Player Matchup

Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mariohotel
Ymir
Level 24
God Stats
37W - 30L
1,606 SR
Queue Stats
37W - 31L
1,549 Elo+
Party 1
Bacchus
Bacchus
xcheekyboix
Bacchus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 100L
1,530 Elo+
Party 1
Team Averages
Level 110
1,535 SR
1,526 Elo+

VS

Team Averages
Level 82
1,483 SR
1,584 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MythOvO
Ah Muzen Cab
Level 139
God Stats
7W - 4L
1,680 SR
Queue Stats
218W - 172L
1,623 Elo+
Party 2
Sun Wukong
Sun Wukong
SirChansferd
Sun Wukong
Level 30
God Stats
0W - 1L
1,268 SR
Queue Stats
42W - 30L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 2 / 4
8,250
688
11,093
9,815
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 6
8,143
679
2,161
9,285
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
xcheekyboix
Bacchus
11
4 / 3 / 4
8,043
670
8,451
10,918
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 5 / 2
7,063
589
4,459
8,143
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
MythOvO
Ah Muzen Cab
12
0 / 1 / 5
7,766
647
5,841
6,064
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SirChansferd
Sun Wukong
13
5 / 2 / 1
8,792
733
8,975
10,425
5,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
6
6
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
4
2.5
L
Baron Samedi
 
Baron Samedi
1
5
2
0.4
W
1
1
6
4
L
Ah Muzen Cab
MythOvO
Ah Muzen Cab
0
1
5
2.5
L
Sun Wukong
SirChansferd
Sun Wukong
5
2
1
2.75
W
Bacchus
xcheekyboix
Bacchus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,705
Damage
19,275
30,018
Taken
24,632
23,161
Mitigated
11,419
3,593
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,093
4,571
0
500
9,815
4,149
594
1,000
8,815
0
44,202
L
Baron Samedi
 
Baron Samedi
4,459
439
197
856
8,143
3,813
0
3,668
4,259
16,734
0
W
2,161
181
0
1,020
9,285
9,778
18
2,225
7,060
8,307
0
L
Ah Muzen Cab
MythOvO
Ah Muzen Cab
5,841
1,976
0
1,834
6,064
2,224
0
3,105
2,762
0
24,651
L
Sun Wukong
SirChansferd
Sun Wukong
8,975
2,642
217
2,488
10,425
5,382
0
3,666
6,561
0
25,617
W
Bacchus
xcheekyboix
Bacchus
8,451
611
0
2,073
10,918
9,234
0
1,561
9,357
14,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
23,621
124
Minions Killed
120
2
Camps Cleared
8
639,950
Distance Traveled
611,511
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,250
688
86
7
1
209,984
2
L
Baron Samedi
7,063
589
28
2
2
156,485
2
W
Ymir
8,143
679
20
2
0
223,028
0
L
Ah Muzen Cab
7,766
647
52
4
3
230,471
1
L
Sun Wukong
8,792
733
40
3
3
224,555
2
W
Bacchus
8,043
670
18
2
1
206,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role