Player Matchup

Erlang Shen
Erlang Shen
Arrona_
Erlang Shen
Level 122
God Stats
31W - 23L
1,717 SR
Queue Stats
325W - 286L
1,655 Elo+
Party 2
Cthulhu
Cthulhu
Meezyuknowme
Cthulhu
Level 156
God Stats
2W - 7L
1,388 SR
Queue Stats
145W - 137L
1,555 Elo+
Solo
Lancelot
Lancelot
TTVIcedUpGaming
Lancelot
Level 124
God Stats
8W - 8L
1,539 SR
Queue Stats
526W - 485L
1,560 Elo+
Party 2
Agni
Agni
aaronoffline
Agni
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,491 Elo+
Solo
Neith
Neith
bright_toilet5
Neith
Level 108
God Stats
91W - 67L
1,552 SR
Queue Stats
292W - 262L
1,511 Elo+
Party 2
Team Averages
Level 132
1,539 SR
1,555 Elo+

VS

Team Averages
Level 142
1,643 SR
1,649 Elo+
Neith
Neith
ITZ UR DAD E
Neith
Level 146
God Stats
2W - 0L
1,653 SR
Queue Stats
37W - 23L
1,672 Elo+
Party 3
Jormungandr
Jormungandr
ProfessorHipHop
Jormungandr
Level 160
God Stats
3W - 1L
1,686 SR
Queue Stats
14W - 10L
1,729 Elo+
Party 3
Baron Samedi
Baron Samedi
PugLeader
Baron Samedi
Level 126
God Stats
14W - 9L
1,461 SR
Queue Stats
268W - 216L
1,562 Elo+
Party 1
Mercury
Mercury
ZANDREAL
Mercury
Level 117
God Stats
12W - 5L
1,697 SR
Queue Stats
249W - 204L
1,561 Elo+
Party 1
Bellona
Bellona
xXEDW1NXx
Bellona
Level 159
God Stats
9W - 0L
1,717 SR
Queue Stats
36W - 22L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arrona_
Erlang Shen
10
4 / 3 / 0
5,796
580
5,727
9,311
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Meezyuknowme
Cthulhu
9
0 / 0 / 2
5,086
509
2,475
5,434
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
8
0 / 3 / 0
4,767
477
3,621
8,109
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 1 / 1
5,573
557
1,914
4,241
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
5,205
521
1,517
4,085
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,332
533
1,744
3,226
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ProfessorHipHop
Jormungandr
9
1 / 2 / 0
5,277
528
2,322
5,182
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
PugLeader
Baron Samedi
10
1 / 2 / 2
5,620
562
1,530
4,238
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
ZANDREAL
Mercury
10
1 / 0 / 5
5,960
596
3,595
7,886
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xXEDW1NXx
Bellona
12
4 / 0 / 1
7,215
722
7,113
7,684
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Arrona_
Erlang Shen
4
3
0
1.33
W
1
0
1
1.5
L
Cthulhu
Meezyuknowme
Cthulhu
0
0
2
1
W
Jormungandr
ProfessorHipHop
Jormungandr
1
2
0
0.5
W
Baron Samedi
PugLeader
Baron Samedi
1
2
2
1
L
Lancelot
0
3
0
0
W
Mercury
ZANDREAL
Mercury
1
0
5
3.5
L
0
1
1
0.5
L
0
1
0
0
W
Bellona
xXEDW1NXx
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,254
Damage
16,304
31,180
Taken
28,216
15,771
Mitigated
15,795
9,141
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Arrona_
Erlang Shen
5,727
2,587
0
2,757
9,311
5,311
0
1,124
8,187
0
38,909
W
1,744
557
0
1,668
3,226
1,312
198
891
2,335
0
31,979
L
Cthulhu
Meezyuknowme
Cthulhu
2,475
319
212
1,507
5,434
4,062
0
1,242
4,192
22,887
0
W
Jormungandr
ProfessorHipHop
Jormungandr
2,322
651
0
1,240
5,182
3,022
11
985
4,197
22,996
0
W
Baron Samedi
PugLeader
Baron Samedi
1,530
245
0
1,141
4,238
1,770
0
1,609
2,481
35,723
0
L
Lancelot
3,621
886
0
1,965
8,109
2,895
0
0
8,109
0
28,501
W
Mercury
ZANDREAL
Mercury
3,595
1,780
0
1,356
7,886
2,460
0
519
7,323
0
37,563
L
1,914
77
0
1,230
4,241
1,573
0
748
3,493
40,346
0
L
1,517
330
0
1,470
4,085
1,930
0
738
3,347
0
33,302
W
Bellona
xXEDW1NXx
Bellona
7,113
2,970
0
4,190
7,684
7,231
0
161
7,491
0
49,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
29,404
304
Minions Killed
345
0
Camps Cleared
0
1,004,853
Distance Traveled
1,002,712
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,796
580
69
7
0
213,550
1
W
Neith
5,332
533
63
6
0
169,826
2
L
Cthulhu
5,086
509
35
4
0
201,255
5
W
Jormungandr
5,277
528
41
4
0
186,021
1
W
Baron Samedi
5,620
562
70
7
0
190,941
4
L
Lancelot
4,767
477
45
5
0
226,026
2
W
Mercury
5,960
596
64
6
0
254,593
2
L
Agni
5,573
557
82
8
0
201,918
1
L
Neith
5,205
521
73
7
0
162,104
3
W
Bellona
7,215
722
107
11
0
201,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role