Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
IneptGlowstick
Lancelot
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
Stan-Loonart
Yemoja
Level 120
God Stats
16W - 12L
1,335 SR
Queue Stats
519W - 552L
1,521 Elo+
Solo
King Arthur
King Arthur
TheKFakt0r
King Arthur
Level 123
God Stats
5W - 4L
1,622 SR
Queue Stats
67W - 51L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UltimateFFire
Morgan Le Fay
Level 131
God Stats
2W - 2L
1,381 SR
Queue Stats
169W - 135L
1,547 Elo+
Party 2
Team Averages
Level 121
1,468 SR
1,522 Elo+

VS

Team Averages
Level 140
1,474 SR
1,607 Elo+
Achilles
Achilles
Mahka_
Achilles
Level 156
God Stats
6W - 6L
1,390 SR
Queue Stats
311W - 260L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
Nicole_vida
Kukulkan
Level 158
God Stats
355W - 338L
1,469 SR
Queue Stats
819W - 828L
1,525 Elo+
Party 1
Horus
Horus
T-I-GUH
Horus
Level 159
God Stats
5W - 6L
1,554 SR
Queue Stats
164W - 161L
1,606 Elo+
Party 1
Janus
Janus
The_Mean_Spleen
Janus
Level 160
God Stats
0W - 1L
1,457 SR
Queue Stats
52W - 53L
1,526 Elo+
Party 1
Bakasura
Bakasura
sonny555
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 1 / 13
10,271
1,027
17,373
8,787
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
16
5 / 0 / 8
10,323
1,032
12,696
9,893
5,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
17
1 / 0 / 14
10,994
1,099
3,492
8,488
7,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
TheKFakt0r
King Arthur
16
5 / 0 / 10
11,049
1,105
13,581
10,602
9,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
UltimateFFire
Morgan Le Fay
17
5 / 0 / 10
11,083
1,108
22,096
7,455
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

287

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mahka_
Achilles
15
0 / 3 / 1
9,229
923
10,448
25,453
21,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Nicole_vida
Kukulkan
15
0 / 3 / 1
9,437
944
16,783
9,799
4,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
T-I-GUH
Horus
15
0 / 3 / 1
8,965
897
6,235
15,267
12,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 1 / 0
9,852
985
4,868
7,616
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
sonny555
Bakasura
15
0 / 8 / 1
9,233
923
4,177
15,757
7,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
18
Kills
1
1
Deaths
18
55
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
13
8.5
W
Lancelot
5
0
8
9
L
Achilles
Mahka_
Achilles
0
3
1
0.17
L
Kukulkan
Nicole_vida
Kukulkan
0
3
1
0.17
W
Yemoja
1
0
14
8
L
Horus
T-I-GUH
Horus
0
3
1
0.17
W
King Arthur
TheKFakt0r
King Arthur
5
0
10
10
L
1
1
0
1
W
Morgan Le Fay
UltimateFFire
Morgan Le Fay
5
0
10
10
L
Bakasura
sonny555
Bakasura
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,238
Damage
42,511
45,225
Taken
73,892
31,789
Mitigated
48,651
16,502
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,373
1,118
0
0
8,787
4,662
0
3,904
4,593
45,336
0
W
Lancelot
12,696
3,216
0
0
9,893
5,462
0
4,825
4,723
0
15,620
L
Achilles
Mahka_
Achilles
10,448
2,664
0
5,293
25,453
21,733
0
15,306
10,147
0
19,780
L
Kukulkan
Nicole_vida
Kukulkan
16,783
452
0
0
9,799
4,541
0
5,917
3,882
45,990
0
W
Yemoja
3,492
565
11,489
4,155
8,488
7,779
0
5,406
2,801
15,502
0
L
Horus
T-I-GUH
Horus
6,235
2,571
857
1,904
15,267
12,008
0
7,590
7,677
0
11,670
W
King Arthur
TheKFakt0r
King Arthur
13,581
2,351
0
170
10,602
9,682
0
3,681
6,073
0
25,387
L
4,868
0
108
285
7,616
3,033
0
3,901
3,715
36,288
0
W
Morgan Le Fay
UltimateFFire
Morgan Le Fay
22,096
2,037
0
688
7,455
4,204
0
3,835
3,498
46,094
0
L
Bakasura
sonny555
Bakasura
4,177
2,862
0
903
15,757
7,336
0
10,247
5,510
0
9,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,720
Gold Earned
46,716
198
Minions Killed
199
7
Camps Cleared
7
1,064,114
Distance Traveled
969,386
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,271
1,027
69
7
0
179,898
0
W
Lancelot
10,323
1,032
6
1
2
269,172
0
L
Achilles
9,229
923
20
2
1
210,263
1
L
Kukulkan
9,437
944
70
7
1
190,985
0
W
Yemoja
10,994
1,099
20
2
0
185,480
1
L
Horus
8,965
897
6
1
0
195,703
0
W
King Arthur
11,049
1,105
50
5
0
210,393
0
L
Janus
9,852
985
85
9
1
189,220
0
W
Morgan Le Fay
11,083
1,108
53
5
5
219,171
2
L
Bakasura
9,233
923
18
2
4
183,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role