Player Matchup

Discordia
Discordia
ButtNu7
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,571 Elo+
Party 2
Chiron
Chiron
JshBee
Chiron
Level 100
God Stats
15W - 7L
1,534 SR
Queue Stats
173W - 131L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
JοJο
Gilgamesh
Level 142
God Stats
3W - 7L
1,295 SR
Queue Stats
269W - 240L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
Solmori
Amaterasu
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 14L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Zehrs
Cthulhu
Level 19
God Stats
1W - 0L
1,275 SR
Queue Stats
9W - 6L
1,475 Elo+
Party 2
Team Averages
Level 68
1,421 SR
1,544 Elo+

VS

Team Averages
Level 48
1,559 SR
1,505 Elo+
Danzaburou
Danzaburou
Hecklar
Danzaburou
Level 55
God Stats
8W - 11L
1,545 SR
Queue Stats
133W - 153L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
LoobenGooben
Baron Samedi
Level 65
God Stats
1W - 1L
1,857 SR
Queue Stats
25W - 26L
1,532 Elo+
Party 3
Sobek
Sobek
MommyMilkerLover
Sobek
Level 42
God Stats
0W - 2L
1,385 SR
Queue Stats
9W - 17L
1,419 Elo+
Party 3
Lancelot
Lancelot
RootIsBad
Lancelot
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,583 Elo+
Party 3
Kuzenbo
Kuzenbo
Turtle28
Kuzenbo
Level 26
God Stats
2W - 2L
1,506 SR
Queue Stats
45W - 50L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ButtNu7
Discordia
18
2 / 8 / 8
12,917
478
14,894
13,845
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
JshBee
Chiron
20
12 / 2 / 8
15,265
565
35,019
20,735
10,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JοJο
Gilgamesh
20
9 / 2 / 4
16,402
607
16,024
26,342
20,628
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Solmori
Amaterasu
19
1 / 4 / 2
13,123
486
11,664
31,382
24,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zehrs
Cthulhu
18
2 / 0 / 14
13,632
505
10,694
17,753
26,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hecklar
Danzaburou
20
2 / 7 / 5
12,934
479
10,570
23,870
11,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LoobenGooben
Baron Samedi
19
7 / 5 / 5
12,850
476
19,418
25,658
16,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 3 / 5
10,508
389
4,528
20,544
27,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
RootIsBad
Lancelot
20
4 / 8 / 6
13,371
495
12,052
23,738
16,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Turtle28
Kuzenbo
18
3 / 3 / 4
12,064
447
20,916
23,899
41,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
26
Kills
16
16
Deaths
26
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
ButtNu7
Discordia
2
8
8
0.75
L
Danzaburou
Hecklar
Danzaburou
2
7
5
0.64
W
Chiron
JshBee
Chiron
12
2
8
8
W
Gilgamesh
JοJο
Gilgamesh
9
2
4
5.5
L
Baron Samedi
LoobenGooben
Baron Samedi
7
5
5
1.9
L
0
3
5
0.83
L
Lancelot
RootIsBad
Lancelot
4
8
6
0.88
W
Amaterasu
Solmori
Amaterasu
1
4
2
0.5
L
Kuzenbo
Turtle28
Kuzenbo
3
3
4
1.67
W
Cthulhu
Zehrs
Cthulhu
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,295
Damage
67,484
110,057
Taken
117,709
89,530
Mitigated
113,859
29,386
Healing
31,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ButtNu7
Discordia
14,894
1,510
0
462
13,845
6,732
1,054
9,126
4,719
85,387
0
L
Danzaburou
Hecklar
Danzaburou
10,570
3,940
0
7,717
23,870
11,368
1,470
5,245
18,625
0
133,405
W
Chiron
JshBee
Chiron
35,019
14,699
949
7,266
20,735
10,472
2,261
7,795
12,940
0
167,887
W
Gilgamesh
JοJο
Gilgamesh
16,024
5,723
0
3,848
26,342
20,628
2,750
6,864
19,478
0
177,038
L
Baron Samedi
LoobenGooben
Baron Samedi
19,418
1,878
1,878
9,062
25,658
16,515
148
6,541
19,117
105,146
0
L
4,528
763
0
3,872
20,544
27,586
0
5,945
14,599
17,762
0
L
Lancelot
RootIsBad
Lancelot
12,052
2,771
0
5,556
23,738
16,910
0
4,559
19,179
0
115,197
W
Amaterasu
Solmori
Amaterasu
11,664
4,565
0
13,357
31,382
24,715
170
19,376
12,006
0
98,180
L
Kuzenbo
Turtle28
Kuzenbo
20,916
6,760
0
3,480
23,899
41,480
51
3,938
19,961
81,305
0
W
Cthulhu
Zehrs
Cthulhu
10,694
971
66
3,438
17,753
26,983
594
7,592
10,161
43,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,339
Gold Earned
61,727
794
Minions Killed
647
0
Camps Cleared
0
2,700,488
Distance Traveled
2,474,334
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,917
478
140
5
0
476,887
10
L
Danzaburou
12,934
479
209
8
0
486,285
4
W
Chiron
15,265
565
207
8
0
555,065
2
W
Gilgamesh
16,402
607
222
8
0
610,344
2
L
Baron Samedi
12,850
476
155
6
0
457,376
4
L
Sobek
10,508
389
25
1
0
490,561
2
L
Lancelot
13,371
495
152
6
0
557,206
2
W
Amaterasu
13,123
486
177
7
0
489,128
3
L
Kuzenbo
12,064
447
106
4
0
482,906
3
W
Cthulhu
13,632
505
48
2
0
569,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role