Player Matchup

Sun Wukong
Sun Wukong
Bubba68
Sun Wukong
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,294 Elo+
Party 2
Medusa
Medusa
IcanRezthat
Medusa
Level 35
God Stats
54W - 70L
1,358 SR
Queue Stats
293W - 388L
1,224 Elo+
Party 1
Jormungandr
Jormungandr
LookAtThePie
Jormungandr
Level 27
God Stats
60W - 73L
1,445 SR
Queue Stats
119W - 152L
1,169 Elo+
Party 1
Nemesis
Nemesis
Stalinguini
Nemesis
Level 26
God Stats
8W - 11L
1,304 SR
Queue Stats
225W - 299L
1,197 Elo+
Party 1
Baron Samedi
Baron Samedi
xXMiChAeL10Xx
Baron Samedi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,475 Elo+
Party 2
Team Averages
Level 40
1,422 SR
1,272 Elo+

VS

Team Averages
Level 61
1,563 SR
1,326 Elo+
Lancelot
Lancelot
BlindBelt11
Lancelot
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 52L
1,274 Elo+
Party 3
Yu Huang
Yu Huang
Blind_Dream1
Yu Huang
Level 99
God Stats
11W - 3L
1,705 SR
Queue Stats
179W - 178L
1,447 Elo+
Party 3
Chaac
Chaac
NVRABEL
Chaac
Level 81
God Stats
2W - 1L
1,713 SR
Queue Stats
51W - 46L
1,304 Elo+
Party 4
Cupid
Cupid
Racrx6
Cupid
Level 49
God Stats
10W - 10L
1,557 SR
Queue Stats
36W - 47L
1,296 Elo+
Party 4
Gilgamesh
Gilgamesh
maura1022
Gilgamesh
Level 47
God Stats
6W - 6L
1,342 SR
Queue Stats
90W - 113L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bubba68
Sun Wukong
12
0 / 3 / 0
7,281
428
2,747
13,623
9,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
11
2 / 6 / 3
7,156
421
6,607
13,044
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
LookAtThePie
Jormungandr
12
3 / 3 / 3
7,753
456
6,292
10,976
9,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Stalinguini
Nemesis
12
3 / 4 / 2
7,475
440
5,142
13,457
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xXMiChAeL10Xx
Baron Samedi
13
1 / 3 / 3
7,533
443
5,267
10,797
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlindBelt11
Lancelot
12
1 / 5 / 0
7,913
465
3,072
11,787
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Blind_Dream1
Yu Huang
15
2 / 0 / 3
9,106
536
8,446
5,955
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
NVRABEL
Chaac
16
2 / 0 / 2
9,758
574
9,072
8,316
4,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
Racrx6
Cupid
15
12 / 0 / 4
10,065
592
11,709
12,223
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
maura1022
Gilgamesh
13
2 / 5 / 10
8,458
498
7,987
15,563
12,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
19
19
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BlindBelt11
Lancelot
1
5
0
0.2
W
Yu Huang
Blind_Dream1
Yu Huang
2
0
3
3.5
L
Sun Wukong
Bubba68
Sun Wukong
0
3
0
0
L
Medusa
2
6
3
0.58
L
Jormungandr
LookAtThePie
Jormungandr
3
3
3
1.5
W
Chaac
NVRABEL
Chaac
2
0
2
3
W
Cupid
Racrx6
Cupid
12
0
4
14
L
Nemesis
Stalinguini
Nemesis
3
4
2
1
W
Gilgamesh
maura1022
Gilgamesh
2
5
10
1.4
L
Baron Samedi
xXMiChAeL10Xx
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
40,286
61,897
Taken
53,844
36,026
Mitigated
29,905
3,649
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BlindBelt11
Lancelot
3,072
795
0
3,870
11,787
4,639
0
2,558
9,229
0
44,994
W
Yu Huang
Blind_Dream1
Yu Huang
8,446
592
0
1,971
5,955
2,638
1,262
1,071
4,884
68,365
0
L
Sun Wukong
Bubba68
Sun Wukong
2,747
751
0
453
13,623
9,921
380
0
13,623
2,296
43,584
L
Medusa
6,607
3,541
0
90
13,044
4,976
0
1,805
11,239
0
40,493
L
Jormungandr
LookAtThePie
Jormungandr
6,292
3,492
0
250
10,976
9,902
1,232
1,491
9,485
53,612
0
W
Chaac
NVRABEL
Chaac
9,072
3,446
0
2,305
8,316
4,613
3,060
1,027
6,837
0
67,233
W
Cupid
Racrx6
Cupid
11,709
7,780
358
7,500
12,223
5,252
2,363
3,975
8,248
0
57,283
L
Nemesis
Stalinguini
Nemesis
5,142
2,106
0
601
13,457
5,598
0
1,913
11,544
0
49,001
W
Gilgamesh
maura1022
Gilgamesh
7,987
2,483
0
827
15,563
12,763
889
3,345
12,218
0
36,791
L
Baron Samedi
xXMiChAeL10Xx
Baron Samedi
5,267
0
0
2,255
10,797
5,629
0
3,237
7,560
54,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
45,300
390
Minions Killed
448
0
Camps Cleared
0
1,551,055
Distance Traveled
1,614,633
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,913
465
76
4
0
352,148
1
W
Yu Huang
9,106
536
108
6
0
304,159
5
L
Sun Wukong
7,281
428
89
5
0
294,204
0
L
Medusa
7,156
421
64
4
0
294,173
1
L
Jormungandr
7,753
456
79
5
0
304,003
0
W
Chaac
9,758
574
123
7
0
331,226
3
W
Cupid
10,065
592
83
5
0
309,436
1
L
Nemesis
7,475
440
71
4
0
363,856
0
W
Gilgamesh
8,458
498
58
3
0
317,664
1
L
Baron Samedi
7,533
443
87
5
0
294,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role