Player Matchup

Bakasura
Bakasura
Dshockvoo
Bakasura
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
116W - 91L
1,515 Elo+
Party 3
Anhur
Anhur
Fr00g
Anhur
Level 64
God Stats
2W - 2L
1,269 SR
Queue Stats
186W - 222L
1,414 Elo+
Party 1
Bellona
Bellona
NaturallyChronic
Bellona
Level 21
God Stats
6W - 6L
1,435 SR
Queue Stats
54W - 90L
1,385 Elo+
Party 1
Ymir
Ymir
Noob18o07
Ymir
Level 47
God Stats
4W - 4L
1,425 SR
Queue Stats
160W - 169L
1,434 Elo+
Party 3
Tiamat
Tiamat
YvngExshpose
Tiamat
Level 75
God Stats
3W - 2L
1,270 SR
Queue Stats
98W - 92L
1,478 Elo+
Party 3
Team Averages
Level 55
1,380 SR
1,445 Elo+

VS

Team Averages
Level 47
1,496 SR
1,526 Elo+
Lancelot
Lancelot
Faaabs
Lancelot
Level 133
God Stats
23W - 8L
1,831 SR
Queue Stats
282W - 268L
1,557 Elo+
Solo
Amaterasu
Amaterasu
NiceWaffles
Amaterasu
Level 4
God Stats
16W - 11L
1,222 SR
Queue Stats
45W - 33L
1,639 Elo+
Party 2
Jing Wei
Jing Wei
Thankumrtoasty
Jing Wei
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 99L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
Vangarth
Zhong Kui
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 53L
1,479 Elo+
Party 2
Anubis
Anubis
yahmoo
Anubis
Level 5
God Stats
2W - 4L
1,426 SR
Queue Stats
52W - 25L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dshockvoo
Bakasura
15
3 / 1 / 4
9,012
563
3,922
13,834
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Fr00g
Anhur
14
10 / 1 / 3
8,950
559
16,003
13,624
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 2
8,866
554
6,830
10,662
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
3 / 2 / 8
8,341
521
4,086
12,872
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
13
2 / 3 / 4
8,099
506
5,385
6,828
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Faaabs
Lancelot
13
4 / 3 / 0
8,036
502
10,240
12,281
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
NiceWaffles
Amaterasu
12
1 / 4 / 1
7,030
439
3,934
10,280
6,007
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
10
2 / 4 / 2
6,794
425
6,495
10,738
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Vangarth
Zhong Kui
10
0 / 7 / 4
6,134
383
9,955
13,565
6,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
yahmoo
Anubis
11
1 / 3 / 3
7,074
442
5,117
7,865
3,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
8
8
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dshockvoo
Bakasura
3
1
4
5
L
Lancelot
Faaabs
Lancelot
4
3
0
1.33
W
Anhur
Fr00g
Anhur
10
1
3
11.5
W
3
1
2
4
L
Amaterasu
NiceWaffles
Amaterasu
1
4
1
0.38
W
Ymir
3
2
8
3.5
L
Jing Wei
2
4
2
0.75
L
Zhong Kui
Vangarth
Zhong Kui
0
7
4
0.29
W
Tiamat
2
3
4
1.33
L
Anubis
yahmoo
Anubis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
35,741
57,820
Taken
54,729
33,429
Mitigated
24,999
19,945
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dshockvoo
Bakasura
3,922
2,337
0
5,680
13,834
6,426
0
1,369
12,465
0
82,232
L
Lancelot
Faaabs
Lancelot
10,240
2,144
0
4,360
12,281
5,572
0
3,145
9,136
0
70,208
W
Anhur
Fr00g
Anhur
16,003
10,896
0
6,279
13,624
5,638
2,202
5,162
8,462
0
64,246
W
6,830
2,639
0
3,358
10,662
8,990
1,810
791
9,871
0
51,365
L
Amaterasu
NiceWaffles
Amaterasu
3,934
1,905
0
2,137
10,280
6,007
1,344
18
10,187
0
34,816
W
Ymir
4,086
800
0
3,232
12,872
8,917
226
6,541
6,331
29,516
0
L
Jing Wei
6,495
4,880
0
2,763
10,738
2,895
0
1,426
9,302
0
34,309
L
Zhong Kui
Vangarth
Zhong Kui
9,955
1,301
0
3,401
13,565
6,993
0
2,330
11,235
37,272
0
W
Tiamat
5,385
963
0
1,396
6,828
3,458
727
1,209
5,619
43,849
0
L
Anubis
yahmoo
Anubis
5,117
837
0
2,492
7,865
3,532
326
2,552
5,313
38,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
35,068
435
Minions Killed
395
0
Camps Cleared
0
1,461,725
Distance Traveled
1,410,880
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,012
563
138
9
0
369,543
0
L
Lancelot
8,036
502
135
8
0
334,096
3
W
Anhur
8,950
559
99
6
0
273,130
2
W
Bellona
8,866
554
86
5
0
303,668
1
L
Amaterasu
7,030
439
78
5
0
274,271
0
W
Ymir
8,341
521
36
2
0
212,583
1
L
Jing Wei
6,794
425
73
5
0
273,942
3
L
Zhong Kui
6,134
383
41
3
0
254,968
3
W
Tiamat
8,099
506
76
5
0
302,801
5
L
Anubis
7,074
442
68
4
0
273,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role