Player Matchup

Lancelot
Lancelot
AkimboBiscuits
Lancelot
Level 137
God Stats
15W - 12L
1,634 SR
Queue Stats
160W - 143L
1,567 Elo+
Party 2
Neith
Neith
Micemis
Neith
Level 59
God Stats
23W - 26L
1,405 SR
Queue Stats
133W - 117L
1,591 Elo+
Party 2
Xing Tian
Xing Tian
PandaBoy3
Xing Tian
Level 121
God Stats
5W - 3L
1,785 SR
Queue Stats
145W - 116L
1,614 Elo+
Party 2
Merlin
Merlin
awinston1
Merlin
Level 121
God Stats
5W - 4L
1,830 SR
Queue Stats
242W - 195L
1,603 Elo+
Party 2
Bellona
Bellona
kotanko14
Bellona
Level 105
God Stats
16W - 7L
1,738 SR
Queue Stats
173W - 156L
1,531 Elo+
Solo
Team Averages
Level 109
1,679 SR
1,581 Elo+

VS

Team Averages
Level 85
1,502 SR
1,549 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlowSumLoadsOnMe
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,669 Elo+
Solo
Chaac
Chaac
FishAssist23
Chaac
Level 121
God Stats
3W - 2L
1,534 SR
Queue Stats
10W - 18L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
Weav2k
Kuzenbo
Level 106
God Stats
1W - 2L
1,795 SR
Queue Stats
57W - 38L
1,640 Elo+
Party 1
Lancelot
Lancelot
bnasti97
Lancelot
Level 141
God Stats
0W - 2L
1,456 SR
Queue Stats
153W - 136L
1,543 Elo+
Party 1
Nox
Nox
dxddy_pooh
Nox
Level 43
God Stats
0W - 3L
1,223 SR
Queue Stats
83W - 85L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
7 / 5 / 16
14,169
746
22,593
18,056
10,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Micemis
Neith
20
8 / 6 / 4
14,012
737
15,291
17,977
9,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PandaBoy3
Xing Tian
20
2 / 1 / 17
13,745
723
13,563
25,643
41,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
awinston1
Merlin
20
4 / 0 / 17
13,778
725
20,200
7,595
4,170
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
kotanko14
Bellona
20
6 / 0 / 14
13,764
724
13,808
18,443
20,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlowSumLoadsOnMe
Ah Muzen Cab
19
4 / 7 / 3
12,417
654
17,562
18,627
9,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 5 / 3
12,037
634
13,312
24,758
31,673
Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Weav2k
Kuzenbo
18
1 / 4 / 5
12,212
643
10,009
23,316
40,349
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
bnasti97
Lancelot
18
0 / 5 / 7
12,029
633
9,810
19,852
9,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 6 / 3
13,104
690
13,019
14,917
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
27
Kills
12
12
Deaths
27
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
7
5
16
3
L
Ah Muzen Cab
BlowSumLoadsOnMe
Ah Muzen Cab
4
7
3
0.79
L
3
5
3
0.9
W
Neith
Micemis
Neith
8
6
4
1.67
W
Xing Tian
PandaBoy3
Xing Tian
2
1
17
10.5
L
Kuzenbo
Weav2k
Kuzenbo
1
4
5
0.88
W
Merlin
awinston1
Merlin
4
0
17
12.5
L
Lancelot
bnasti97
Lancelot
0
5
7
0.7
L
4
6
3
0.92
W
Bellona
kotanko14
Bellona
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,455
Damage
63,712
87,714
Taken
101,470
85,841
Mitigated
97,661
14,625
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
22,593
3,496
0
1,186
18,056
10,553
2,557
6,150
11,678
0
62,343
L
Ah Muzen Cab
BlowSumLoadsOnMe
Ah Muzen Cab
17,562
2,889
0
2,071
18,627
9,613
428
3,394
15,183
0
53,990
L
13,312
887
0
5,202
24,758
31,673
0
10,159
14,394
6,435
36,731
W
Neith
Micemis
Neith
15,291
6,576
0
3,487
17,977
9,690
0
5,420
12,494
0
66,961
W
Xing Tian
PandaBoy3
Xing Tian
13,563
1,205
0
3,336
25,643
41,363
1,327
7,476
17,573
31,464
0
L
Kuzenbo
Weav2k
Kuzenbo
10,009
3,779
307
3,153
23,316
40,349
104
8,895
14,028
27,943
0
W
Merlin
awinston1
Merlin
20,200
916
0
1,052
7,595
4,170
1,901
1,955
5,605
68,524
0
L
Lancelot
bnasti97
Lancelot
9,810
633
0
2,483
19,852
9,077
0
5,266
14,586
0
48,107
L
13,019
1,185
0
249
14,917
6,949
90
5,568
9,349
47,072
0
W
Bellona
kotanko14
Bellona
13,808
5,903
0
5,564
18,443
20,065
2,384
4,691
13,346
0
50,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,468
Gold Earned
61,799
390
Minions Killed
326
0
Camps Cleared
0
2,050,353
Distance Traveled
1,885,832
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,169
746
77
4
0
442,271
0
L
Ah Muzen Cab
12,417
654
85
4
0
361,576
0
L
Chaac
12,037
634
63
3
0
365,551
1
W
Neith
14,012
737
90
5
0
344,160
0
W
Xing Tian
13,745
723
41
2
0
412,681
2
L
Kuzenbo
12,212
643
31
2
0
377,312
3
W
Merlin
13,778
725
109
6
0
405,614
1
L
Lancelot
12,029
633
70
4
0
415,316
0
L
Nox
13,104
690
77
4
0
366,077
3
W
Bellona
13,764
724
73
4
0
445,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role