Player Matchup

Ares
Ares
CRzombie
Ares
Level 106
God Stats
3W - 5L
1,891 SR
Queue Stats
295W - 307L
1,474 Elo+
Party 2
Neith
Neith
CamaradaSolano
Neith
Level 128
God Stats
0W - 1L
1,739 SR
Queue Stats
122W - 153L
1,452 Elo+
Party 2
Lancelot
Lancelot
Elasaire
Lancelot
Level 89
God Stats
4W - 8L
1,500 SR
Queue Stats
289W - 339L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KuzunohaXIV
Morgan Le Fay
Level 107
God Stats
0W - 2L
1,321 SR
Queue Stats
250W - 303L
1,385 Elo+
Party 2
Freya
Freya
LuciferXcX
Freya
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
328W - 325L
1,551 Elo+
Solo
Team Averages
Level 111
1,590 SR
1,471 Elo+

VS

Team Averages
Level 103
1,427 SR
1,475 Elo+
Hachiman
Hachiman
LRipjuel
Hachiman
Level 100
God Stats
1W - 1L
1,194 SR
Queue Stats
14W - 23L
1,355 Elo+
Party 1
Zeus
Zeus
SixMillionElfs
Zeus
Level 90
God Stats
8W - 6L
1,615 SR
Queue Stats
186W - 205L
1,461 Elo+
Party 1
He Bo
He Bo
highimshawn
He Bo
Level 90
God Stats
1W - 3L
1,206 SR
Queue Stats
278W - 294L
1,495 Elo+
Party 1
Thor
Thor
jimmy23330
Thor
Level 125
God Stats
7W - 11L
1,517 SR
Queue Stats
528W - 532L
1,521 Elo+
Solo
Shiva
Shiva
xAlter3dCarbon
Shiva
Level 110
God Stats
3W - 5L
1,603 SR
Queue Stats
99W - 99L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 5 / 3
8,455
445
6,977
18,824
22,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 3
9,521
501
6,904
11,493
6,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Elasaire
Lancelot
12
0 / 8 / 1
8,131
428
6,622
19,048
9,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
KuzunohaXIV
Morgan Le Fay
15
3 / 0 / 0
9,153
482
4,709
9,632
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
12
1 / 8 / 1
7,653
403
9,690
21,175
10,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LRipjuel
Hachiman
14
3 / 1 / 8
9,073
478
11,118
15,185
6,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 1 / 4
10,829
570
15,290
6,109
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 7
10,421
548
11,374
13,153
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 0 / 8
12,045
634
12,991
14,766
8,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 2 / 8
9,645
508
7,412
15,873
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
23
23
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
2
5
3
0.7
L
1
2
3
1.25
L
Lancelot
Elasaire
Lancelot
0
8
1
0.06
L
Morgan Le Fay
KuzunohaXIV
Morgan Le Fay
3
0
0
3
W
Hachiman
LRipjuel
Hachiman
3
1
8
7
L
Freya
1
8
1
0.19
W
8
1
4
10
W
4
3
7
2.5
W
6
0
8
10
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,902
Damage
58,185
80,172
Taken
65,086
53,358
Mitigated
41,377
18,828
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,977
298
0
2,194
18,824
22,603
398
7,763
11,061
25,435
0
L
6,904
1,597
0
4,197
11,493
6,108
0
5,273
6,220
0
91,170
L
Lancelot
Elasaire
Lancelot
6,622
895
0
3,036
19,048
9,901
0
4,751
14,297
0
56,032
L
Morgan Le Fay
KuzunohaXIV
Morgan Le Fay
4,709
224
0
4,309
9,632
4,675
610
3,227
6,405
71,618
0
W
Hachiman
LRipjuel
Hachiman
11,118
7,640
0
6,176
15,185
6,646
3,455
7,499
7,686
0
56,566
L
Freya
9,690
3,423
0
5,092
21,175
10,071
0
5,650
15,525
52,011
0
W
15,290
1,405
0
114
6,109
2,553
181
1,334
4,775
88,633
0
W
11,374
955
0
6,112
13,153
6,006
0
3,707
9,446
80,807
0
W
12,991
2,439
0
9,353
14,766
8,977
0
1,599
13,167
0
99,606
W
7,412
1,314
468
2,431
15,873
17,195
38
7,797
8,076
0
43,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
52,013
490
Minions Killed
571
0
Camps Cleared
0
1,745,723
Distance Traveled
1,826,228
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,455
445
18
1
0
361,426
5
L
Neith
9,521
501
170
9
0
346,224
5
L
Lancelot
8,131
428
103
5
0
348,130
4
L
Morgan Le Fay
9,153
482
124
7
0
381,475
3
W
Hachiman
9,073
478
77
4
0
337,902
4
L
Freya
7,653
403
75
4
0
308,468
0
W
Zeus
10,829
570
132
7
0
358,758
10
W
He Bo
10,421
548
128
7
0
398,482
3
W
Thor
12,045
634
179
9
0
354,524
3
W
Shiva
9,645
508
55
3
0
376,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role