Player Matchup

Ah Puch
Ah Puch
TeribleMane
Ah Puch
Level 89
God Stats
0W - 2L
1,332 SR
Queue Stats
17W - 35L
1,259 Elo+
Party 1
Chaac
Chaac
batman0528123
Chaac
Level 60
God Stats
0W - 3L
1,221 SR
Queue Stats
12W - 27L
1,192 Elo+
Party 1
Lancelot
Lancelot
i-stinkyy
Lancelot
Level 130
God Stats
0W - 3L
1,569 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Team Averages
Level 93
1,374 SR
1,218 Elo+

VS

Team Averages
Level 125
1,570 SR
1,453 Elo+
Xing Tian
Xing Tian
DoseMouDynami
Xing Tian
Level 103
God Stats
11W - 7L
1,767 SR
Queue Stats
235W - 258L
1,551 Elo+
Party 2
Lancelot
Lancelot
JLSliger
Lancelot
Level 111
God Stats
3W - 3L
1,488 SR
Queue Stats
157W - 180L
1,419 Elo+
Party 2
Yu Huang
Yu Huang
Shinjiwolf74
Yu Huang
Level 160
God Stats
3W - 2L
1,456 SR
Queue Stats
71W - 86L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TeribleMane
Ah Puch
15
2 / 4 / 4
10,925
575
18,767
19,700
8,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 3
10,375
546
7,303
20,052
13,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
i-stinkyy
Lancelot
17
4 / 3 / 2
11,615
611
22,265
26,380
20,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DoseMouDynami
Xing Tian
18
4 / 1 / 3
13,263
698
23,268
24,013
31,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
JLSliger
Lancelot
15
0 / 4 / 3
10,493
552
8,385
21,940
20,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Shinjiwolf74
Yu Huang
18
3 / 1 / 4
12,306
648
24,147
9,748
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
6
Kills
7
7
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DoseMouDynami
Xing Tian
4
1
3
5.5
W
Lancelot
JLSliger
Lancelot
0
4
3
0.38
W
Yu Huang
Shinjiwolf74
Yu Huang
3
1
4
5
L
Ah Puch
TeribleMane
Ah Puch
2
4
4
1
L
0
0
3
1.5
L
Lancelot
i-stinkyy
Lancelot
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,335
Damage
55,800
66,132
Taken
55,701
42,117
Mitigated
57,278
21,799
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DoseMouDynami
Xing Tian
23,268
1,610
0
5,882
24,013
31,215
0
8,093
15,920
50,012
0
W
Lancelot
JLSliger
Lancelot
8,385
1,313
395
1,162
21,940
20,921
0
8,071
13,869
0
31,391
W
Yu Huang
Shinjiwolf74
Yu Huang
24,147
2,092
0
868
9,748
5,142
875
3,093
6,655
51,013
0
L
Ah Puch
TeribleMane
Ah Puch
18,767
1,922
543
4,458
19,700
8,382
0
14,197
4,991
47,066
0
L
7,303
1,462
433
9,877
20,052
13,521
0
13,658
5,755
0
27,992
L
Lancelot
i-stinkyy
Lancelot
22,265
4,073
0
6,488
26,380
20,214
0
18,053
7,642
0
52,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
36,062
184
Minions Killed
222
7
Camps Cleared
7
1,024,876
Distance Traveled
1,053,120
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,263
698
56
3
3
361,153
3
W
Lancelot
10,493
552
67
4
2
369,258
0
W
Yu Huang
12,306
648
99
5
2
322,709
2
L
Ah Puch
10,925
575
75
4
2
297,732
0
L
Chaac
10,375
546
44
2
1
384,182
1
L
Lancelot
11,615
611
65
3
4
342,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role