Player Matchup

Merlin
Merlin
DHG DemonHel
Merlin
Level 97
God Stats
4W - 5L
1,500 SR
Queue Stats
59W - 81L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
J Da Doughboy
Amaterasu
Level 91
God Stats
19W - 7L
1,595 SR
Queue Stats
54W - 27L
1,549 Elo+
Solo
Tiamat
Tiamat
SRGAnubisTB8
Tiamat
Level 108
God Stats
30W - 19L
1,574 SR
Queue Stats
57W - 66L
1,439 Elo+
Party 1
Medusa
Medusa
SRGRobbed24
Medusa
Level 51
God Stats
30W - 24L
1,553 SR
Queue Stats
37W - 47L
1,384 Elo+
Party 1
Chang'e
Chang'e
edgarin2412
Chang'e
Level 117
God Stats
3W - 3L
1,361 SR
Queue Stats
116W - 138L
1,413 Elo+
Party 1
Team Averages
Level 93
1,517 SR
1,441 Elo+

VS

Team Averages
Level 80
1,405 SR
1,435 Elo+
Ra
Ra
 
Ra
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Ambussing
Ratatoskr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,500 Elo+
Party 2
Lancelot
Lancelot
CMtaker
Lancelot
Level 121
God Stats
3W - 5L
1,296 SR
Queue Stats
107W - 110L
1,377 Elo+
Party 3
Medusa
Medusa
Grievous202_
Medusa
Level 88
God Stats
0W - 2L
1,316 SR
Queue Stats
73W - 75L
1,429 Elo+
Solo
Bacchus
Bacchus
TheSoulHunterMX
Bacchus
Level 107
God Stats
10W - 15L
1,411 SR
Queue Stats
122W - 133L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
10 / 0 / 4
10,645
591
14,563
8,603
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
J Da Doughboy
Amaterasu
15
3 / 0 / 14
9,584
532
9,405
13,151
8,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
17
5 / 2 / 2
10,470
582
11,229
11,441
8,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
2
0 / 0 / 0
3,867
215
0
0
0
Chang'e
edgarin2412
Chang'e
15
6 / 1 / 7
9,382
521
15,191
12,942
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 1
8,461
470
5,719
12,664
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Ambussing
Ratatoskr
11
0 / 3 / 2
7,112
395
2,721
9,120
4,303
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
CMtaker
Lancelot
13
1 / 5 / 0
8,262
459
4,154
15,746
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
11
0 / 7 / 1
7,017
390
5,897
13,657
5,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
7,546
419
7,221
17,758
17,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
24
Kills
3
3
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
1
0.38
L
Ratatoskr
Ambussing
Ratatoskr
0
3
2
0.33
L
Lancelot
CMtaker
Lancelot
1
5
0
0.2
W
Merlin
10
0
4
12
L
Medusa
0
7
1
0.07
W
Amaterasu
J Da Doughboy
Amaterasu
3
0
14
10
W
Tiamat
5
2
2
3
W
Medusa
0
0
0
0
L
1
5
1
0.3
W
Chang'e
edgarin2412
Chang'e
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,388
Damage
25,712
46,137
Taken
68,945
26,785
Mitigated
39,682
20,507
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,719
845
1,629
3,281
12,664
5,853
901
8,283
3,882
56,213
0
L
Ratatoskr
Ambussing
Ratatoskr
2,721
758
0
500
9,120
4,303
119
4,502
4,282
0
28,294
L
Lancelot
CMtaker
Lancelot
4,154
576
0
3,564
15,746
6,675
469
8,045
7,436
0
54,135
W
Merlin
14,563
553
0
3,744
8,603
4,000
627
989
7,614
83,243
0
L
Medusa
5,897
1,851
396
1,425
13,657
5,478
507
7,490
5,999
0
45,399
W
Amaterasu
J Da Doughboy
Amaterasu
9,405
4,185
0
1,140
13,151
8,838
591
4,194
8,957
0
62,718
W
Tiamat
11,229
514
0
4,308
11,441
8,852
2,382
3,713
7,728
69,051
0
W
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
7,221
500
458
3,870
17,758
17,373
0
11,168
6,363
33,900
0
W
Chang'e
edgarin2412
Chang'e
15,191
1,246
3,838
7,477
12,942
5,095
1,521
4,044
8,898
52,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,948
Gold Earned
38,398
436
Minions Killed
354
0
Camps Cleared
0
1,402,015
Distance Traveled
1,664,098
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,461
470
93
5
0
314,668
3
L
Ratatoskr
7,112
395
39
2
0
323,934
0
L
Lancelot
8,262
459
104
6
0
354,636
3
W
Merlin
10,645
591
129
7
0
322,837
0
L
Medusa
7,017
390
79
4
0
324,467
0
W
Amaterasu
9,584
532
103
6
0
431,216
0
W
Tiamat
10,470
582
129
7
0
298,332
4
W
Medusa
3,867
215
0
0
0
0
0
L
Bacchus
7,546
419
39
2
0
346,393
5
W
Chang'e
9,382
521
75
4
0
349,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role