
SciFiPolarBear
Baron Samedi
13
0 / 3 / 9
9,714
442
4,135
17,703
13,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
18
4 / 3 / 7
11,429
520
18,488
18,708
8,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Persephone
Stallionzsparta
Persephone
18
8 / 3 / 6
12,834
583
16,449
16,335
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
ZoomieSaiko
Chernobog
19
9 / 2 / 7
12,105
550
20,686
22,560
10,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
13
Kills
30
30
Deaths
13
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Civ90-VCG
King Arthur
9
2
9
6.75
L
Lancelot
LuckyLoric92
Lancelot
3
11
2
0.36
L
Ganesha
Nightnubs
Ganesha
0
4
6
0.75
W
Baron Samedi
SciFiPolarBear
Baron Samedi
0
3
9
1.5
W
Lancelot
4
3
7
2.5
L
Nemesis
Scyfurt
Nemesis
4
6
3
0.92
L
3
5
4
1
W
Persephone
Stallionzsparta
Persephone
8
3
6
3.67
L
3
4
2
1
W
Chernobog
ZoomieSaiko
Chernobog
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,349
Damage
77,993
105,582
Taken
98,346
71,496
Mitigated
68,234
21,118
Healing
28,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Civ90-VCG
King Arthur
18,235
955
0
3,805
23,040
28,376
240
4,095
18,945
0
94,448
L
Lancelot
LuckyLoric92
Lancelot
11,758
3,389
0
3,492
24,653
14,930
0
2,775
21,878
0
65,545
L
Ganesha
Nightnubs
Ganesha
9,157
631
0
5,288
22,069
28,510
0
6,232
15,837
39,304
0
W
Baron Samedi
SciFiPolarBear
Baron Samedi
4,135
278
2,796
2,328
17,703
13,446
0
4,667
12,484
23,978
0
W
Lancelot
18,488
3,491
0
7,720
18,708
8,541
0
5,614
13,094
0
92,821
L
Nemesis
Scyfurt
Nemesis
11,727
6,341
0
2,570
22,036
10,160
0
3,283
18,753
0
107,205
L
15,115
4,871
0
4,798
19,163
9,261
0
6,779
12,384
90,722
0
W
Persephone
Stallionzsparta
Persephone
16,449
912
99
4,708
16,335
7,632
854
6,914
9,418
102,562
0
L
13,592
6,292
947
4,023
17,661
8,635
4,398
1,492
16,114
0
88,047
W
Chernobog
ZoomieSaiko
Chernobog
20,686
13,281
0
7,232
22,560
10,239
0
6,814
15,746
0
90,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
59,039
589
Minions Killed
545
0
Camps Cleared
0
1,925,969
Distance Traveled
2,208,287
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,957
589
142
6
0
424,478
2
L
Lancelot
9,927
451
108
5
0
368,410
1
L
Ganesha
9,358
425
13
1
0
379,081
5
W
Baron Samedi
9,714
442
27
1
0
391,262
10
W
Lancelot
11,429
520
119
5
0
498,000
1
L
Nemesis
11,019
501
148
7
0
453,524
1
L
Freya
10,655
484
148
7
0
392,127
7
W
Persephone
12,834
583
159
7
0
413,475
2
L
Chiron
11,275
513
172
8
0
332,827
6
W
Chernobog
12,105
550
98
4
0
481,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role