Player Matchup

Izanami
Izanami
Bubba68
Izanami
Level 34
God Stats
0W - 3L
1,302 SR
Queue Stats
8W - 14L
1,272 Elo+
Party 2
Chaac
Chaac
NVRABEL
Chaac
Level 81
God Stats
2W - 1L
1,784 SR
Queue Stats
51W - 46L
1,314 Elo+
Party 3
Ah Puch
Ah Puch
Racrx6
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,308 Elo+
Party 3
Heimdallr
Heimdallr
maura1022
Heimdallr
Level 47
God Stats
6W - 5L
1,667 SR
Queue Stats
90W - 113L
1,320 Elo+
Solo
Arachne
Arachne
xXMiChAeL10Xx
Arachne
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,452 Elo+
Party 2
Team Averages
Level 58
1,551 SR
1,333 Elo+

VS

Team Averages
Level 67
1,417 SR
1,346 Elo+
Xing Tian
Xing Tian
MaddMannSamm
Xing Tian
Level 51
God Stats
5W - 2L
1,213 SR
Queue Stats
188W - 201L
1,299 Elo+
Solo
Tyr
Tyr
Sirtoiletpaper
Tyr
Level 67
God Stats
8W - 18L
1,340 SR
Queue Stats
115W - 145L
1,352 Elo+
Party 1
Lancelot
Lancelot
gitgud342
Lancelot
Level 89
God Stats
22W - 18L
1,547 SR
Queue Stats
170W - 213L
1,380 Elo+
Party 1
Skadi
Skadi
someones body
Skadi
Level 84
God Stats
4W - 1L
1,431 SR
Queue Stats
86W - 106L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
xSumar
Baron Samedi
Level 46
God Stats
26W - 23L
1,551 SR
Queue Stats
68W - 78L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bubba68
Izanami
16
0 / 8 / 0
10,378
415
7,120
22,942
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
NVRABEL
Chaac
17
2 / 6 / 0
11,567
463
12,360
23,212
17,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
Racrx6
Ah Puch
16
0 / 8 / 3
10,442
418
12,046
21,710
8,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
maura1022
Heimdallr
15
3 / 12 / 1
10,202
408
11,626
25,125
11,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
18
3 / 3 / 4
11,524
461
10,354
24,932
11,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MaddMannSamm
Xing Tian
20
6 / 0 / 18
14,475
579
9,666
23,134
36,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
6 / 2 / 7
13,081
523
14,718
20,108
23,691
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
gitgud342
Lancelot
20
11 / 0 / 8
14,128
565
27,112
21,538
12,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 2 / 11
14,129
565
26,719
19,185
9,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
xSumar
Baron Samedi
19
4 / 4 / 13
12,553
502
15,156
14,415
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
8
Kills
37
37
Deaths
8
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bubba68
Izanami
0
8
0
0
W
Xing Tian
MaddMannSamm
Xing Tian
6
0
18
15
L
Chaac
NVRABEL
Chaac
2
6
0
0.33
L
Ah Puch
Racrx6
Ah Puch
0
8
3
0.19
W
6
2
7
4.75
W
Lancelot
gitgud342
Lancelot
11
0
8
15
L
Heimdallr
maura1022
Heimdallr
3
12
1
0.29
W
10
2
11
7.75
W
Baron Samedi
xSumar
Baron Samedi
4
4
13
2.63
L
Arachne
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,506
Damage
93,371
117,921
Taken
98,380
56,619
Mitigated
90,766
19,158
Healing
35,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bubba68
Izanami
7,120
3,526
0
2,214
22,942
8,416
2,669
6,268
16,674
0
76,459
W
Xing Tian
MaddMannSamm
Xing Tian
9,666
1,779
137
3,333
23,134
36,526
1,626
2,625
20,509
61,366
0
L
Chaac
NVRABEL
Chaac
12,360
2,830
0
3,926
23,212
17,058
1,716
4,902
18,310
0
84,883
L
Ah Puch
Racrx6
Ah Puch
12,046
1,281
0
3,415
21,710
8,943
847
6,228
15,482
76,689
0
W
14,718
1,440
0
5,124
20,108
23,691
1,375
2,330
17,778
0
82,745
W
Lancelot
gitgud342
Lancelot
27,112
5,592
0
14,893
21,538
12,923
0
3,100
18,438
0
125,739
L
Heimdallr
maura1022
Heimdallr
11,626
4,711
0
4,195
25,125
11,125
787
3,743
21,382
0
47,362
W
26,719
12,701
0
5,605
19,185
9,011
11,463
855
18,312
0
143,270
W
Baron Samedi
xSumar
Baron Samedi
15,156
623
1,080
5,283
14,415
8,615
786
3,924
10,487
96,916
0
L
Arachne
10,354
7,883
0
5,408
24,932
11,077
0
3,681
21,251
0
93,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,113
Gold Earned
68,366
575
Minions Killed
711
0
Camps Cleared
0
2,160,572
Distance Traveled
2,640,407
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,378
415
132
5
0
374,469
0
W
Xing Tian
14,475
579
80
3
0
505,300
0
L
Chaac
11,567
463
139
6
0
470,484
7
L
Ah Puch
10,442
418
105
4
0
379,063
3
W
Tyr
13,081
523
135
5
0
519,904
0
W
Lancelot
14,128
565
149
6
0
619,790
1
L
Heimdallr
10,202
408
71
3
0
382,834
0
W
Skadi
14,129
565
195
8
0
513,862
3
W
Baron Samedi
12,553
502
152
6
0
481,551
0
L
Arachne
11,524
461
128
5
0
553,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role